Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Aeydra
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 11L
1,787 Elo+
Party 1
Athena
Athena
SmokiDaGhosti
Athena
Level 44
God Stats
2W - 4L
1,316 SR
Queue Stats
51W - 65L
1,388 Elo+
Party 1
Team Averages
Level 66
1,439 SR
1,558 Elo+

VS

Team Averages
Level 45
1,554 SR
1,595 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Kurodayo1
He Bo
Level 3
God Stats
3W - 3L
1,810 SR
Queue Stats
3W - 3L
1,768 Elo+
Party 2
Ymir
Ymir
VinizorYT
Ymir
Level 69
God Stats
2W - 5L
1,351 SR
Queue Stats
92W - 91L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 2 / 18
8,960
996
8,804
8,906
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Aeydra
Tsukuyomi
12
12 / 3 / 6
9,051
1,006
14,106
8,868
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
7 / 2 / 11
8,730
970
7,369
11,625
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 5 / 2
7,967
885
6,752
14,392
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Kurodayo1
He Bo
9
1 / 11 / 4
6,444
716
6,546
9,618
2,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 9 / 4
6,762
751
6,625
13,305
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
25
Kills
7
7
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
18
7.5
L
Amaterasu
 
Amaterasu
4
5
2
1
W
Tsukuyomi
Aeydra
Tsukuyomi
12
3
6
5
L
He Bo
Kurodayo1
He Bo
1
11
4
0.27
W
7
2
11
6.25
L
Ymir
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
19,923
29,399
Taken
37,315
21,084
Mitigated
18,239
8,812
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,804
951
1,531
3,238
8,906
6,762
1,388
4,057
4,849
26,927
0
L
Amaterasu
 
Amaterasu
6,752
2,997
0
3,595
14,392
8,906
0
6,689
7,279
0
21,707
W
Tsukuyomi
Aeydra
Tsukuyomi
14,106
4,530
0
1,570
8,868
5,599
578
3,655
5,213
0
33,531
L
He Bo
Kurodayo1
He Bo
6,546
1,178
0
266
9,618
2,839
0
3,872
5,474
16,126
0
W
7,369
975
522
1,951
11,625
8,723
414
4,770
6,855
14,421
0
L
Ymir
6,625
3,127
0
1,092
13,305
6,494
0
6,109
6,874
12,049
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
21,173
92
Minions Killed
61
4
Camps Cleared
4
530,115
Distance Traveled
391,463
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,960
996
40
4
1
168,603
1
L
Amaterasu
7,967
885
27
3
2
171,955
4
W
Tsukuyomi
9,051
1,006
40
4
3
184,238
5
L
He Bo
6,444
716
17
2
0
98,673
1
W
Athena
8,730
970
12
1
0
177,274
4
L
Ymir
6,762
751
17
2
2
120,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role