Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Kumies
Kukulkan
Platinum I
Level 120
God Stats
6W - 4L
1,503 SR
Queue Stats
373W - 367L
1,984 MMR
Solo
Medusa
Medusa
Platinum II
Snortwalker
Medusa
Platinum II
Level 136
God Stats
2W - 1L
1,435 SR
Queue Stats
63W - 49L
1,946 MMR
Party 1
Awilix
Awilix
Platinum I
Soggysanwich925
Awilix
Platinum I
Level 130
God Stats
3W - 3L
1,653 SR
Queue Stats
37W - 26L
1,996 MMR
Solo
Fafnir
Fafnir
Platinum I
TuendamVitam
Fafnir
Platinum I
Level 109
God Stats
13W - 13L
1,742 SR
Queue Stats
63W - 49L
1,991 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,567 SR
1,883 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,497 SR
1,985 MMR
Khepri
Khepri
Platinum IV
Arrove
Khepri
Platinum IV
Level 136
God Stats
19W - 21L
1,591 SR
Queue Stats
523W - 519L
1,900 MMR
Party 2
Hachiman
Hachiman
Gold V
Carolinafan13
Hachiman
Gold V
Level 149
God Stats
0W - 3L
1,499 SR
Queue Stats
41W - 28L
2,002 MMR
Solo
Serqet
Serqet
Platinum IV
CykPlays
Serqet
Platinum IV
Level 125
God Stats
0W - 1L
1,449 SR
Queue Stats
23W - 24L
1,993 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
DontF6
Ao Kuang
Diamond V
Level 160
God Stats
5W - 1L
1,701 SR
Queue Stats
642W - 639L
2,075 MMR
Party 2
Achilles
Achilles
Platinum I
Hellokityslayers
Achilles
Platinum I
Level 127
God Stats
0W - 7L
1,246 SR
Queue Stats
151W - 146L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
5 / 2 / 8
14,311
572
20,706
26,352
26,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Kumies
Kukulkan
20
2 / 2 / 11
13,853
554
21,190
10,401
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
5 / 1 / 4
14,301
572
15,796
15,023
7,579
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 4 / 7
13,361
534
15,561
15,919
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
16
1 / 0 / 11
12,283
491
5,902
14,444
18,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebSolCliodhnaArtio

VS

Bans
AthenaLokiOdinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arrove
Khepri
15
0 / 5 / 3
10,189
408
4,861
21,725
27,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Carolinafan13
Hachiman
20
2 / 2 / 5
12,814
513
16,432
15,623
6,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
CykPlays
Serqet
17
2 / 7 / 4
10,809
432
6,621
17,462
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DontF6
Ao Kuang
18
2 / 5 / 1
11,137
445
8,338
21,775
8,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 3 / 2
11,380
455
18,012
26,252
21,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
22
Kills
9
9
Deaths
22
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
8
4.5
L
Khepri
Arrove
Khepri
0
5
3
0.3
L
Hachiman
Carolinafan13
Hachiman
2
2
5
2.25
L
Serqet
CykPlays
Serqet
2
7
4
0.57
L
Ao Kuang
DontF6
Ao Kuang
2
5
1
0.5
L
3
3
2
1.33
W
Kukulkan
Kumies
Kukulkan
2
2
11
3.75
W
Medusa
5
1
4
7
W
9
4
7
3.13
W
Fafnir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,155
Damage
54,264
82,139
Taken
102,837
62,917
Mitigated
72,060
27,306
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,706
2,349
0
11,154
26,352
26,354
125
4,176
20,692
16,233
77,886
L
Khepri
Arrove
Khepri
4,861
226
0
2,760
21,725
27,170
392
7,794
13,931
25,111
0
L
Hachiman
Carolinafan13
Hachiman
16,432
9,509
0
7,915
15,623
6,667
0
2,678
12,945
0
134,054
L
Serqet
CykPlays
Serqet
6,621
747
0
258
17,462
7,529
0
2,255
15,207
0
78,454
L
Ao Kuang
DontF6
Ao Kuang
8,338
2,248
0
5,807
21,775
8,833
0
9,701
12,074
82,800
0
L
18,012
2,973
0
7,618
26,252
21,861
252
8,109
18,143
10,388
70,636
W
Kukulkan
Kumies
Kukulkan
21,190
1,526
0
1,137
10,401
5,053
954
4,371
5,767
126,442
0
W
Medusa
15,796
8,088
0
4,948
15,023
7,579
3,586
2,386
12,588
0
159,384
W
15,561
4,615
0
1,729
15,919
5,705
1,042
1,494
13,942
0
97,993
W
Fafnir
5,902
1,186
4,076
4,262
14,444
18,226
0
3,336
10,728
17,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,109
Gold Earned
56,329
743
Minions Killed
664
0
Camps Cleared
0
2,514,599
Distance Traveled
2,467,767
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,311
572
174
7
0
493,462
4
L
Khepri
10,189
408
41
2
0
474,715
9
L
Hachiman
12,814
513
206
8
0
454,500
10
L
Serqet
10,809
432
110
4
0
530,098
3
L
Ao Kuang
11,137
445
168
7
0
496,520
11
L
Achilles
11,380
455
139
6
0
511,934
8
W
Kukulkan
13,853
554
232
9
0
501,048
7
W
Medusa
14,301
572
210
8
0
465,343
7
W
Awilix
13,361
534
100
4
0
559,312
7
W
Fafnir
12,283
491
27
1
0
495,434
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role