Player Matchup

Nemesis
Nemesis
TrueRealrobin
Nemesis
Level 141
God Stats
4W - 3L
1,613 SR
Queue Stats
250W - 228L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
vvpunkrockvv
Nu Wa
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
318W - 259L
1,589 Elo+
Party 1
Chaac
Chaac
xWARLICKx
Chaac
Level 14
God Stats
5W - 4L
1,497 SR
Queue Stats
6W - 7L
1,341 Elo+
Party 1
Team Averages
Level 101
1,545 SR
1,504 Elo+

VS

Team Averages
Level 100
1,358 SR
1,278 Elo+
Nu Wa
Nu Wa
HiggNasty
Nu Wa
Level 88
God Stats
6W - 16L
1,336 SR
Queue Stats
559W - 900L
1,265 Elo+
Party 2
Ratatoskr
Ratatoskr
mikerivera94
Ratatoskr
Level 106
God Stats
2W - 8L
1,330 SR
Queue Stats
478W - 774L
1,298 Elo+
Party 2
Athena
Athena
vwjellybean
Athena
Level 107
God Stats
17W - 26L
1,408 SR
Queue Stats
387W - 677L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
7 / 2 / 5
12,377
774
12,941
13,743
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 3 / 11
10,393
650
16,896
9,178
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xWARLICKx
Chaac
14
5 / 4 / 7
10,915
682
14,831
15,807
14,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HiggNasty
Nu Wa
14
4 / 6 / 1
9,885
618
10,199
13,310
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
mikerivera94
Ratatoskr
15
3 / 2 / 3
10,252
641
6,040
15,732
10,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
14
2 / 5 / 4
10,660
666
7,820
24,278
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
9
9
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
HiggNasty
Nu Wa
4
6
1
0.75
W
Nemesis
7
2
5
4.75
L
Ratatoskr
mikerivera94
Ratatoskr
3
2
3
2.25
W
1
3
11
2.17
L
Athena
2
5
4
0.8
W
Chaac
xWARLICKx
Chaac
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
24,059
38,728
Taken
53,320
23,909
Mitigated
39,231
12,350
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
HiggNasty
Nu Wa
10,199
4,182
0
1,889
13,310
4,491
140
4,050
9,133
43,674
0
W
Nemesis
12,941
5,016
0
5,425
13,743
6,651
940
5,252
8,249
925
25,248
L
Ratatoskr
mikerivera94
Ratatoskr
6,040
893
0
3,461
15,732
10,233
0
6,775
8,736
0
39,607
W
16,896
6,890
0
2,925
9,178
2,940
1,462
5,593
3,451
65,634
0
L
Athena
7,820
1,896
784
4,888
24,278
24,507
0
7,201
16,409
24,535
0
W
Chaac
xWARLICKx
Chaac
14,831
2,485
0
4,000
15,807
14,318
870
7,892
7,664
0
33,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
30,797
170
Minions Killed
156
7
Camps Cleared
6
843,720
Distance Traveled
827,333
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,885
618
62
4
3
237,952
0
W
Nemesis
12,377
774
29
2
1
321,957
2
L
Ratatoskr
10,252
641
77
5
3
314,959
1
W
Nu Wa
10,393
650
98
6
6
255,939
5
L
Athena
10,660
666
17
1
0
274,422
1
W
Chaac
10,915
682
43
3
0
265,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role