Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BeamyGorilla1
Artemis
Level 109
God Stats
5W - 9L
1,505 SR
Queue Stats
94W - 127L
1,396 Elo+
Party 3
Gilgamesh
Gilgamesh
Caesar1233199
Gilgamesh
Level 65
God Stats
15W - 24L
1,506 SR
Queue Stats
84W - 93L
1,434 Elo+
Party 3
Zeus
Zeus
MyDuckIsOnQuack1
Zeus
Level 101
God Stats
0W - 1L
1,268 SR
Queue Stats
317W - 339L
1,423 Elo+
Party 2
Amaterasu
Amaterasu
gabbylikessleep
Amaterasu
Level 56
God Stats
2W - 3L
1,428 SR
Queue Stats
194W - 240L
1,416 Elo+
Party 2
Team Averages
Level 84
1,441 SR
1,434 Elo+

VS

Team Averages
Level 80
1,489 SR
1,415 Elo+
Fenrir
Fenrir
Dr_Deeznutz3
Fenrir
Level 107
God Stats
11W - 6L
1,533 SR
Queue Stats
703W - 762L
1,386 Elo+
Party 1
Vulcan
Vulcan
FNL X MO
Vulcan
Level 96
God Stats
5W - 5L
1,437 SR
Queue Stats
495W - 567L
1,409 Elo+
Party 1
Athena
Athena
HateJayy-_-
Athena
Level 67
God Stats
1W - 2L
1,317 SR
Queue Stats
311W - 363L
1,375 Elo+
Party 1
Neith
Neith
Nlej0ker
Neith
Level 71
God Stats
12W - 3L
1,681 SR
Queue Stats
332W - 372L
1,431 Elo+
Party 1
Mulan
Mulan
OG__Killa__Mike
Mulan
Level 58
God Stats
4W - 2L
1,479 SR
Queue Stats
23W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 4
7,797
459
3,189
10,518
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
15
3 / 3 / 0
8,823
519
8,396
11,124
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Caesar1233199
Gilgamesh
15
5 / 4 / 1
9,128
537
9,087
14,992
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 7 / 1
7,867
463
5,496
12,853
3,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
gabbylikessleep
Amaterasu
13
3 / 8 / 2
8,858
521
9,334
14,994
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
12 / 2 / 1
9,813
577
11,160
14,245
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
FNL X MO
Vulcan
16
6 / 0 / 4
9,543
561
11,900
7,835
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 3 / 6
7,687
452
5,446
11,387
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Nlej0ker
Neith
14
2 / 2 / 2
8,587
505
7,923
7,630
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 4
8,531
502
8,931
15,117
10,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
23
23
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
4
2
L
Artemis
3
3
0
1
L
Gilgamesh
Caesar1233199
Gilgamesh
5
4
1
1.38
W
Fenrir
12
2
1
6.25
W
Vulcan
FNL X MO
Vulcan
6
0
4
8
W
Athena
1
3
6
1.33
L
0
7
1
0.07
W
Neith
Nlej0ker
Neith
2
2
2
1.5
W
2
4
4
1
L
Amaterasu
gabbylikessleep
Amaterasu
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
45,360
64,481
Taken
56,214
38,062
Mitigated
31,654
16,770
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,189
740
247
2,648
10,518
9,969
118
3,979
6,453
23,368
0
L
Artemis
8,396
3,794
0
4,757
11,124
3,764
66
1,885
9,239
0
66,989
L
Gilgamesh
Caesar1233199
Gilgamesh
9,087
1,400
0
4,887
14,992
14,028
462
1,455
13,537
9,707
37,851
W
Fenrir
11,160
3,581
0
3,463
14,245
6,019
399
2,635
11,533
0
58,673
W
Vulcan
FNL X MO
Vulcan
11,900
2,818
0
500
7,835
3,045
727
4,477
3,358
60,904
0
W
Athena
5,446
1,177
311
1,695
11,387
9,206
90
1,161
10,179
25,119
0
L
5,496
382
105
3,440
12,853
3,683
0
6,680
5,823
57,101
0
W
Neith
Nlej0ker
Neith
7,923
3,055
0
2,475
7,630
2,666
784
323
7,307
0
56,495
W
8,931
1,721
0
3,356
15,117
10,718
684
2,108
12,042
6,148
40,757
L
Amaterasu
gabbylikessleep
Amaterasu
9,334
6,180
0
686
14,994
6,618
314
3,684
11,229
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
44,161
435
Minions Killed
476
0
Camps Cleared
0
1,515,678
Distance Traveled
1,539,948
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,797
459
33
2
0
336,269
3
L
Artemis
8,823
519
120
7
0
281,319
6
L
Gilgamesh
9,128
537
97
6
0
312,394
2
W
Fenrir
9,813
577
98
6
0
335,162
3
W
Vulcan
9,543
561
111
7
0
316,190
1
W
Athena
7,687
452
43
3
0
286,228
4
L
Zeus
7,867
463
116
7
0
275,986
3
W
Neith
8,587
505
126
7
0
266,523
1
W
Mulan
8,531
502
98
6
0
335,845
1
L
Amaterasu
8,858
521
69
4
0
309,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role