Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DobbyDaHouseE1f
Ah Muzen Cab
Level 101
God Stats
9W - 7L
1,483 SR
Queue Stats
161W - 116L
1,532 Elo+
Party 1
Bacchus
Bacchus
F1uffyPillow
Bacchus
Level 142
God Stats
4W - 5L
1,692 SR
Queue Stats
367W - 326L
1,622 Elo+
Party 1
Vulcan
Vulcan
xboxNOlife987
Vulcan
Level 89
God Stats
2W - 2L
1,664 SR
Queue Stats
188W - 103L
1,631 Elo+
Party 1
Team Averages
Level 111
1,613 SR
1,595 Elo+

VS

Team Averages
Level 104
1,558 SR
1,484 Elo+
Gilgamesh
Gilgamesh
RedMarlboro100s
Gilgamesh
Level 35
God Stats
21W - 26L
1,463 SR
Queue Stats
100W - 117L
1,347 Elo+
Solo
Bastet
Bastet
Weeabootrashbag
Bastet
Level 117
God Stats
55W - 30L
1,628 SR
Queue Stats
144W - 119L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
spunoffsee
Morgan Le Fay
Level 160
God Stats
6W - 3L
1,582 SR
Queue Stats
239W - 178L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DobbyDaHouseE1f
Ah Muzen Cab
14
3 / 10 / 6
11,278
627
14,720
22,264
7,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
F1uffyPillow
Bacchus
17
11 / 5 / 3
13,810
767
17,421
20,055
31,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 10 / 8
10,743
597
15,382
16,557
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RedMarlboro100s
Gilgamesh
17
9 / 6 / 11
13,052
725
17,715
22,594
12,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 16
12,601
700
13,852
16,708
6,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
spunoffsee
Morgan Le Fay
18
10 / 3 / 8
13,626
757
21,401
16,882
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
15
Kills
25
25
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DobbyDaHouseE1f
Ah Muzen Cab
3
10
6
0.6
L
Bacchus
F1uffyPillow
Bacchus
11
5
3
2.5
W
Gilgamesh
RedMarlboro100s
Gilgamesh
9
6
11
2.42
W
6
6
16
2.33
W
Morgan Le Fay
spunoffsee
Morgan Le Fay
10
3
8
4.67
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
52,968
58,876
Taken
56,184
45,028
Mitigated
25,099
10,890
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DobbyDaHouseE1f
Ah Muzen Cab
14,720
4,838
0
5,290
22,264
7,642
1,182
9,582
12,682
0
49,997
L
Bacchus
F1uffyPillow
Bacchus
17,421
969
881
2,731
20,055
31,798
0
6,246
13,809
31,991
0
W
Gilgamesh
RedMarlboro100s
Gilgamesh
17,715
5,154
477
1,984
22,594
12,313
544
12,905
9,689
0
38,154
W
13,852
1,868
936
3,785
16,708
6,881
0
10,048
6,660
0
34,328
W
Morgan Le Fay
spunoffsee
Morgan Le Fay
21,401
1,191
1,025
7,775
16,882
5,905
409
10,093
6,789
77,760
0
L
15,382
7,957
350
1,638
16,557
5,588
37
5,923
10,634
34,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
39,279
183
Minions Killed
219
6
Camps Cleared
10
882,379
Distance Traveled
1,038,528
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,278
627
99
6
2
251,806
4
L
Bacchus
13,810
767
39
2
1
322,110
5
W
Gilgamesh
13,052
725
56
3
0
348,934
1
W
Bastet
12,601
700
41
2
4
348,889
6
W
Morgan Le Fay
13,626
757
122
7
6
340,705
2
L
Vulcan
10,743
597
45
3
3
308,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role