Player Matchup

Mulan
Mulan
BabiChymp
Mulan
Level 66
God Stats
8W - 7L
1,458 SR
Queue Stats
184W - 198L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
CarlosRG1712
Kuzenbo
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 503L
1,455 Elo+
Party 1
Thor
Thor
Estarossa465
Thor
Level 140
God Stats
8W - 4L
1,641 SR
Queue Stats
255W - 210L
1,611 Elo+
Party 1
Poseidon
Poseidon
grubbyj17
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,510 Elo+
Solo
Hou Yi
Hou Yi
jrgrtr100
Hou Yi
Level 118
God Stats
12W - 11L
1,604 SR
Queue Stats
624W - 720L
1,431 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,512 Elo+

VS

Team Averages
Level 73
1,427 SR
1,499 Elo+
Nike
Nike
EternalToad
Nike
Level 79
God Stats
5W - 4L
1,430 SR
Queue Stats
376W - 383L
1,531 Elo+
Solo
Sol
Sol
MXLTHAEL
Sol
Level 88
God Stats
14W - 15L
1,499 SR
Queue Stats
491W - 524L
1,453 Elo+
Solo
Kali
Kali
PapaThiqq
Kali
Level 69
God Stats
6W - 6L
1,603 SR
Queue Stats
354W - 383L
1,454 Elo+
Solo
Sobek
Sobek
SpudPC
Sobek
Level 69
God Stats
4W - 12L
1,317 SR
Queue Stats
311W - 311L
1,562 Elo+
Solo
Neith
Neith
frankfreckles
Neith
Level 60
God Stats
0W - 2L
1,287 SR
Queue Stats
37W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BabiChymp
Mulan
15
4 / 2 / 3
8,980
599
8,342
13,147
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
CarlosRG1712
Kuzenbo
12
1 / 2 / 11
7,912
527
4,935
11,248
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 5
9,760
651
9,068
9,825
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
grubbyj17
Poseidon
13
4 / 7 / 5
8,079
539
10,523
9,723
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
jrgrtr100
Hou Yi
16
6 / 0 / 2
9,177
612
7,634
9,108
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,112
541
4,241
7,191
5,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 2
6,692
446
8,056
10,251
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
13
6 / 7 / 0
8,625
575
9,779
13,362
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SpudPC
Sobek
11
3 / 2 / 1
6,927
462
5,825
13,414
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 4
7,003
467
6,526
10,656
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
12
12
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
BabiChymp
Mulan
4
2
3
2.75
W
Kuzenbo
CarlosRG1712
Kuzenbo
1
2
11
3.25
W
9
1
5
11.5
L
2
2
1
1.25
L
0
7
2
0.14
L
Kali
6
7
0
0.86
L
Sobek
SpudPC
Sobek
3
2
1
1.75
L
1
7
4
0.43
W
Poseidon
grubbyj17
Poseidon
4
7
5
0.93
W
Hou Yi
jrgrtr100
Hou Yi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
34,427
53,051
Taken
54,874
32,163
Mitigated
31,098
12,614
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BabiChymp
Mulan
8,342
2,370
0
4,434
13,147
9,593
137
1,230
11,917
7,904
56,715
W
Kuzenbo
CarlosRG1712
Kuzenbo
4,935
1,153
235
2,385
11,248
13,357
52
4,132
7,116
19,803
0
W
9,068
2,717
0
453
9,825
3,445
367
2,753
7,072
0
65,502
L
4,241
868
0
750
7,191
5,371
0
403
6,394
2,320
48,356
L
8,056
3,602
0
2,273
10,251
1,408
0
980
9,271
42,758
0
L
Kali
9,779
3,441
0
4,902
13,362
6,102
0
4,902
8,296
0
40,731
L
Sobek
SpudPC
Sobek
5,825
281
0
3,550
13,414
13,542
0
4,439
8,881
19,457
0
L
6,526
2,653
0
1,884
10,656
4,675
0
5,802
4,763
0
42,481
W
Poseidon
grubbyj17
Poseidon
10,523
2,137
0
1,330
9,723
2,562
216
1,614
8,109
48,428
0
W
Hou Yi
jrgrtr100
Hou Yi
7,634
3,038
0
3,777
9,108
3,206
0
4,255
4,853
0
64,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
37,359
464
Minions Killed
378
0
Camps Cleared
0
1,418,355
Distance Traveled
1,367,366
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,980
599
128
9
0
243,454
4
W
Kuzenbo
7,912
527
33
2
0
319,899
4
W
Thor
9,760
651
108
7
0
316,628
1
L
Nike
8,112
541
124
8
0
285,927
8
L
Sol
6,692
446
73
5
0
242,682
5
L
Kali
8,625
575
66
4
0
299,282
2
L
Sobek
6,927
462
32
2
0
292,514
6
L
Neith
7,003
467
83
6
0
246,961
4
W
Poseidon
8,079
539
74
5
0
258,271
4
W
Hou Yi
9,177
612
121
8
0
280,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role