Player Matchup

Medusa
Medusa
Cmumeatsnuts
Medusa
Level 80
God Stats
6W - 8L
1,451 SR
Queue Stats
593W - 643L
1,424 Elo+
Party 1
Hera
Hera
KaitlnsFooPA
Hera
Level 67
God Stats
6W - 9L
1,496 SR
Queue Stats
273W - 289L
1,381 Elo+
Party 1
Poseidon
Poseidon
MummyForGays
Poseidon
Level 77
God Stats
7W - 12L
1,379 SR
Queue Stats
476W - 482L
1,426 Elo+
Party 1
Raijin
Raijin
Shuichi_77
Raijin
Level 120
God Stats
1W - 3L
1,545 SR
Queue Stats
164W - 183L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
jizzyjuju
Cthulhu
Level 156
God Stats
1W - 2L
1,583 SR
Queue Stats
104W - 112L
1,447 Elo+
Party 2
Team Averages
Level 100
1,491 SR
1,420 Elo+

VS

Team Averages
Level 114
1,516 SR
1,482 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SirBait666
Hercules
Level 83
God Stats
2W - 0L
1,544 SR
Queue Stats
48W - 31L
1,508 Elo+
Solo
Scylla
Scylla
Warena
Scylla
Level 138
God Stats
18W - 11L
1,564 SR
Queue Stats
438W - 448L
1,451 Elo+
Party 3
Cernunnos
Cernunnos
Ybai
Cernunnos
Level 127
God Stats
8W - 8L
1,470 SR
Queue Stats
443W - 450L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 8 / 10
9,947
663
14,223
13,941
5,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 9
12,187
812
18,340
11,025
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MummyForGays
Poseidon
17
2 / 7 / 16
10,131
675
16,915
13,552
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Shuichi_77
Raijin
16
4 / 9 / 12
10,596
706
13,872
14,195
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jizzyjuju
Cthulhu
20
6 / 3 / 16
11,902
793
21,112
34,579
30,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 5 / 14
12,005
800
10,095
18,610
30,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
 
Ares
18
6 / 6 / 12
11,699
780
9,347
23,454
27,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SirBait666
Hercules
20
9 / 4 / 13
12,137
809
13,558
27,060
30,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Warena
Scylla
19
3 / 5 / 13
11,021
735
17,243
12,420
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ybai
Cernunnos
20
9 / 6 / 15
12,208
814
21,587
18,790
9,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
98
26
Kills
31
31
Deaths
26
63
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
5
14
2.2
W
Ares
 
Ares
6
6
12
2
L
Medusa
3
8
10
1
L
11
4
9
3.88
L
Poseidon
MummyForGays
Poseidon
2
7
16
1.43
L
Raijin
Shuichi_77
Raijin
4
9
12
1.11
W
Hercules
SirBait666
Hercules
9
4
13
3.88
W
Scylla
Warena
Scylla
3
5
13
1.9
W
Cernunnos
Ybai
Cernunnos
9
6
15
2.75
L
Cthulhu
jizzyjuju
Cthulhu
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,462
Damage
71,830
87,292
Taken
100,334
51,906
Mitigated
103,392
32,292
Healing
35,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,095
1,574
1,850
2,301
18,610
30,085
276
13,164
4,987
29,674
0
W
Ares
 
Ares
9,347
264
1,810
4,208
23,454
27,117
324
12,549
10,365
12,869
0
L
Medusa
14,223
7,332
1,744
753
13,941
5,908
62
4,595
9,346
0
17,866
L
18,340
4,582
676
1,826
11,025
4,826
852
6,475
4,550
30,839
0
L
Poseidon
MummyForGays
Poseidon
16,915
1,989
1,565
1,736
13,552
5,118
0
5,082
8,470
31,477
0
L
Raijin
Shuichi_77
Raijin
13,872
2,495
1,051
1,188
14,195
5,599
273
7,928
6,267
21,932
0
W
Hercules
SirBait666
Hercules
13,558
2,789
2,794
10,895
27,060
30,550
521
17,284
9,082
3,423
16,897
W
Scylla
Warena
Scylla
17,243
780
1,700
2,537
12,420
5,926
912
10,859
1,199
38,537
0
W
Cernunnos
Ybai
Cernunnos
21,587
8,891
1,428
5,574
18,790
9,714
3,447
14,051
4,462
0
52,247
L
Cthulhu
jizzyjuju
Cthulhu
21,112
1,053
2,306
19,447
34,579
30,455
152
14,873
19,706
40,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
59,070
137
Minions Killed
142
0
Camps Cleared
0
1,254,309
Distance Traveled
1,296,284
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,005
800
28
2
0
244,253
4
W
Ares
11,699
780
2
0
0
266,809
0
L
Medusa
9,947
663
14
1
0
235,217
0
L
Hera
12,187
812
29
2
0
279,785
0
L
Poseidon
10,131
675
30
2
0
235,664
0
L
Raijin
10,596
706
19
1
0
195,453
1
W
Hercules
12,137
809
15
1
0
298,611
1
W
Scylla
11,021
735
53
4
0
239,848
1
W
Cernunnos
12,208
814
44
3
0
246,763
0
L
Cthulhu
11,902
793
45
3
0
308,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role