Player Matchup

Tiamat
Tiamat
IoI ur so bad
Tiamat
Level 41
God Stats
1W - 6L
1,387 SR
Queue Stats
118W - 85L
1,516 Elo+
Party 2
Neith
Neith
NyxxyXD
Neith
Level 146
God Stats
12W - 12L
1,652 SR
Queue Stats
503W - 582L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReturnOfDree
Morgan Le Fay
Level 44
God Stats
3W - 7L
1,401 SR
Queue Stats
15W - 20L
1,420 Elo+
Party 2
Bacchus
Bacchus
TM ReasonWhy
Bacchus
Level 53
God Stats
5W - 4L
1,543 SR
Queue Stats
108W - 98L
1,541 Elo+
Party 2
Chang'e
Chang'e
Tez chan
Chang'e
Level 148
God Stats
1W - 3L
1,478 SR
Queue Stats
247W - 245L
1,539 Elo+
Party 2
Team Averages
Level 86
1,492 SR
1,518 Elo+

VS

Team Averages
Level 56
1,658 SR
1,479 Elo+
Neith
Neith
GuidoCorrea
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Cliodhna
Cliodhna
Next4424
Cliodhna
Level 116
God Stats
5W - 3L
1,624 SR
Queue Stats
283W - 250L
1,621 Elo+
Party 3
Geb
Geb
TTT60
Geb
Level 28
God Stats
7W - 1L
1,714 SR
Queue Stats
64W - 60L
1,534 Elo+
Party 1
Mulan
Mulan
ZeoxYaYoz
Mulan
Level 37
God Stats
25W - 10L
1,778 SR
Queue Stats
106W - 90L
1,619 Elo+
Party 3
Nu Wa
Nu Wa
patubat
Nu Wa
Level 53
God Stats
3W - 1L
1,673 SR
Queue Stats
158W - 172L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,776
525
1,767
5,611
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NyxxyXD
Neith
11
3 / 1 / 1
6,532
594
4,494
5,670
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ReturnOfDree
Morgan Le Fay
8
1 / 3 / 0
5,065
460
838
4,223
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TM ReasonWhy
Bacchus
7
1 / 3 / 3
5,178
471
2,216
8,070
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Tez chan
Chang'e
10
1 / 4 / 2
5,701
518
4,115
7,049
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,142
467
2,678
4,283
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Next4424
Cliodhna
11
9 / 1 / 2
7,296
663
8,300
5,032
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
TTT60
Geb
9
0 / 1 / 8
5,846
531
2,607
6,175
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ZeoxYaYoz
Mulan
11
0 / 0 / 1
6,430
585
2,303
4,717
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
patubat
Nu Wa
11
3 / 1 / 4
6,554
596
3,515
3,364
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
12
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
0
1
0
0
W
Cliodhna
Next4424
Cliodhna
9
1
2
10
L
Neith
NyxxyXD
Neith
3
1
1
3.5
L
Morgan Le Fay
ReturnOfDree
Morgan Le Fay
1
3
0
0.33
L
Bacchus
TM ReasonWhy
Bacchus
1
3
3
0.83
W
Geb
TTT60
Geb
0
1
8
4
L
Chang'e
Tez chan
Chang'e
1
4
2
0.5
W
Mulan
ZeoxYaYoz
Mulan
0
0
1
0.5
W
Nu Wa
patubat
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,430
Damage
19,403
30,623
Taken
23,571
12,312
Mitigated
9,437
10,535
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,678
1,578
0
373
4,283
949
1,018
727
3,556
0
23,923
L
1,767
336
0
2,572
5,611
2,350
32
303
5,056
32,151
0
W
Cliodhna
Next4424
Cliodhna
8,300
1,316
0
1,863
5,032
1,510
0
1,910
3,122
0
37,224
L
Neith
NyxxyXD
Neith
4,494
1,699
0
3,402
5,670
1,300
0
706
4,924
0
45,796
L
Morgan Le Fay
ReturnOfDree
Morgan Le Fay
838
0
0
447
4,223
1,033
0
942
3,133
18,016
0
L
Bacchus
TM ReasonWhy
Bacchus
2,216
226
47
1,134
8,070
5,848
0
2,749
5,243
7,485
0
W
Geb
TTT60
Geb
2,607
388
0
1,887
6,175
3,665
189
2,219
3,950
15,487
0
L
Chang'e
Tez chan
Chang'e
4,115
372
240
2,693
7,049
1,781
0
1,037
5,936
31,328
0
W
Mulan
ZeoxYaYoz
Mulan
2,303
256
0
3,086
4,717
2,319
0
1,262
2,950
0
34,124
W
Nu Wa
patubat
Nu Wa
3,515
618
0
425
3,364
994
569
2,211
1,057
35,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
31,268
316
Minions Killed
325
0
Camps Cleared
0
947,782
Distance Traveled
1,035,334
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,142
467
64
6
0
175,447
3
L
Tiamat
5,776
525
79
7
0
187,932
2
W
Cliodhna
7,296
663
59
5
0
258,602
2
L
Neith
6,532
594
111
10
0
195,920
4
L
Morgan Le Fay
5,065
460
41
4
0
163,893
2
L
Bacchus
5,178
471
10
1
0
194,789
1
W
Geb
5,846
531
12
1
0
218,988
5
L
Chang'e
5,701
518
75
7
0
205,248
1
W
Mulan
6,430
585
106
10
0
188,410
1
W
Nu Wa
6,554
596
84
8
0
193,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role