Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
DateLessDark
Achilles
Level 44
God Stats
5W - 8L
1,367 SR
Queue Stats
127W - 140L
1,380 Elo+
Party 4
Danzaburou
Danzaburou
XxCryxsisxX
Danzaburou
Level 28
God Stats
1W - 3L
1,185 SR
Queue Stats
23W - 23L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
bluedeath520
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,376 Elo+
Party 4
Eset
Eset
xNumair
Eset
Level 106
God Stats
7W - 4L
1,689 SR
Queue Stats
234W - 245L
1,443 Elo+
Party 3
Team Averages
Level 67
1,448 SR
1,429 Elo+

VS

Team Averages
Level 73
1,448 SR
1,393 Elo+
Gilgamesh
Gilgamesh
Bpearl
Gilgamesh
Level 96
God Stats
2W - 4L
1,458 SR
Queue Stats
203W - 288L
1,351 Elo+
Party 1
Bastet
Bastet
Gab07
Bastet
Level 45
God Stats
30W - 42L
1,386 SR
Queue Stats
81W - 114L
1,336 Elo+
Party 1
Neith
Neith
Lil_SeaPancake
Neith
Level 29
God Stats
30W - 29L
1,487 SR
Queue Stats
76W - 94L
1,453 Elo+
Party 2
Bellona
Bellona
jossrayn
Bellona
Level 107
God Stats
7W - 7L
1,403 SR
Queue Stats
262W - 336L
1,364 Elo+
Party 1
Zeus
Zeus
muffinhoward
Zeus
Level 88
God Stats
12W - 19L
1,506 SR
Queue Stats
61W - 77L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 5 / 7
11,302
565
6,087
21,829
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DateLessDark
Achilles
17
1 / 1 / 10
10,419
521
9,313
11,421
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
XxCryxsisxX
Danzaburou
15
3 / 3 / 7
9,830
492
7,509
15,266
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
bluedeath520
Kuzenbo
15
4 / 4 / 17
10,209
510
7,786
17,506
24,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
xNumair
Eset
19
14 / 3 / 7
12,149
607
21,607
15,926
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bpearl
Gilgamesh
15
1 / 2 / 2
9,624
481
4,563
11,801
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Gab07
Bastet
12
2 / 6 / 7
8,255
413
9,201
16,266
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 6 / 7
9,651
483
16,358
13,755
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
jossrayn
Bellona
13
5 / 5 / 4
8,768
438
10,338
17,009
14,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 9 / 5
9,226
461
10,301
14,322
4,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
28
Kills
15
16
Deaths
28
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
5
7
1.9
L
Gilgamesh
Bpearl
Gilgamesh
1
2
2
1
W
Achilles
DateLessDark
Achilles
1
1
10
6
L
Bastet
Gab07
Bastet
2
6
7
0.92
L
4
6
7
1.25
W
Danzaburou
XxCryxsisxX
Danzaburou
3
3
7
2.17
W
Kuzenbo
bluedeath520
Kuzenbo
4
4
17
3.13
L
Bellona
jossrayn
Bellona
5
5
4
1.4
L
3
9
5
0.61
W
Eset
xNumair
Eset
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,302
Damage
50,761
81,948
Taken
73,153
55,451
Mitigated
38,764
24,618
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,087
4,662
0
8,492
21,829
9,074
2,135
1,918
19,856
0
88,385
L
Gilgamesh
Bpearl
Gilgamesh
4,563
529
0
2,120
11,801
8,192
888
2,768
8,627
5,122
50,401
W
Achilles
DateLessDark
Achilles
9,313
2,531
0
2,889
11,421
7,872
1,711
3,129
8,004
5,113
48,938
L
Bastet
Gab07
Bastet
9,201
2,084
0
3,281
16,266
5,172
0
7,070
8,900
0
37,692
L
16,358
8,182
811
3,035
13,755
5,937
78
4,201
9,406
0
67,708
W
Danzaburou
XxCryxsisxX
Danzaburou
7,509
3,557
0
5,848
15,266
6,057
1,278
869
14,397
0
68,217
W
Kuzenbo
bluedeath520
Kuzenbo
7,786
2,748
0
1,069
17,506
24,489
119
3,028
14,407
16,520
0
L
Bellona
jossrayn
Bellona
10,338
3,848
211
3,664
17,009
14,716
87
7,795
8,689
3,926
29,754
L
10,301
2,475
0
1,010
14,322
4,747
310
8,613
5,449
47,132
0
W
Eset
xNumair
Eset
21,607
2,431
1,977
4,343
15,926
7,959
1,357
3,192
12,697
99,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
45,524
569
Minions Killed
420
0
Camps Cleared
0
2,009,879
Distance Traveled
1,778,333
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,302
565
157
8
0
463,630
0
L
Gilgamesh
9,624
481
126
6
0
359,223
6
W
Achilles
10,419
521
131
7
0
396,948
0
L
Bastet
8,255
413
59
3
0
418,708
2
L
Neith
9,651
483
118
6
0
326,869
2
W
Danzaburou
9,830
492
110
6
0
348,160
4
W
Kuzenbo
10,209
510
11
1
0
415,749
1
L
Bellona
8,768
438
43
2
0
369,914
4
L
Zeus
9,226
461
74
4
0
303,619
1
W
Eset
12,149
607
160
8
0
385,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role