Player Matchup

Sol
Sol
I-Asou-I
Sol
Level 84
God Stats
8W - 8L
1,531 SR
Queue Stats
282W - 339L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I-Hyoga-I
Tsukuyomi
Level 68
God Stats
27W - 32L
1,448 SR
Queue Stats
216W - 262L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
aceitecloverCR
Kuzenbo
Level 24
God Stats
3W - 0L
1,733 SR
Queue Stats
41W - 46L
1,454 Elo+
Party 2
Artio
Artio
jerevilla28
Artio
Level 89
God Stats
4W - 5L
1,514 SR
Queue Stats
160W - 206L
1,390 Elo+
Party 2
Hel
Hel
temp-222028
Hel
Level 75
God Stats
3W - 5L
1,376 SR
Queue Stats
251W - 296L
1,379 Elo+
Party 2
Team Averages
Level 68
1,520 SR
1,403 Elo+

VS

Team Averages
Level 65
1,444 SR
1,436 Elo+
Merlin
Merlin
Ice_Siberia
Merlin
Level 79
God Stats
28W - 24L
1,421 SR
Queue Stats
356W - 348L
1,453 Elo+
Party 1
Arachne
Arachne
JakeBentley47
Arachne
Level 33
God Stats
11W - 14L
1,249 SR
Queue Stats
101W - 99L
1,466 Elo+
Party 1
Ymir
Ymir
LikeABoss4268
Ymir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,406 Elo+
Party 3
Hou Yi
Hou Yi
TacoWL
Hou Yi
Level 46
God Stats
2W - 2L
1,577 SR
Queue Stats
10W - 19L
1,399 Elo+
Party 3
Hercules
Hercules
hecko5
Hercules
Level 86
God Stats
17W - 23L
1,475 SR
Queue Stats
305W - 259L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
9,520
595
15,311
8,416
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
I-Hyoga-I
Tsukuyomi
15
5 / 1 / 6
9,361
585
9,325
9,083
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 4
7,465
467
4,993
9,046
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 15
8,485
530
3,725
10,283
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 6
9,610
601
6,883
9,326
3,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 5 / 0
7,478
467
7,182
10,453
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
9
0 / 3 / 0
6,146
384
618
6,167
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 0
7,010
438
4,946
14,785
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
TacoWL
Hou Yi
8
0 / 6 / 0
5,687
355
3,056
8,213
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
hecko5
Hercules
14
2 / 2 / 0
8,586
537
7,836
12,880
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
22
Kills
4
4
Deaths
22
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
Tsukuyomi
I-Hyoga-I
Tsukuyomi
5
1
6
8
L
Merlin
2
5
0
0.4
L
Arachne
0
3
0
0
L
0
6
0
0
L
Hou Yi
TacoWL
Hou Yi
0
6
0
0
W
1
1
4
3
L
Hercules
hecko5
Hercules
2
2
0
1
W
2
0
15
9.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,237
Damage
23,638
46,154
Taken
52,498
27,883
Mitigated
30,362
19,650
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,311
7,148
0
4,995
8,416
3,286
3,513
2,222
6,102
65,052
11,215
W
Tsukuyomi
I-Hyoga-I
Tsukuyomi
9,325
2,832
525
2,039
9,083
3,273
763
1,751
7,208
0
65,160
L
Merlin
7,182
369
0
1,580
10,453
3,545
192
6,705
3,705
43,141
0
L
Arachne
618
510
0
1,870
6,167
2,249
638
1,910
4,221
0
29,435
L
4,946
506
0
1,965
14,785
11,747
339
9,978
4,807
25,757
0
L
Hou Yi
TacoWL
Hou Yi
3,056
1,234
0
1,591
8,213
2,231
0
5,330
2,840
0
21,743
W
4,993
1,334
0
2,978
9,046
7,881
586
273
8,264
29,951
0
L
Hercules
hecko5
Hercules
7,836
1,827
0
5,212
12,880
10,590
0
4,755
7,643
239
54,503
W
3,725
722
281
2,770
10,283
9,796
0
3,844
6,439
17,129
0
W
6,883
983
1,406
4,656
9,326
3,647
599
4,277
5,049
67,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
34,907
411
Minions Killed
344
0
Camps Cleared
0
1,584,372
Distance Traveled
1,299,036
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,520
595
105
7
0
286,694
5
W
Tsukuyomi
9,361
585
108
7
0
327,065
3
L
Merlin
7,478
467
76
5
0
251,830
3
L
Arachne
6,146
384
61
4
0
241,609
0
L
Ymir
7,010
438
36
2
0
283,738
1
L
Hou Yi
5,687
355
44
3
0
230,321
3
W
Kuzenbo
7,465
467
47
3
0
324,166
0
L
Hercules
8,586
537
127
8
0
291,538
3
W
Artio
8,485
530
22
1
0
319,335
1
W
Hel
9,610
601
129
8
0
327,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role