Player Matchup

Cthulhu
Cthulhu
Bigred9509
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
OneMoorDab
Baron Samedi
Level 106
God Stats
2W - 2L
1,484 SR
Queue Stats
67W - 67L
1,461 Elo+
Party 1
Chiron
Chiron
RHEC95
Chiron
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
Fafnir
Fafnir
SevenSinSage
Fafnir
Level 29
God Stats
3W - 3L
1,588 SR
Queue Stats
36W - 53L
1,389 Elo+
Party 1
Pele
Pele
XxSpartan96xX
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,401 Elo+
Party 1
Team Averages
Level 31
1,514 SR
1,461 Elo+

VS

Team Averages
Level 57
1,544 SR
1,473 Elo+
Scylla
Scylla
DeMarcusCousins
Scylla
Level 17
God Stats
1W - 0L
1,543 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Odin
Odin
DellBeta
Odin
Level 89
God Stats
2W - 0L
1,701 SR
Queue Stats
26W - 29L
1,514 Elo+
Party 2
Achilles
Achilles
JSC620
Achilles
Level 41
God Stats
22W - 20L
1,547 SR
Queue Stats
232W - 210L
1,521 Elo+
Solo
Hades
Hades
KingMille
Hades
Level 106
God Stats
2W - 2L
1,427 SR
Queue Stats
27W - 36L
1,451 Elo+
Party 2
Cerberus
Cerberus
VirginTurbin
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigred9509
Cthulhu
16
1 / 8 / 8
9,344
934
13,026
22,578
24,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
OneMoorDab
Baron Samedi
15
4 / 8 / 6
9,967
997
16,621
17,091
8,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
RHEC95
Chiron
16
4 / 11 / 4
10,338
1,034
12,413
16,112
5,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
0 / 7 / 7
9,962
996
5,166
21,315
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 6
8,973
897
9,489
13,280
4,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

70

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 19
11,091
1,109
19,888
6,493
2,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
6 / 3 / 24
11,118
1,112
13,843
12,672
8,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
JSC620
Achilles
19
16 / 1 / 21
13,165
1,317
25,856
13,247
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
KingMille
Hades
18
4 / 3 / 25
10,795
1,080
14,797
14,746
10,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
VirginTurbin
Cerberus
18
4 / 3 / 31
10,916
1,092
8,771
16,149
17,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
160
10
Kills
40
40
Deaths
10
31
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigred9509
Cthulhu
1
8
8
0.63
W
10
0
19
19.5
W
Odin
6
3
24
6
W
Achilles
JSC620
Achilles
16
1
21
26.5
W
Hades
KingMille
Hades
4
3
25
5.5
L
Baron Samedi
OneMoorDab
Baron Samedi
4
8
6
0.88
L
Chiron
RHEC95
Chiron
4
11
4
0.55
L
Fafnir
0
7
7
0.5
W
Cerberus
VirginTurbin
Cerberus
4
3
31
6.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,715
Damage
83,155
90,376
Taken
63,307
66,702
Mitigated
46,750
12,604
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigred9509
Cthulhu
13,026
1,490
518
774
22,578
24,158
0
11,661
10,653
31,718
0
W
19,888
2,169
0
250
6,493
2,685
0
3,230
3,183
31,874
0
W
Odin
13,843
1,881
0
120
12,672
8,605
0
7,565
4,735
0
28,541
W
Achilles
JSC620
Achilles
25,856
10,356
0
2,297
13,247
7,561
0
6,232
6,598
0
36,572
W
Hades
KingMille
Hades
14,797
866
2,960
5,760
14,746
10,801
0
10,293
4,292
37,740
0
L
Baron Samedi
OneMoorDab
Baron Samedi
16,621
746
3,603
4,100
17,091
8,171
0
8,188
8,774
30,824
0
L
Chiron
RHEC95
Chiron
12,413
4,956
679
836
16,112
5,493
0
8,334
7,421
0
23,819
L
Fafnir
5,166
2,082
0
1,381
21,315
24,216
0
7,858
13,154
8,638
0
W
Cerberus
VirginTurbin
Cerberus
8,771
1,138
672
5,360
16,149
17,098
0
6,247
9,686
18,414
0
L
9,489
1,968
0
713
13,280
4,664
0
7,415
5,732
0
32,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
57,085
179
Minions Killed
185
4
Camps Cleared
4
852,348
Distance Traveled
952,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,344
934
52
5
0
163,363
0
W
Scylla
11,091
1,109
34
3
1
187,136
0
W
Odin
11,118
1,112
32
3
1
218,167
0
W
Achilles
13,165
1,317
27
3
1
202,475
0
W
Hades
10,795
1,080
64
6
0
154,163
0
L
Baron Samedi
9,967
997
30
3
1
166,829
0
L
Chiron
10,338
1,034
39
4
3
163,634
0
L
Fafnir
9,962
996
9
1
0
166,893
0
W
Cerberus
10,916
1,092
28
3
1
190,349
0
L
Pele
8,973
897
49
5
0
191,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role