Player Matchup

Ares
Ares
 
Ares
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CallMeSax
Izanami
Level 65
God Stats
3W - 12L
1,250 SR
Queue Stats
105W - 155L
1,332 Elo+
Party 1
Tyr
Tyr
ElBuckling
Tyr
Level 85
God Stats
10W - 17L
1,290 SR
Queue Stats
402W - 613L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
RAFACQ
Zhong Kui
Level 96
God Stats
5W - 2L
1,630 SR
Queue Stats
432W - 568L
1,338 Elo+
Party 2
Cliodhna
Cliodhna
Slickrick048
Cliodhna
Level 74
God Stats
1W - 1L
1,775 SR
Queue Stats
360W - 445L
1,429 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,386 Elo+

VS

Team Averages
Level 58
1,461 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Anjoki
Yemoja
Level 27
God Stats
8W - 5L
1,486 SR
Queue Stats
39W - 54L
1,357 Elo+
Party 3
Pele
Pele
Kitouka
Pele
Level 80
God Stats
2W - 0L
1,535 SR
Queue Stats
22W - 15L
1,463 Elo+
Party 4
Nu Wa
Nu Wa
Veldheer_Bevelen
Nu Wa
Level 110
God Stats
40W - 44L
1,508 SR
Queue Stats
510W - 528L
1,438 Elo+
Party 3
Achilles
Achilles
nkilburn
Achilles
Level 47
God Stats
4W - 5L
1,275 SR
Queue Stats
121W - 135L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 0
6,050
432
1,305
11,388
8,009
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
CallMeSax
Izanami
10
0 / 2 / 0
6,059
433
2,005
7,586
2,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,910
494
4,711
10,058
8,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
RAFACQ
Zhong Kui
13
1 / 1 / 0
7,562
540
4,756
9,604
6,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Slickrick048
Cliodhna
11
0 / 4 / 0
6,250
446
2,163
10,115
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 2
6,820
487
6,238
4,587
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Anjoki
Yemoja
10
0 / 0 / 5
6,756
483
3,314
4,199
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Kitouka
Pele
11
2 / 0 / 5
6,981
499
4,344
7,631
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 0
8,104
579
9,252
6,461
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
nkilburn
Achilles
12
3 / 1 / 1
7,142
510
6,796
10,312
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Neith
 
Neith
2
0
2
3
W
Yemoja
Anjoki
Yemoja
0
0
5
2.5
L
Izanami
CallMeSax
Izanami
0
2
0
0
L
1
3
0
0.33
W
Pele
Kitouka
Pele
2
0
5
4.5
L
Zhong Kui
RAFACQ
Zhong Kui
1
1
0
1
L
Cliodhna
Slickrick048
Cliodhna
0
4
0
0
W
4
1
0
4
W
Achilles
nkilburn
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
29,944
48,751
Taken
33,190
27,494
Mitigated
14,196
17,479
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,305
0
327
1,187
11,388
8,009
248
2,163
9,149
17,221
0
W
Neith
 
Neith
6,238
2,228
0
2,046
4,587
1,291
1,331
676
3,911
0
39,116
W
Yemoja
Anjoki
Yemoja
3,314
369
923
1,731
4,199
2,411
278
315
3,884
18,732
0
L
Izanami
CallMeSax
Izanami
2,005
710
0
2,463
7,586
2,113
793
2,217
5,323
0
44,159
L
4,711
573
0
2,718
10,058
8,710
705
1,025
8,075
1,559
28,213
W
Pele
Kitouka
Pele
4,344
1,017
0
2,919
7,631
2,401
363
2,015
5,616
0
39,171
L
Zhong Kui
RAFACQ
Zhong Kui
4,756
713
0
5,597
9,604
6,088
624
5,902
3,196
52,514
0
L
Cliodhna
Slickrick048
Cliodhna
2,163
109
0
5,187
10,115
2,574
0
1,405
8,618
109
33,361
W
9,252
2,439
0
2,381
6,461
2,268
176
3,191
3,270
54,414
0
W
Achilles
nkilburn
Achilles
6,796
1,706
0
3,937
10,312
5,825
0
478
9,834
2,715
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
35,803
367
Minions Killed
353
0
Camps Cleared
0
1,246,641
Distance Traveled
1,300,613
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,050
432
23
2
0
255,143
7
W
Neith
6,820
487
87
6
0
219,197
4
W
Yemoja
6,756
483
26
2
0
236,788
4
L
Izanami
6,059
433
96
7
0
245,717
5
L
Tyr
6,910
494
61
4
0
242,765
1
W
Pele
6,981
499
77
6
0
293,891
0
L
Zhong Kui
7,562
540
113
8
0
246,086
1
L
Cliodhna
6,250
446
74
5
0
256,930
0
W
Nu Wa
8,104
579
108
8
0
268,999
3
W
Achilles
7,142
510
55
4
0
281,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role