Player Matchup

Tyr
Tyr
Airrow
Tyr
Level 126
God Stats
14W - 8L
1,683 SR
Queue Stats
143W - 129L
1,573 Elo+
Party 2
He Bo
He Bo
Fireball3252
He Bo
Level 118
God Stats
2W - 2L
1,425 SR
Queue Stats
160W - 133L
1,574 Elo+
Party 2
Ares
Ares
LukeRandall
Ares
Level 82
God Stats
25W - 17L
1,517 SR
Queue Stats
25W - 21L
1,456 Elo+
Solo
Neith
Neith
Reach157
Neith
Level 114
God Stats
2W - 0L
1,729 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo
Eset
Eset
trex519
Eset
Level 149
God Stats
2W - 1L
1,477 SR
Queue Stats
158W - 127L
1,597 Elo+
Party 2
Team Averages
Level 118
1,566 SR
1,510 Elo+

VS

Team Averages
Level 120
1,484 SR
1,508 Elo+
Zeus
Zeus
BigMeeech12
Zeus
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
171W - 152L
1,521 Elo+
Party 1
Apollo
Apollo
Diagotlk
Apollo
Level 159
God Stats
6W - 7L
1,541 SR
Queue Stats
475W - 531L
1,548 Elo+
Solo
Bacchus
Bacchus
JChappy14
Bacchus
Level 87
God Stats
9W - 12L
1,511 SR
Queue Stats
121W - 116L
1,479 Elo+
Party 1
Kali
Kali
KillCorfirm
Kali
Level 128
God Stats
3W - 4L
1,347 SR
Queue Stats
27W - 29L
1,474 Elo+
Solo
Achilles
Achilles
SirBlueVII
Achilles
Level 96
God Stats
4W - 5L
1,431 SR
Queue Stats
31W - 37L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Airrow
Tyr
17
6 / 1 / 13
11,106
1,010
9,737
7,825
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 1 / 11
10,986
999
15,292
3,506
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 12
10,479
953
5,701
11,370
12,600
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Reach157
Neith
17
4 / 0 / 9
10,630
966
10,535
7,074
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
trex519
Eset
18
2 / 3 / 15
10,907
992
15,645
10,182
4,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,133
921
11,096
5,594
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Diagotlk
Apollo
16
0 / 2 / 6
10,031
912
6,056
11,319
4,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
JChappy14
Bacchus
16
2 / 3 / 4
9,781
889
3,875
14,029
18,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 6 / 3
10,203
928
7,654
15,488
7,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SirBlueVII
Achilles
16
0 / 6 / 5
9,174
834
8,859
16,150
20,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
20
Kills
7
7
Deaths
20
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
Airrow
Tyr
6
1
13
12.5
L
2
3
4
1.33
L
Apollo
Diagotlk
Apollo
0
2
6
1.5
W
4
1
11
9.5
L
Bacchus
JChappy14
Bacchus
2
3
4
1.33
L
3
6
3
0.75
W
4
2
12
5
W
Neith
Reach157
Neith
4
0
9
8.5
L
Achilles
SirBlueVII
Achilles
0
6
5
0.42
W
Eset
trex519
Eset
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,910
Damage
37,540
39,957
Taken
62,580
28,479
Mitigated
53,395
5,205
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Airrow
Tyr
9,737
815
0
750
7,825
7,555
0
3,781
3,690
3,213
9,043
L
11,096
2,035
0
18
5,594
2,732
0
3,131
2,374
32,621
2,534
L
Apollo
Diagotlk
Apollo
6,056
2,774
0
1,269
11,319
4,771
0
7,193
3,993
0
41,310
W
15,292
705
0
0
3,506
1,251
0
1,026
2,447
38,184
0
L
Bacchus
JChappy14
Bacchus
3,875
553
537
2,572
14,029
18,558
0
8,202
5,533
15,177
0
L
7,654
3,632
0
1,251
15,488
7,007
0
10,352
4,967
0
19,464
W
5,701
108
187
334
11,370
12,600
0
5,753
5,260
16,885
0
W
Neith
Reach157
Neith
10,535
2,174
0
1,278
7,074
2,775
0
2,141
4,795
0
39,427
L
Achilles
SirBlueVII
Achilles
8,859
1,174
0
1,068
16,150
20,327
0
9,382
6,565
6,756
14,987
W
Eset
trex519
Eset
15,645
819
374
2,282
10,182
4,298
0
3,465
6,467
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
49,322
210
Minions Killed
217
5
Camps Cleared
12
1,132,142
Distance Traveled
1,039,703
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,106
1,010
4
0
1
237,549
0
L
Zeus
10,133
921
60
5
1
199,568
0
L
Apollo
10,031
912
68
6
7
210,730
2
W
He Bo
10,986
999
61
6
1
226,812
1
L
Bacchus
9,781
889
32
3
0
206,243
0
L
Kali
10,203
928
25
2
4
226,673
0
W
Ares
10,479
953
20
2
0
245,456
2
W
Neith
10,630
966
60
5
3
218,127
0
L
Achilles
9,174
834
32
3
0
196,489
1
W
Eset
10,907
992
65
6
0
204,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role