Player Matchup

Neith
Neith
Bellmont17
Neith
Level 107
God Stats
19W - 20L
1,551 SR
Queue Stats
555W - 538L
1,565 Elo+
Party 4
Chaac
Chaac
DaMasterLucifer
Chaac
Level 154
God Stats
3W - 2L
1,552 SR
Queue Stats
189W - 208L
1,428 Elo+
Party 1
Arachne
Arachne
SOFTVXR
Arachne
Level 117
God Stats
5W - 8L
1,355 SR
Queue Stats
362W - 363L
1,414 Elo+
Party 1
Bacchus
Bacchus
SolrackZitrev
Bacchus
Level 93
God Stats
6W - 6L
1,552 SR
Queue Stats
433W - 473L
1,481 Elo+
Party 4
Anubis
Anubis
Superduperpwr20
Anubis
Level 69
God Stats
245W - 246L
1,544 SR
Queue Stats
287W - 312L
1,502 Elo+
Party 4
Team Averages
Level 108
1,511 SR
1,478 Elo+

VS

Team Averages
Level 113
1,438 SR
1,424 Elo+
Cernunnos
Cernunnos
BeamyGorilla1
Cernunnos
Level 109
God Stats
3W - 3L
1,412 SR
Queue Stats
94W - 127L
1,405 Elo+
Party 3
Ymir
Ymir
Caesar1233199
Ymir
Level 65
God Stats
42W - 29L
1,564 SR
Queue Stats
84W - 93L
1,444 Elo+
Party 3
Mercury
Mercury
FatMuu
Mercury
Level 157
God Stats
1W - 2L
1,319 SR
Queue Stats
80W - 100L
1,429 Elo+
Solo
Atlas
Atlas
punkdonline41
Atlas
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
205W - 224L
1,448 Elo+
Party 2
Ra
Ra
quimchi
Ra
Level 129
God Stats
1W - 2L
1,396 SR
Queue Stats
97W - 110L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 1
5,090
509
5,367
4,494
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
6,004
600
2,307
4,789
2,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SOFTVXR
Arachne
11
7 / 0 / 1
6,793
679
4,049
5,746
1,853
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
8
2 / 1 / 3
5,495
550
4,501
4,897
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 5
6,294
629
5,092
3,714
1,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeamyGorilla1
Cernunnos
7
1 / 2 / 1
4,490
449
3,829
5,935
1,274
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
4,736
474
1,567
8,365
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
FatMuu
Mercury
9
1 / 3 / 1
5,033
503
2,252
7,937
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
4,591
459
1,803
4,123
3,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,384
538
1,266
5,409
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BeamyGorilla1
Cernunnos
1
2
1
0.75
W
Neith
0
2
1
0.25
L
1
2
0
0.5
W
1
0
0
1
L
Mercury
FatMuu
Mercury
1
3
1
0.5
W
Arachne
SOFTVXR
Arachne
7
0
1
7.5
W
Bacchus
2
1
3
3.5
W
2
0
5
4.5
L
0
1
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
10,717
23,640
Taken
31,769
11,647
Mitigated
11,870
11,002
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BeamyGorilla1
Cernunnos
3,829
1,733
0
1,454
5,935
1,274
0
2,094
3,841
0
21,584
W
Neith
5,367
2,641
0
1,346
4,494
1,589
0
486
4,008
0
30,440
L
1,567
182
283
2,845
8,365
3,639
0
3,478
4,887
9,496
0
W
2,307
102
0
2,523
4,789
2,179
42
1,378
2,986
0
31,495
L
Mercury
FatMuu
Mercury
2,252
963
0
3,788
7,937
2,022
0
2,323
5,614
0
23,719
W
Arachne
SOFTVXR
Arachne
4,049
2,599
0
2,423
5,746
1,853
241
758
4,950
0
30,164
W
Bacchus
4,501
419
194
1,735
4,897
4,278
0
850
4,042
11,879
0
W
5,092
367
20
2,761
3,714
1,748
44
648
3,018
34,984
0
L
1,803
251
0
1,136
4,123
3,554
0
0
4,123
15,682
0
L
1,266
123
110
1,451
5,409
1,381
129
1,698
3,711
28,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
24,234
292
Minions Killed
221
0
Camps Cleared
0
966,238
Distance Traveled
918,496
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,490
449
44
4
0
177,632
3
W
Neith
5,090
509
68
7
0
167,596
1
L
Ymir
4,736
474
9
1
0
174,388
2
W
Chaac
6,004
600
69
7
0
198,282
0
L
Mercury
5,033
503
56
6
0
211,366
3
W
Arachne
6,793
679
67
7
0
221,205
0
W
Bacchus
5,495
550
10
1
0
185,907
3
W
Anubis
6,294
629
78
8
0
193,248
3
L
Atlas
4,591
459
36
4
0
174,010
2
L
Ra
5,384
538
76
8
0
181,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role