Player Matchup

Bacchus
Bacchus
Ironpotato29
Bacchus
Level 109
God Stats
8W - 6L
1,644 SR
Queue Stats
382W - 266L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Normolorf
Morgan Le Fay
Level 115
God Stats
14W - 9L
1,535 SR
Queue Stats
137W - 165L
1,539 Elo+
Solo
Medusa
Medusa
Prof_Huckabee
Medusa
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 55L
1,424 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,536 Elo+

VS

Team Averages
Level 83
1,404 SR
1,602 Elo+
Fenrir
Fenrir
nordreconia
Fenrir
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 2
Thanatos
Thanatos
skyrimomg
Thanatos
Level 80
God Stats
0W - 1L
1,178 SR
Queue Stats
13W - 14L
1,576 Elo+
Party 2
Ra
Ra
thunderluck
Ra
Level 113
God Stats
2W - 3L
1,533 SR
Queue Stats
120W - 105L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ironpotato29
Bacchus
17
6 / 3 / 11
12,251
721
11,119
15,970
21,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Normolorf
Morgan Le Fay
17
8 / 2 / 10
12,790
752
17,729
9,894
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 9
11,322
666
9,155
8,838
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 8 / 6
10,151
597
5,718
19,027
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
skyrimomg
Thanatos
15
4 / 7 / 6
10,941
644
11,002
13,801
4,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 6
11,008
648
7,811
9,870
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
10
10
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ironpotato29
Bacchus
6
3
11
3.83
W
Morgan Le Fay
Normolorf
Morgan Le Fay
8
2
10
6.5
W
4
5
9
1.7
L
Fenrir
2
8
6
0.63
L
Thanatos
skyrimomg
Thanatos
4
7
6
1
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
24,531
34,702
Taken
42,698
29,732
Mitigated
16,432
10,905
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ironpotato29
Bacchus
11,119
1,634
631
4,510
15,970
21,654
280
2,799
12,842
25,466
0
W
Morgan Le Fay
Normolorf
Morgan Le Fay
17,729
1,654
243
4,436
9,894
4,082
1,099
2,855
6,999
60,971
0
W
9,155
3,124
0
1,085
8,838
3,996
806
2,295
6,382
0
44,735
L
Fenrir
5,718
1,489
0
1,850
19,027
9,334
0
11,446
7,059
0
27,026
L
Thanatos
skyrimomg
Thanatos
11,002
4,062
0
4,662
13,801
4,257
184
9,928
3,489
0
24,316
L
7,811
741
680
2,634
9,870
2,841
135
6,835
2,787
54,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
32,100
207
Minions Killed
191
8
Camps Cleared
8
952,302
Distance Traveled
902,099
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,251
721
36
2
0
322,532
6
W
Morgan Le Fay
12,790
752
89
5
3
344,066
3
W
Medusa
11,322
666
82
5
5
285,704
4
L
Fenrir
10,151
597
35
2
3
299,192
2
L
Thanatos
10,941
644
42
2
3
314,820
0
L
Ra
11,008
648
114
7
2
288,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role