Player Matchup

Geb
Geb
GenmuLv0X
Geb
Level 88
God Stats
6W - 4L
1,791 SR
Queue Stats
168W - 194L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
Kazfu
Hun Batz
Level 109
God Stats
2W - 5L
1,431 SR
Queue Stats
588W - 604L
1,473 Elo+
Solo
Fenrir
Fenrir
Kmargoo
Fenrir
Level 155
God Stats
0W - 1L
1,808 SR
Queue Stats
41W - 54L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Tomfoolery0494
Xing Tian
Level 46
God Stats
3W - 2L
1,400 SR
Queue Stats
131W - 141L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Velmistr
Danzaburou
Level 87
God Stats
4W - 2L
1,777 SR
Queue Stats
231W - 208L
1,547 Elo+
Solo
Team Averages
Level 97
1,641 SR
1,509 Elo+

VS

Team Averages
Level 134
1,518 SR
1,487 Elo+
Discordia
Discordia
KroyalKlash
Discordia
Level 84
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 1
Anubis
Anubis
Mr iTurn On
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
TheSoulless33
Ares
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
42W - 44L
1,540 Elo+
Party 1
Tiamat
Tiamat
Tire Pump
Tiamat
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,546 Elo+
Party 1
Rama
Rama
XKill
Rama
Level 159
God Stats
28W - 29L
1,523 SR
Queue Stats
1,133W - 1,155L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 13
8,422
766
4,767
14,669
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Kazfu
Hun Batz
16
5 / 6 / 8
9,095
827
11,926
14,198
8,737
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
Kmargoo
Fenrir
14
4 / 6 / 7
8,787
799
7,478
11,812
8,640
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Xing Tian
Tomfoolery0494
Xing Tian
14
4 / 5 / 12
8,401
764
5,830
13,398
18,450
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Velmistr
Danzaburou
16
5 / 5 / 7
9,054
823
11,782
11,843
5,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KroyalKlash
Discordia
14
1 / 2 / 16
8,358
760
9,413
5,599
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
16
3 / 6 / 17
9,452
859
14,741
13,595
7,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 17
10,640
967
7,598
18,130
30,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Tire Pump
Tiamat
18
6 / 2 / 16
10,190
926
12,051
10,302
7,818
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
XKill
Rama
17
10 / 4 / 13
10,418
947
12,581
11,889
5,599
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
19
Kills
26
26
Deaths
19
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
4
13
1.88
L
Hun Batz
Kazfu
Hun Batz
5
6
8
1.5
L
Fenrir
Kmargoo
Fenrir
4
6
7
1.25
W
Discordia
KroyalKlash
Discordia
1
2
16
4.5
W
Anubis
3
6
17
1.92
W
6
5
17
2.9
W
Tiamat
Tire Pump
Tiamat
6
2
16
7
L
Xing Tian
Tomfoolery0494
Xing Tian
4
5
12
2
L
Danzaburou
Velmistr
Danzaburou
5
5
7
1.7
W
Rama
XKill
Rama
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,783
Damage
56,384
65,920
Taken
59,515
59,799
Mitigated
54,100
13,071
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
361
1,544
2,312
14,669
18,855
388
10,386
4,283
9,009
0
L
Hun Batz
Kazfu
Hun Batz
11,926
2,122
1,258
1,840
14,198
8,737
86
10,413
3,785
0
27,579
L
Fenrir
Kmargoo
Fenrir
7,478
1,487
28
408
11,812
8,640
694
6,210
5,602
612
9,202
W
Discordia
KroyalKlash
Discordia
9,413
1,028
389
1,238
5,599
2,320
927
1,314
4,285
19,657
0
W
Anubis
14,741
840
1,192
5,919
13,595
7,989
470
2,812
10,783
30,916
0
W
7,598
216
1,240
3,666
18,130
30,374
381
3,050
15,080
11,126
0
W
Tiamat
Tire Pump
Tiamat
12,051
752
1,545
4,808
10,302
7,818
1,093
984
9,318
28,029
0
L
Xing Tian
Tomfoolery0494
Xing Tian
5,830
455
702
842
13,398
18,450
586
8,516
4,882
11,678
0
L
Danzaburou
Velmistr
Danzaburou
11,782
2,979
1,190
2,947
11,843
5,117
1,471
8,278
3,565
0
24,727
W
Rama
XKill
Rama
12,581
9,863
482
2,610
11,889
5,599
1,814
2,694
9,195
0
22,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
49,058
87
Minions Killed
119
0
Camps Cleared
0
949,781
Distance Traveled
954,108
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,422
766
9
1
0
199,406
0
L
Hun Batz
9,095
827
38
3
0
178,632
2
L
Fenrir
8,787
799
8
1
0
202,007
3
W
Discordia
8,358
760
7
1
0
204,679
0
W
Anubis
9,452
859
37
3
0
164,795
0
W
Ares
10,640
967
7
1
0
195,351
0
W
Tiamat
10,190
926
44
4
0
223,717
1
L
Xing Tian
8,401
764
10
1
0
196,226
1
L
Danzaburou
9,054
823
22
2
0
173,510
0
W
Rama
10,418
947
24
2
0
165,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role