Player Matchup

Hachiman
Hachiman
IPhlux
Hachiman
Level 63
God Stats
69W - 67L
1,562 SR
Queue Stats
196W - 153L
1,612 Elo+
Party 2
Bastet
Bastet
Jezuldino
Bastet
Level 69
God Stats
18W - 13L
1,769 SR
Queue Stats
272W - 231L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
KingUchiiha
Nu Wa
Level 31
God Stats
6W - 1L
1,901 SR
Queue Stats
108W - 103L
1,561 Elo+
Party 2
Mulan
Mulan
Löstctrl
Mulan
Level 88
God Stats
35W - 32L
1,740 SR
Queue Stats
425W - 399L
1,625 Elo+
Party 2
Terra
Terra
shadowKiing
Terra
Level 66
God Stats
7W - 4L
1,663 SR
Queue Stats
274W - 282L
1,533 Elo+
Party 2
Team Averages
Level 63
1,727 SR
1,593 Elo+

VS

Team Averages
Level 89
1,642 SR
1,586 Elo+
Sol
Sol
BabiChimkin
Sol
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,569 Elo+
Party 1
Mulan
Mulan
Blinam223
Mulan
Level 24
God Stats
15W - 11L
1,673 SR
Queue Stats
45W - 38L
1,589 Elo+
Party 1
Bastet
Bastet
Choked
Bastet
Level 146
God Stats
3W - 2L
1,686 SR
Queue Stats
57W - 54L
1,577 Elo+
Party 1
Geb
Geb
Konanimo
Geb
Level 20
God Stats
16W - 7L
1,629 SR
Queue Stats
25W - 21L
1,530 Elo+
Party 1
Ra
Ra
TacitSword
Ra
Level 122
God Stats
2W - 3L
1,720 SR
Queue Stats
27W - 18L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IPhlux
Hachiman
7
1 / 0 / 1
4,029
806
2,824
2,240
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
Jezuldino
Bastet
5
1 / 0 / 0
3,453
691
1,686
2,680
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,393
679
1,020
1,693
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Löstctrl
Mulan
7
1 / 1 / 0
3,903
781
2,256
3,342
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
1 / 0 / 1
3,425
685
784
2,014
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,923
585
1,617
2,319
296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Blinam223
Mulan
5
1 / 1 / 0
3,621
724
2,067
3,857
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Choked
Bastet
6
1 / 1 / 0
3,510
702
1,895
4,054
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
3,119
624
376
2,342
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,248
650
582
1,139
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Mulan
Blinam223
Mulan
1
1
0
1
L
Bastet
Choked
Bastet
1
1
0
1
W
Hachiman
IPhlux
Hachiman
1
0
1
1.5
W
Bastet
Jezuldino
Bastet
1
0
0
1
W
0
1
1
0.5
L
0
1
0
0
W
Mulan
Löstctrl
Mulan
1
1
0
1
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,570
Damage
6,537
11,969
Taken
13,711
3,634
Mitigated
3,498
6,283
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,617
520
0
1,311
2,319
296
0
267
2,052
9,123
0
L
Mulan
Blinam223
Mulan
2,067
600
0
884
3,857
1,429
0
125
3,518
0
12,932
L
Bastet
Choked
Bastet
1,895
393
0
1,933
4,054
892
0
832
3,050
0
12,191
W
Hachiman
IPhlux
Hachiman
2,824
1,619
0
1,358
2,240
554
0
884
1,356
0
19,312
W
Bastet
Jezuldino
Bastet
1,686
596
0
1,708
2,680
595
0
355
2,325
0
11,691
W
1,020
247
0
750
1,693
335
31
227
1,466
9,717
0
L
376
32
0
264
2,342
688
0
318
2,024
2,581
0
W
Mulan
Löstctrl
Mulan
2,256
816
0
1,665
3,342
1,311
0
0
3,103
0
15,340
L
582
41
357
794
1,139
193
0
16
1,123
13,775
0
W
784
332
169
633
2,014
839
0
1,109
905
3,804
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
16,421
160
Minions Killed
106
0
Camps Cleared
0
539,427
Distance Traveled
523,851
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,923
585
17
3
0
60,986
1
L
Mulan
3,621
724
26
5
0
107,461
1
L
Bastet
3,510
702
34
7
0
133,620
1
W
Hachiman
4,029
806
47
9
0
94,036
2
W
Bastet
3,453
691
30
6
0
124,811
3
W
Nu Wa
3,393
679
29
6
0
105,891
0
L
Geb
3,119
624
5
1
0
103,064
1
W
Mulan
3,903
781
41
8
0
102,749
3
L
Ra
3,248
650
24
5
0
118,720
2
W
Terra
3,425
685
13
3
0
111,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role