Player Matchup

Mercury
Mercury
BernCA35
Mercury
Level 61
God Stats
4W - 3L
1,396 SR
Queue Stats
81W - 109L
1,386 Elo+
Solo
Ullr
Ullr
K1ng_Donell
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 99L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
NUTSKKII
Cthulhu
Level 67
God Stats
37W - 29L
1,525 SR
Queue Stats
83W - 100L
1,401 Elo+
Party 2
Janus
Janus
ebwagg
Janus
Level 80
God Stats
1W - 2L
1,401 SR
Queue Stats
43W - 52L
1,428 Elo+
Party 2
Discordia
Discordia
somepiffdank
Discordia
Level 34
God Stats
10W - 10L
1,396 SR
Queue Stats
122W - 150L
1,363 Elo+
Solo
Team Averages
Level 54
1,444 SR
1,384 Elo+

VS

Team Averages
Level 73
1,475 SR
1,420 Elo+
Nox
Nox
Bee93
Nox
Level 50
God Stats
2W - 6L
1,243 SR
Queue Stats
134W - 229L
1,274 Elo+
Party 1
Bastet
Bastet
PrettyBoy95
Bastet
Level 148
God Stats
2W - 1L
1,571 SR
Queue Stats
113W - 109L
1,506 Elo+
Party 3
Xbalanque
Xbalanque
RipLegacyDonor
Xbalanque
Level 96
God Stats
8W - 4L
1,582 SR
Queue Stats
54W - 88L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
canbrave
Sun Wukong
Level 29
God Stats
29W - 38L
1,443 SR
Queue Stats
98W - 163L
1,377 Elo+
Party 1
Athena
Athena
cappeeler187
Athena
Level 41
God Stats
6W - 9L
1,535 SR
Queue Stats
83W - 67L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BernCA35
Mercury
18
0 / 10 / 8
10,881
837
6,084
18,360
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 10 / 8
10,695
823
9,679
17,855
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NUTSKKII
Cthulhu
18
1 / 8 / 10
12,553
966
19,308
30,398
42,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ebwagg
Janus
18
5 / 6 / 5
12,826
987
20,233
14,223
4,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
somepiffdank
Discordia
18
4 / 6 / 6
12,541
965
17,099
15,270
6,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bee93
Nox
20
3 / 2 / 17
12,145
934
4,587
9,925
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
12 / 3 / 19
14,130
1,087
24,123
13,883
4,792
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
RipLegacyDonor
Xbalanque
20
12 / 2 / 19
13,539
1,041
27,452
14,212
4,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
canbrave
Sun Wukong
20
5 / 3 / 24
12,844
988
18,000
22,115
12,573
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
20
8 / 1 / 27
13,656
1,050
16,727
16,452
24,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
146
11
Kills
40
40
Deaths
11
37
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Nox
Bee93
Nox
3
2
17
5.75
L
Mercury
BernCA35
Mercury
0
10
8
0.4
L
1
10
8
0.5
L
Cthulhu
NUTSKKII
Cthulhu
1
8
10
0.75
W
Bastet
12
3
19
7.17
W
Xbalanque
RipLegacyDonor
Xbalanque
12
2
19
10.75
W
Sun Wukong
canbrave
Sun Wukong
5
3
24
5.67
W
Athena
8
1
27
21.5
L
Janus
ebwagg
Janus
5
6
5
1.25
L
Discordia
somepiffdank
Discordia
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,403
Damage
90,889
96,106
Taken
76,587
68,863
Mitigated
49,927
4,732
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bee93
Nox
4,587
1,328
0
250
9,925
3,309
0
8,403
1,522
20,054
0
L
Mercury
BernCA35
Mercury
6,084
3,244
0
1,400
18,360
7,759
0
4,622
13,738
0
27,058
L
9,679
6,949
0
112
17,855
7,671
0
5,864
11,991
0
17,245
L
Cthulhu
NUTSKKII
Cthulhu
19,308
1,925
506
1,520
30,398
42,501
0
5,714
24,684
44,425
0
W
Bastet
24,123
6,645
0
2,245
13,883
4,792
0
11,824
2,059
0
46,377
W
Xbalanque
RipLegacyDonor
Xbalanque
27,452
14,864
0
0
14,212
4,503
0
10,661
3,551
0
49,726
W
Sun Wukong
canbrave
Sun Wukong
18,000
4,607
0
1,506
22,115
12,573
0
14,617
7,498
493
43,260
W
Athena
16,727
2,923
1,304
1,906
16,452
24,750
0
11,135
5,317
29,302
0
L
Janus
ebwagg
Janus
20,233
1,544
0
478
14,223
4,822
0
2,226
11,997
39,606
0
L
Discordia
somepiffdank
Discordia
17,099
3,078
0
716
15,270
6,110
0
3,318
11,952
49,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,496
Gold Earned
66,314
225
Minions Killed
232
5
Camps Cleared
6
1,144,936
Distance Traveled
1,240,560
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,145
934
37
3
3
198,363
4
L
Mercury
10,881
837
41
3
2
259,606
0
L
Ullr
10,695
823
6
0
0
186,017
1
L
Cthulhu
12,553
966
50
4
0
259,092
0
W
Bastet
14,130
1,087
66
5
3
291,206
1
W
Xbalanque
13,539
1,041
53
4
0
256,586
0
W
Sun Wukong
12,844
988
47
4
0
244,051
8
W
Athena
13,656
1,050
29
2
0
250,354
0
L
Janus
12,826
987
55
4
2
228,907
0
L
Discordia
12,541
965
73
6
1
211,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role