Player Matchup

Rama
Rama
IVIanuelG
Rama
Level 129
God Stats
1W - 2L
1,758 SR
Queue Stats
12W - 2L
1,865 Elo+
Party 2
Janus
Janus
MexicanWhiteBoy
Janus
Level 28
God Stats
6W - 2L
1,855 SR
Queue Stats
12W - 2L
1,865 Elo+
Party 2
Khepri
Khepri
UgtugII
Khepri
Level 24
God Stats
12W - 2L
1,994 SR
Queue Stats
12W - 2L
1,865 Elo+
Party 2
Team Averages
Level 60
1,869 SR
1,865 Elo+

VS

Team Averages
Level 99
1,452 SR
1,649 Elo+
Kukulkan
Kukulkan
BigChiefIsaiah
Kukulkan
Level 145
God Stats
4W - 1L
1,288 SR
Queue Stats
60W - 26L
1,684 Elo+
Party 1
Artemis
Artemis
Mali Ron Kenobi
Artemis
Level 129
God Stats
20W - 4L
1,725 SR
Queue Stats
99W - 64L
1,631 Elo+
Party 1
Ymir
Ymir
okaycrystal
Ymir
Level 24
God Stats
5W - 2L
1,343 SR
Queue Stats
15W - 5L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 10 / 2
7,703
642
7,732
13,379
4,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 1
7,737
645
8,881
7,864
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
UgtugII
Khepri
10
0 / 7 / 2
6,583
549
3,644
11,389
12,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
8 / 1 / 14
9,881
823
14,384
5,881
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 1 / 11
9,993
833
10,766
8,420
3,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 10
9,359
780
4,791
12,521
11,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
23
23
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
1
14
15
L
Rama
1
10
2
0.2
W
10
1
11
15.5
L
2
6
1
0.42
L
Khepri
UgtugII
Khepri
0
7
2
0.14
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
29,941
32,632
Taken
26,822
18,777
Mitigated
17,579
1,876
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,384
1,047
0
500
5,881
2,450
975
2,357
3,524
41,405
0
L
Rama
7,732
6,465
0
1,856
13,379
4,263
0
8,023
5,356
0
21,034
W
10,766
5,477
0
2,721
8,420
3,218
1,142
4,723
3,697
0
34,594
L
8,881
833
0
20
7,864
2,513
0
4,823
3,041
22,044
0
L
Khepri
UgtugII
Khepri
3,644
524
0
0
11,389
12,001
0
6,491
4,898
9,230
0
W
4,791
828
0
1,759
12,521
11,911
288
5,908
6,613
13,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
29,233
79
Minions Killed
149
2
Camps Cleared
8
509,543
Distance Traveled
615,870
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,881
823
81
7
2
212,647
2
L
Rama
7,703
642
21
2
1
155,725
0
W
Artemis
9,993
833
56
5
6
206,482
3
L
Janus
7,737
645
47
4
1
189,455
0
L
Khepri
6,583
549
11
1
0
164,363
0
W
Ymir
9,359
780
12
1
0
196,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role