Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bardley008
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,417 Elo+
Party 1
Nike
Nike
OnlyHyperion781
Nike
Level 52
God Stats
7W - 1L
1,858 SR
Queue Stats
26W - 22L
1,412 Elo+
Party 1
Medusa
Medusa
ZiGSTV
Medusa
Level 65
God Stats
18W - 18L
1,402 SR
Queue Stats
123W - 165L
1,307 Elo+
Party 2
Chang'e
Chang'e
αvαlon
Chang'e
Level 121
God Stats
7W - 12L
1,325 SR
Queue Stats
233W - 344L
1,313 Elo+
Party 2
Team Averages
Level 82
1,517 SR
1,390 Elo+

VS

Team Averages
Level 36
1,399 SR
1,287 Elo+
Fenrir
Fenrir
CarToOnZ4553244
Fenrir
Level 28
God Stats
12W - 18L
1,380 SR
Queue Stats
74W - 103L
1,311 Elo+
Party 4
Geb
Geb
Jakeboi6506
Geb
Level 43
God Stats
20W - 25L
1,427 SR
Queue Stats
94W - 116L
1,350 Elo+
Party 4
Chernobog
Chernobog
NikDubois
Chernobog
Level 24
God Stats
26W - 50L
1,337 SR
Queue Stats
40W - 92L
1,241 Elo+
Party 3
Bellona
Bellona
TheSexyBananaMan
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,240 Elo+
Party 4
Thanatos
Thanatos
mikemal01
Thanatos
Level 65
God Stats
20W - 39L
1,353 SR
Queue Stats
50W - 94L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 3
5,554
555
2,713
6,183
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Bardley008
Hun Batz
10
1 / 0 / 2
5,672
567
2,834
4,764
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 2
6,225
623
3,719
6,397
3,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
ZiGSTV
Medusa
10
4 / 0 / 2
5,932
593
5,669
2,249
866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
αvαlon
Chang'e
9
1 / 1 / 1
5,254
525
2,132
5,337
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,767
477
2,203
7,993
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,493
549
1,194
4,842
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
NikDubois
Chernobog
8
0 / 2 / 0
5,031
503
3,406
5,003
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,795
480
2,271
4,851
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
mikemal01
Thanatos
8
3 / 1 / 0
5,297
530
2,737
6,160
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
W
Hun Batz
Bardley008
Hun Batz
1
0
2
2
L
0
6
2
0.17
L
2
0
1
2.5
L
Chernobog
NikDubois
Chernobog
0
2
0
0
W
3
2
2
2
L
0
3
1
0.17
W
Medusa
ZiGSTV
Medusa
4
0
2
5
L
Thanatos
mikemal01
Thanatos
3
1
0
3
W
Chang'e
αvαlon
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
11,811
24,930
Taken
28,849
9,471
Mitigated
11,491
6,074
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,713
555
78
1,188
6,183
2,529
147
614
5,569
0
18,259
W
Hun Batz
Bardley008
Hun Batz
2,834
1,008
0
810
4,764
1,308
204
0
4,764
0
29,028
L
2,203
857
0
1,220
7,993
1,868
0
0
7,993
0
17,435
L
1,194
170
0
1,052
4,842
2,911
0
441
4,401
15,351
0
L
Chernobog
NikDubois
Chernobog
3,406
1,941
0
666
5,003
1,472
618
1,679
3,324
0
22,050
W
3,719
404
0
1,490
6,397
3,174
108
0
6,397
3,652
27,274
L
2,271
727
0
674
4,851
3,438
0
246
4,605
0
18,457
W
Medusa
ZiGSTV
Medusa
5,669
2,011
0
128
2,249
866
1,230
353
1,896
0
28,947
L
Thanatos
mikemal01
Thanatos
2,737
747
0
4,470
6,160
1,802
0
461
5,699
0
19,938
W
Chang'e
αvαlon
Chang'e
2,132
437
194
2,186
5,337
1,594
44
227
5,110
19,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
25,383
261
Minions Killed
202
0
Camps Cleared
0
998,039
Distance Traveled
942,048
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,554
555
36
4
0
204,489
1
W
Hun Batz
5,672
567
54
5
0
213,607
2
L
Fenrir
4,767
477
35
4
0
204,131
0
L
Geb
5,493
549
19
2
0
192,631
4
L
Chernobog
5,031
503
52
5
0
167,855
0
W
Nike
6,225
623
67
7
0
200,944
0
L
Bellona
4,795
480
45
5
0
175,881
0
W
Medusa
5,932
593
63
6
0
197,141
4
L
Thanatos
5,297
530
51
5
0
201,550
0
W
Chang'e
5,254
525
41
4
0
181,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role