Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Lodsin
Xing Tian
Level 140
God Stats
12W - 12L
1,427 SR
Queue Stats
888W - 879L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Th0rAxTh3Impalr
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,446 Elo+
Party 3
Ah Puch
Ah Puch
iEnVxDirtyDanx
Ah Puch
Level 125
God Stats
8W - 1L
1,891 SR
Queue Stats
80W - 73L
1,521 Elo+
Party 3
Osiris
Osiris
xOutlaw Envyx
Osiris
Level 156
God Stats
8W - 11L
1,535 SR
Queue Stats
436W - 418L
1,562 Elo+
Party 3
Team Averages
Level 133
1,571 SR
1,513 Elo+

VS

Team Averages
Level 151
1,415 SR
1,522 Elo+
Ganesha
Ganesha
BiggsDarklighter
Ganesha
Level 159
God Stats
2W - 6L
1,416 SR
Queue Stats
79W - 93L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Dark5TheLegend
Cthulhu
Level 134
God Stats
0W - 3L
1,221 SR
Queue Stats
37W - 43L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
KyleRussell19
Hou Yi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,536 Elo+
Party 2
Hades
Hades
Raaphtalia
Hades
Level 160
God Stats
1W - 1L
1,640 SR
Queue Stats
109W - 105L
1,581 Elo+
Party 1
Atlas
Atlas
returnofdabmac
Atlas
Level 144
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 38L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 3 / 19
9,673
879
9,764
11,740
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Lodsin
Xing Tian
15
1 / 4 / 19
8,838
803
6,609
15,760
13,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Th0rAxTh3Impalr
Amaterasu
16
8 / 4 / 12
9,674
879
8,863
11,797
10,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 2 / 10
9,830
894
14,931
8,616
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
6 / 4 / 17
9,891
899
15,056
14,745
16,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
8,777
798
4,504
15,382
18,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 6 / 4
9,879
898
8,636
12,102
11,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 5 / 8
9,273
843
10,338
9,703
4,522
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
15
4 / 4 / 6
9,100
827
11,017
10,517
6,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 7 / 8
7,044
640
7,116
12,063
5,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
26
Kills
16
17
Deaths
26
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
19
4.5
L
1
4
11
1.63
L
6
6
4
1.33
L
5
5
8
1.8
W
Xing Tian
Lodsin
Xing Tian
1
4
19
2.63
L
Hades
4
4
6
1.75
W
Amaterasu
Th0rAxTh3Impalr
Amaterasu
8
4
12
3.5
W
7
2
10
6
L
0
7
8
0.57
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,223
Damage
41,611
62,658
Taken
59,767
54,709
Mitigated
46,651
21,206
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,764
730
421
2,718
11,740
11,396
727
5,194
6,546
21,612
0
L
4,504
675
1,367
1,640
15,382
18,310
0
8,389
6,314
14,395
0
L
8,636
378
1,223
608
12,102
11,762
0
6,468
5,299
14,404
0
L
10,338
3,525
0
1,236
9,703
4,522
0
4,369
5,109
0
19,242
W
Xing Tian
Lodsin
Xing Tian
6,609
566
2,368
3,263
15,760
13,803
749
6,915
8,845
19,428
0
L
Hades
11,017
184
1,655
3,876
10,517
6,831
0
6,547
3,578
18,933
0
W
Amaterasu
Th0rAxTh3Impalr
Amaterasu
8,863
3,961
634
2,727
11,797
10,157
1,880
6,855
4,942
0
16,845
W
14,931
579
312
4,084
8,616
2,776
621
5,818
2,798
25,903
0
L
7,116
2,322
669
1,264
12,063
5,226
0
5,531
6,107
14,251
0
W
15,056
3,462
1,254
3,425
14,745
16,577
923
6,491
8,254
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
44,073
98
Minions Killed
93
0
Camps Cleared
0
1,078,194
Distance Traveled
938,439
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,673
879
8
1
0
215,246
1
L
Ganesha
8,777
798
2
0
0
218,893
3
L
Cthulhu
9,879
898
29
3
0
182,996
1
L
Hou Yi
9,273
843
31
3
0
186,332
1
W
Xing Tian
8,838
803
19
2
0
207,399
0
L
Hades
9,100
827
18
2
0
207,791
0
W
Amaterasu
9,674
879
16
1
0
205,566
0
W
Ah Puch
9,830
894
28
3
0
233,888
0
L
Atlas
7,044
640
13
1
0
142,427
0
W
Osiris
9,891
899
27
2
0
216,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role