Player Matchup

Anubis
Anubis
Fleezusz
Anubis
Level 46
God Stats
38W - 26L
1,581 SR
Queue Stats
89W - 122L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
flyingboxxx360
Hou Yi
Level 71
God Stats
5W - 4L
1,657 SR
Queue Stats
142W - 210L
1,399 Elo+
Party 1
Khepri
Khepri
iamgoodforyou
Khepri
Level 27
God Stats
5W - 1L
1,703 SR
Queue Stats
24W - 29L
1,360 Elo+
Party 1
Team Averages
Level 48
1,647 SR
1,375 Elo+

VS

Team Averages
Level 40
1,580 SR
1,450 Elo+
Merlin
Merlin
ItsSenpai
Merlin
Level 44
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 2
Apollo
Apollo
JTR-Marine
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 92L
1,374 Elo+
Solo
Fenrir
Fenrir
projectbutts
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fleezusz
Anubis
13
8 / 1 / 11
9,200
836
13,729
10,435
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 0 / 10
8,281
753
10,202
4,454
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 12
8,168
743
5,653
7,277
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItsSenpai
Merlin
10
1 / 5 / 0
6,853
623
9,027
9,271
2,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
JTR-Marine
Apollo
10
1 / 7 / 1
6,953
632
3,176
10,715
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
8
0 / 7 / 0
5,829
530
4,036
17,119
6,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fleezusz
Anubis
8
1
11
13.5
L
Merlin
ItsSenpai
Merlin
1
5
0
0.2
L
Apollo
JTR-Marine
Apollo
1
7
1
0.21
W
6
0
10
11
W
5
1
12
11
L
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
16,239
22,166
Taken
37,105
12,319
Mitigated
12,033
8,592
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fleezusz
Anubis
13,729
856
0
5,800
10,435
5,130
643
4,331
6,104
39,759
0
L
Merlin
ItsSenpai
Merlin
9,027
372
0
40
9,271
2,431
308
4,367
4,784
27,902
0
L
Apollo
JTR-Marine
Apollo
3,176
774
0
404
10,715
3,155
0
6,232
4,272
0
19,254
W
10,202
5,311
423
623
4,454
1,976
877
1,806
2,648
0
29,213
W
5,653
809
534
1,212
7,277
5,213
483
3,087
3,635
10,685
0
L
Fenrir
4,036
1,228
0
1,951
17,119
6,447
84
8,170
8,567
0
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
19,635
104
Minions Killed
82
6
Camps Cleared
1
564,054
Distance Traveled
526,643
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,200
836
58
5
2
195,514
3
L
Merlin
6,853
623
39
4
0
172,371
0
L
Apollo
6,953
632
40
4
1
173,261
1
W
Hou Yi
8,281
753
36
3
4
183,840
1
W
Khepri
8,168
743
10
1
0
184,700
1
L
Fenrir
5,829
530
3
0
0
181,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role