Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BellaCroNika_xPR
Medusa
Level 49
God Stats
20W - 22L
1,293 SR
Queue Stats
205W - 229L
1,435 Elo+
Party 3
Hercules
Hercules
L-u-Bu
Hercules
Level 143
God Stats
6W - 5L
1,583 SR
Queue Stats
401W - 441L
1,411 Elo+
Party 3
Cliodhna
Cliodhna
TrlRedbox_TTV
Cliodhna
Level 39
God Stats
1W - 1L
1,293 SR
Queue Stats
86W - 84L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
collincrash123
Guan Yu
Level 12
God Stats
4W - 1L
1,606 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 2
Team Averages
Level 74
1,455 SR
1,453 Elo+

VS

Team Averages
Level 50
1,443 SR
1,428 Elo+
Geb
Geb
BernkasteL9978
Geb
Level 104
God Stats
16W - 16L
1,528 SR
Queue Stats
653W - 701L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
DevilsNGiants
Kukulkan
Level 13
God Stats
6W - 7L
1,459 SR
Queue Stats
25W - 29L
1,399 Elo+
Party 1
Loki
Loki
Hairymilkies23
Loki
Level 23
God Stats
7W - 12L
1,358 SR
Queue Stats
40W - 46L
1,423 Elo+
Party 4
Xbalanque
Xbalanque
MinnSugaa
Xbalanque
Level 68
God Stats
28W - 22L
1,489 SR
Queue Stats
319W - 362L
1,460 Elo+
Party 1
Ymir
Ymir
TrxshChild
Ymir
Level 41
God Stats
0W - 2L
1,380 SR
Queue Stats
119W - 149L
1,374 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 2 / 2
10,099
721
14,644
13,087
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 0
6,497
464
3,762
6,184
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
L-u-Bu
Hercules
11
0 / 1 / 1
6,031
431
1,987
7,986
5,696
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
TrlRedbox_TTV
Cliodhna
14
3 / 0 / 5
8,153
582
7,052
7,512
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,380
456
1,618
8,266
4,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,630
474
3,770
10,083
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DevilsNGiants
Kukulkan
12
2 / 5 / 0
7,462
533
4,398
6,499
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 0
7,030
502
5,056
6,139
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MinnSugaa
Xbalanque
11
1 / 1 / 1
6,576
470
7,198
7,173
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 3
6,413
458
3,581
12,456
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
7
7
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
2
2
6
W
0
1
0
0
L
1
2
2
1
L
Kukulkan
DevilsNGiants
Kukulkan
2
5
0
0.4
L
3
3
0
1
W
Hercules
L-u-Bu
Hercules
0
1
1
0.5
L
Xbalanque
MinnSugaa
Xbalanque
1
1
1
1.5
W
Cliodhna
TrlRedbox_TTV
Cliodhna
3
0
5
5.5
L
0
5
3
0.3
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
24,003
43,035
Taken
42,350
19,389
Mitigated
19,087
17,364
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,644
5,780
0
9,068
13,087
4,963
3,598
6,783
6,304
77,173
0
W
3,762
1,048
0
1,981
6,184
1,515
0
790
5,394
0
34,879
L
3,770
330
380
2,283
10,083
7,704
162
2,825
7,258
18,116
0
L
Kukulkan
DevilsNGiants
Kukulkan
4,398
1,143
0
0
6,499
2,490
160
5,959
540
39,948
0
L
5,056
1,994
0
146
6,139
2,189
22
0
6,139
0
34,874
W
Hercules
L-u-Bu
Hercules
1,987
320
0
1,151
7,986
5,696
0
1,582
6,404
0
22,648
L
Xbalanque
MinnSugaa
Xbalanque
7,198
2,915
0
2,802
7,173
2,215
638
1,166
6,007
0
48,557
W
Cliodhna
TrlRedbox_TTV
Cliodhna
7,052
1,144
0
4,046
7,512
2,634
180
2,401
5,111
0
52,948
L
3,581
1,091
0
3,862
12,456
4,489
0
4,694
7,762
32,386
0
W
1,618
297
51
1,067
8,266
4,581
704
193
8,073
0
15,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
34,111
415
Minions Killed
342
0
Camps Cleared
0
1,379,715
Distance Traveled
1,241,543
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,099
721
148
11
0
241,147
4
W
Medusa
6,497
464
82
6
0
252,874
3
L
Geb
6,630
474
25
2
0
272,366
3
L
Kukulkan
7,462
533
84
6
0
191,857
0
L
Loki
7,030
502
64
5
0
274,965
0
W
Hercules
6,031
431
44
3
0
272,413
7
L
Xbalanque
6,576
470
101
7
0
238,192
1
W
Cliodhna
8,153
582
103
7
0
340,258
0
L
Ymir
6,413
458
68
5
0
264,163
2
W
Guan Yu
6,380
456
38
3
0
273,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role