Player Matchup

Hun Batz
Hun Batz
DurpytheJester
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
Siralot
Ne Zha
Level 46
God Stats
0W - 1L
1,701 SR
Queue Stats
18W - 29L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
colemurder
Erlang Shen
Level 81
God Stats
7W - 4L
1,727 SR
Queue Stats
283W - 282L
1,525 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,495 Elo+

VS

Team Averages
Level 45
1,698 SR
1,664 Elo+
Ymir
Ymir
MasonGamerdog
Ymir
Level 5
God Stats
4W - 3L
1,748 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
MonkieNA
Danzaburou
Level 102
God Stats
7W - 2L
1,621 SR
Queue Stats
102W - 69L
1,690 Elo+
Party 2
Kukulkan
Kukulkan
PenguinNA
Kukulkan
Level 29
God Stats
6W - 1L
1,725 SR
Queue Stats
12W - 6L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 4 / 3
6,514
724
7,307
7,823
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Siralot
Ne Zha
9
2 / 6 / 2
6,599
733
4,375
8,626
2,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
colemurder
Erlang Shen
10
2 / 5 / 2
6,726
747
4,913
12,550
6,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
7,921
880
3,012
10,323
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MonkieNA
Danzaburou
13
8 / 0 / 7
8,451
939
13,689
7,106
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
PenguinNA
Kukulkan
12
5 / 2 / 9
7,633
848
6,667
6,402
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
4
3
0.63
W
2
3
12
2.67
W
Danzaburou
MonkieNA
Danzaburou
8
0
7
11.5
W
Kukulkan
PenguinNA
Kukulkan
5
2
9
4.75
L
Ne Zha
Siralot
Ne Zha
2
6
2
0.5
L
Erlang Shen
colemurder
Erlang Shen
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
23,368
28,999
Taken
23,831
11,956
Mitigated
10,753
3,016
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,307
1,299
0
0
7,823
2,671
0
2,910
4,913
0
15,324
W
3,012
1,531
301
1,714
10,323
6,297
48
0
10,323
7,482
0
W
Danzaburou
MonkieNA
Danzaburou
13,689
8,162
0
2,579
7,106
2,399
1,905
47
7,059
0
41,042
W
Kukulkan
PenguinNA
Kukulkan
6,667
491
353
1,594
6,402
2,057
499
103
6,299
25,951
0
L
Ne Zha
Siralot
Ne Zha
4,375
1,638
36
528
8,626
2,921
0
3,782
4,844
0
15,109
L
Erlang Shen
colemurder
Erlang Shen
4,913
1,427
105
2,347
12,550
6,364
0
3,518
9,032
0
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,839
Gold Earned
24,005
69
Minions Killed
123
2
Camps Cleared
7
489,980
Distance Traveled
517,411
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,514
724
21
2
1
164,102
3
W
Ymir
7,921
880
10
1
0
166,669
4
W
Danzaburou
8,451
939
66
7
4
175,711
1
W
Kukulkan
7,633
848
47
5
3
175,031
4
L
Ne Zha
6,599
733
17
2
1
160,760
1
L
Erlang Shen
6,726
747
31
3
0
165,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role