Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Jagni2667
Agni
Level 141
God Stats
26W - 11L
1,754 SR
Queue Stats
71W - 58L
1,637 Elo+
Party 3
Neith
Neith
Pitosgtcb
Neith
Level 160
God Stats
48W - 38L
1,680 SR
Queue Stats
227W - 192L
1,633 Elo+
Party 1
Pele
Pele
TheLordSylveon
Pele
Level 160
God Stats
7W - 4L
1,636 SR
Queue Stats
177W - 161L
1,576 Elo+
Party 3
Ymir
Ymir
z ELAINE z
Ymir
Level 121
God Stats
2W - 1L
1,516 SR
Queue Stats
150W - 122L
1,620 Elo+
Solo
Team Averages
Level 144
1,617 SR
1,593 Elo+

VS

Team Averages
Level 123
1,633 SR
1,594 Elo+
Skadi
Skadi
LoGainz IV
Skadi
Level 129
God Stats
5W - 4L
1,588 SR
Queue Stats
142W - 128L
1,604 Elo+
Party 2
Atlas
Atlas
MrRainydayz
Atlas
Level 128
God Stats
22W - 24L
1,551 SR
Queue Stats
359W - 353L
1,638 Elo+
Party 2
Vamana
Vamana
Smonkey721
Vamana
Level 126
God Stats
2W - 3L
1,755 SR
Queue Stats
159W - 130L
1,659 Elo+
Solo
Cliodhna
Cliodhna
TediousOsprey61
Cliodhna
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 101L
1,527 Elo+
Party 2
Olorun
Olorun
thebiggestbrain
Olorun
Level 147
God Stats
6W - 5L
1,772 SR
Queue Stats
448W - 435L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 0
6,646
665
4,395
6,770
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
11
2 / 2 / 1
6,078
608
4,653
4,545
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pitosgtcb
Neith
10
0 / 0 / 1
5,676
568
1,561
3,571
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,617
562
3,098
6,801
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
5,631
563
3,041
6,024
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 0
5,553
555
2,194
4,392
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
4,802
480
2,571
6,093
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Smonkey721
Vamana
7
0 / 2 / 0
4,834
483
2,004
3,570
1,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
10
3 / 1 / 0
5,832
583
4,601
6,386
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 3
5,794
579
3,642
5,909
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
W
Agni
2
2
1
1.25
L
Skadi
1
0
0
1
L
0
1
0
0
W
Neith
Pitosgtcb
Neith
0
0
1
0.5
L
Vamana
Smonkey721
Vamana
0
2
0
0
L
Cliodhna
3
1
0
3
W
1
2
2
1
L
1
3
3
0.83
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
15,012
27,711
Taken
26,350
10,736
Mitigated
9,634
12,652
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,395
575
0
5,265
6,770
4,319
68
1,590
5,180
37,491
0
W
Agni
4,653
278
0
434
4,545
1,282
0
1,488
3,057
35,717
0
L
Skadi
2,194
754
0
1,493
4,392
1,223
0
899
3,493
0
33,096
L
2,571
1,224
20
2,436
6,093
3,220
0
2,410
3,406
18,431
0
W
Neith
Pitosgtcb
Neith
1,561
454
0
967
3,571
1,176
0
325
3,246
0
41,264
L
Vamana
Smonkey721
Vamana
2,004
627
0
668
3,570
1,468
0
2,066
1,145
0
19,209
L
Cliodhna
4,601
684
0
3,212
6,386
1,828
0
2,278
3,958
0
27,712
W
3,098
578
0
3,084
6,801
1,862
0
1,288
5,513
0
27,436
L
3,642
1,576
41
1,921
5,909
1,895
0
3,478
2,259
32,589
2,571
W
3,041
890
885
2,017
6,024
2,097
0
1,161
4,863
13,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
26,815
333
Minions Killed
287
0
Camps Cleared
0
1,006,971
Distance Traveled
937,684
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,646
665
94
9
0
170,856
1
W
Agni
6,078
608
71
7
0
209,092
1
L
Skadi
5,553
555
87
9
0
193,497
3
L
Atlas
4,802
480
23
2
0
203,133
4
W
Neith
5,676
568
84
8
0
204,342
2
L
Vamana
4,834
483
45
5
0
113,740
2
L
Cliodhna
5,832
583
63
6
0
238,613
1
W
Pele
5,617
562
61
6
0
229,104
3
L
Olorun
5,794
579
69
7
0
188,701
2
W
Ymir
5,631
563
23
2
0
193,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role