Player Matchup

Sun Wukong
Sun Wukong
Decafon
Sun Wukong
Level 125
God Stats
7W - 4L
1,740 SR
Queue Stats
253W - 186L
1,715 Elo+
Party 1
Achilles
Achilles
KraZFantasy
Achilles
Level 124
God Stats
1W - 3L
1,398 SR
Queue Stats
204W - 193L
1,542 Elo+
Solo
Agni
Agni
Lovelie
Agni
Level 155
God Stats
8W - 9L
1,607 SR
Queue Stats
436W - 315L
1,746 Elo+
Party 1
Atlas
Atlas
XikGaming
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 139L
1,611 Elo+
Party 1
Bastet
Bastet
branserr17
Bastet
Level 144
God Stats
0W - 2L
1,240 SR
Queue Stats
74W - 66L
1,568 Elo+
Party 1
Team Averages
Level 135
1,497 SR
1,636 Elo+

VS

Team Averages
Level 132
1,647 SR
1,578 Elo+
Danzaburou
Danzaburou
IceNineKiller
Danzaburou
Level 124
God Stats
13W - 8L
1,626 SR
Queue Stats
472W - 454L
1,597 Elo+
Party 2
Merlin
Merlin
PredictOrDie
Merlin
Level 146
God Stats
18W - 16L
1,609 SR
Queue Stats
755W - 755L
1,544 Elo+
Party 2
Discordia
Discordia
Studpup
Discordia
Level 145
God Stats
9W - 7L
1,628 SR
Queue Stats
961W - 924L
1,564 Elo+
Party 2
Neith
Neith
roguestatusx52
Neith
Level 123
God Stats
4W - 1L
1,841 SR
Queue Stats
130W - 114L
1,587 Elo+
Party 3
Khepri
Khepri
ryantheryn077
Khepri
Level 123
God Stats
3W - 2L
1,533 SR
Queue Stats
186W - 176L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Decafon
Sun Wukong
18
2 / 5 / 10
10,293
643
11,035
21,044
22,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
KraZFantasy
Achilles
18
1 / 6 / 10
10,131
633
12,511
23,931
17,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Lovelie
Agni
18
6 / 7 / 7
12,006
750
22,741
14,066
5,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
XikGaming
Atlas
17
3 / 9 / 9
11,452
716
9,602
23,391
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
branserr17
Bastet
19
4 / 7 / 8
11,549
722
10,048
15,665
6,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceNineKiller
Danzaburou
20
10 / 4 / 19
12,652
791
19,753
14,712
7,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
2 / 1 / 17
10,741
671
11,525
5,738
2,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Studpup
Discordia
19
7 / 6 / 19
11,914
745
18,208
13,576
5,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 12
12,434
777
22,358
12,554
6,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 2 / 20
12,114
757
9,907
28,122
29,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
16
Kills
34
34
Deaths
16
44
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Decafon
Sun Wukong
2
5
10
1.4
W
Danzaburou
IceNineKiller
Danzaburou
10
4
19
4.88
L
Achilles
KraZFantasy
Achilles
1
6
10
1
L
Agni
Lovelie
Agni
6
7
7
1.36
W
Merlin
2
1
17
10.5
W
Discordia
Studpup
Discordia
7
6
19
2.75
L
Atlas
XikGaming
Atlas
3
9
9
0.83
L
Bastet
branserr17
Bastet
4
7
8
1.14
W
11
3
12
5.67
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,937
Damage
81,751
98,097
Taken
74,702
74,468
Mitigated
51,614
30,958
Healing
32,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Decafon
Sun Wukong
11,035
953
2,546
6,463
21,044
22,434
637
9,266
11,778
0
20,379
W
Danzaburou
IceNineKiller
Danzaburou
19,753
7,123
163
3,260
14,712
7,457
2,124
5,896
8,386
0
37,836
L
Achilles
KraZFantasy
Achilles
12,511
3,134
968
7,476
23,931
17,820
525
11,435
12,496
2,607
20,645
L
Agni
Lovelie
Agni
22,741
1,460
3,239
2,695
14,066
5,417
1,684
4,178
9,888
36,994
0
W
Merlin
11,525
869
1,515
532
5,738
2,760
84
2,017
3,678
36,928
0
W
Discordia
Studpup
Discordia
18,208
1,686
1,929
2,783
13,576
5,756
916
4,984
8,201
31,423
0
L
Atlas
XikGaming
Atlas
9,602
2,051
985
2,010
23,391
22,271
349
8,520
14,871
22,712
0
L
Bastet
branserr17
Bastet
10,048
1,522
1,977
2,599
15,665
6,526
1,006
6,241
9,424
0
26,807
W
22,358
7,449
3,108
3,651
12,554
6,350
1,720
6,727
5,246
0
43,812
W
9,907
1,248
5,032
10,927
28,122
29,291
315
13,519
13,781
19,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
59,855
151
Minions Killed
190
0
Camps Cleared
0
1,288,005
Distance Traveled
1,373,501
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,293
643
13
1
0
244,498
0
W
Danzaburou
12,652
791
34
2
0
254,683
0
L
Achilles
10,131
633
25
2
0
269,133
4
L
Agni
12,006
750
50
3
0
245,765
1
W
Merlin
10,741
671
54
3
0
310,649
1
W
Discordia
11,914
745
41
3
0
241,422
1
L
Atlas
11,452
716
17
1
0
236,442
1
L
Bastet
11,549
722
46
3
0
292,167
5
W
Neith
12,434
777
40
3
0
278,853
0
W
Khepri
12,114
757
21
1
0
287,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role