Player Matchup

Gilgamesh
Gilgamesh
Diksee_N0rmus
Gilgamesh
Level 145
God Stats
53W - 26L
1,750 SR
Queue Stats
356W - 236L
1,707 Elo+
Party 1
Zhong Kui
Zhong Kui
SweetDirtMcnasty
Zhong Kui
Level 83
God Stats
2W - 1L
1,331 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 1
Horus
Horus
Uncle_McSweat
Horus
Level 156
God Stats
124W - 87L
1,740 SR
Queue Stats
532W - 414L
1,665 Elo+
Party 1
Team Averages
Level 128
1,607 SR
1,559 Elo+

VS

Team Averages
Level 139
1,484 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GingaNinja1206
Ah Puch
Level 142
God Stats
1W - 1L
1,492 SR
Queue Stats
56W - 56L
1,537 Elo+
Party 2
Awilix
Awilix
MewriceJr
Awilix
Level 119
God Stats
10W - 14L
1,460 SR
Queue Stats
479W - 507L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diksee_N0rmus
Gilgamesh
15
9 / 4 / 10
11,170
798
13,383
19,198
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
14
4 / 1 / 13
9,951
711
11,266
8,850
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 11
10,844
775
12,511
14,706
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 6 / 4
8,473
605
10,610
16,056
15,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 6 / 3
9,068
648
11,889
11,681
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
MewriceJr
Awilix
12
3 / 8 / 2
8,646
618
7,201
13,544
4,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
8
8
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
4
0.67
W
Gilgamesh
Diksee_N0rmus
Gilgamesh
9
4
10
3.5
L
3
6
3
0.75
L
Awilix
MewriceJr
Awilix
3
8
2
0.5
W
Zhong Kui
4
1
13
10.5
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
29,700
42,754
Taken
41,281
30,313
Mitigated
23,403
12,824
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,610
2,138
0
3,938
16,056
15,846
0
8,004
7,265
0
24,414
W
Gilgamesh
Diksee_N0rmus
Gilgamesh
13,383
3,256
0
3,232
19,198
13,537
613
4,920
13,972
6,359
34,602
L
11,889
508
0
2,156
11,681
3,184
0
1,396
9,807
39,042
0
L
Awilix
MewriceJr
Awilix
7,201
2,899
0
0
13,544
4,373
0
3,852
9,017
0
20,523
W
Zhong Kui
11,266
770
0
3,453
8,850
5,385
1,432
2,388
6,262
32,011
0
W
12,511
4,610
964
5,175
14,706
11,391
585
4,581
9,791
0
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
26,187
151
Minions Killed
136
7
Camps Cleared
5
771,445
Distance Traveled
662,229
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,473
605
24
2
2
225,676
4
W
Gilgamesh
11,170
798
69
5
2
252,156
2
L
Ah Puch
9,068
648
85
6
1
197,848
1
L
Awilix
8,646
618
27
2
2
238,705
3
W
Zhong Kui
9,951
711
39
3
3
265,475
0
W
Horus
10,844
775
43
3
2
253,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role