Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
GhyWaden
Cliodhna
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,496 Elo+
Solo
Ra
Ra
MrCremoso
Ra
Level 159
God Stats
11W - 10L
1,527 SR
Queue Stats
206W - 186L
1,491 Elo+
Party 2
Izanami
Izanami
jiar__
Izanami
Level 124
God Stats
3W - 2L
1,436 SR
Queue Stats
790W - 766L
1,514 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,500 Elo+

VS

Team Averages
Level 112
1,392 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
LKenway777
Artio
Level 123
God Stats
0W - 4L
1,127 SR
Queue Stats
252W - 220L
1,495 Elo+
Party 1
Ares
Ares
OiaÂncora
Ares
Level 85
God Stats
17W - 15L
1,524 SR
Queue Stats
135W - 121L
1,489 Elo+
Party 1
Janus
Janus
Thiagossauro_Rex
Janus
Level 84
God Stats
0W - 3L
1,309 SR
Queue Stats
196W - 217L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 1
5,712
714
5,110
6,599
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
8
1 / 1 / 4
4,919
615
1,569
4,321
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
GhyWaden
Cliodhna
10
3 / 2 / 3
5,500
688
3,141
5,629
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 2
5,399
675
3,966
2,308
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jiar__
Izanami
9
2 / 1 / 2
5,566
696
2,574
4,255
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,113
639
1,389
3,772
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
 
Ullr
7
1 / 3 / 2
4,598
575
2,543
6,175
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
8
0 / 2 / 0
4,559
570
3,892
7,619
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 0
5,201
650
3,067
7,399
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 0
3,369
421
58
2,066
352
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
1
2.5
W
Ymir
 
Ymir
1
1
4
3
L
Hercules
 
Hercules
0
0
0
0
L
Ullr
 
Ullr
1
3
2
0.67
W
Cliodhna
GhyWaden
Cliodhna
3
2
3
2.25
L
Artio
0
2
0
0
W
3
0
2
4
L
3
3
0
1
L
0
3
0
0
W
Izanami
jiar__
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
10,949
23,112
Taken
27,031
9,366
Mitigated
12,749
5,998
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,110
2,811
0
1,956
6,599
4,274
0
3,887
2,175
23,129
2,564
W
Ymir
 
Ymir
1,569
353
0
372
4,321
2,018
200
885
3,436
8,216
0
L
Hercules
 
Hercules
1,389
0
0
2,196
3,772
1,585
0
1,326
2,446
0
27,941
L
Ullr
 
Ullr
2,543
1,108
0
976
6,175
1,844
0
1,633
4,542
0
17,391
W
Cliodhna
GhyWaden
Cliodhna
3,141
501
0
1,976
5,629
1,439
0
627
4,965
0
27,584
L
Artio
3,892
949
84
3,264
7,619
5,135
0
3,435
4,184
20,452
0
W
3,966
523
212
732
2,308
640
230
99
2,209
35,432
0
L
3,067
98
313
1,681
7,399
3,833
108
2,822
4,577
12,353
0
L
58
0
0
58
2,066
352
0
642
1,424
3,999
0
W
Izanami
jiar__
Izanami
2,574
1,647
0
750
4,255
995
0
1,099
3,156
0
30,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
22,840
262
Minions Killed
191
0
Camps Cleared
0
827,420
Distance Traveled
726,326
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,712
714
45
6
0
150,311
0
W
Ymir
4,919
615
18
2
0
175,373
3
L
Hercules
5,113
639
76
10
0
180,611
3
L
Ullr
4,598
575
46
6
0
150,675
0
W
Cliodhna
5,500
688
64
8
0
179,008
1
L
Artio
4,559
570
46
6
0
161,994
1
W
Ra
5,399
675
69
9
0
178,315
5
L
Ares
5,201
650
19
2
0
167,582
0
L
Janus
3,369
421
4
1
0
65,464
2
W
Izanami
5,566
696
66
8
0
144,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role