Player Matchup

Ra
Ra
Jarl_JLord
Ra
Level 121
God Stats
2W - 4L
1,388 SR
Queue Stats
604W - 696L
1,451 Elo+
Party 2
Mulan
Mulan
KeBeζ
Mulan
Level 108
God Stats
1W - 1L
1,259 SR
Queue Stats
25W - 19L
1,523 Elo+
Solo
Medusa
Medusa
PAlN_VI
Medusa
Level 88
God Stats
2W - 3L
1,483 SR
Queue Stats
16W - 15L
1,272 Elo+
Party 2
Atlas
Atlas
WearySouls
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 277L
1,468 Elo+
Party 3
Hun Batz
Hun Batz
WillMac46
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
468W - 463L
1,500 Elo+
Party 3
Team Averages
Level 102
1,426 SR
1,443 Elo+

VS

Team Averages
Level 93
1,573 SR
1,445 Elo+
Horus
Horus
AlleyWayJack64
Horus
Level 69
God Stats
12W - 5L
1,548 SR
Queue Stats
59W - 70L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
DEA_YoungYoda
Ao Kuang
Level 101
God Stats
5W - 6L
1,449 SR
Queue Stats
76W - 78L
1,444 Elo+
Party 1
Olorun
Olorun
First_Available
Olorun
Level 102
God Stats
11W - 8L
1,511 SR
Queue Stats
124W - 141L
1,445 Elo+
Party 1
Izanami
Izanami
FlickDaddyClutch
Izanami
Level 108
God Stats
23W - 9L
1,662 SR
Queue Stats
251W - 249L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
RAFMAXTEJON
Guan Yu
Level 87
God Stats
3W - 0L
1,696 SR
Queue Stats
75W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,806
581
3,001
4,799
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
KeBeζ
Mulan
1
0 / 1 / 0
3,510
351
0
694
223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
PAlN_VI
Medusa
9
2 / 0 / 1
5,365
537
3,472
2,538
688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
7
1 / 1 / 1
5,084
508
2,496
7,732
3,231
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
WillMac46
Hun Batz
9
0 / 1 / 2
5,167
517
3,111
6,156
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,003
500
2,086
5,831
2,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
DEA_YoungYoda
Ao Kuang
10
2 / 2 / 3
6,164
616
2,626
5,642
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 1
5,206
521
3,676
5,695
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 0 / 1
7,289
729
2,067
3,997
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RAFMAXTEJON
Guan Yu
11
1 / 0 / 1
6,347
635
1,687
3,479
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Ao Kuang
DEA_YoungYoda
Ao Kuang
2
2
3
1.75
W
0
1
1
0.5
W
2
0
1
2.5
L
1
3
0
0.33
L
Mulan
KeBeζ
Mulan
0
1
0
0
L
Medusa
PAlN_VI
Medusa
2
0
1
2.5
W
Guan Yu
RAFMAXTEJON
Guan Yu
1
0
1
1.5
L
Atlas
1
1
1
1.5
L
Hun Batz
WillMac46
Hun Batz
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,080
Damage
12,142
21,919
Taken
24,644
7,012
Mitigated
10,025
7,298
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,086
919
974
1,856
5,831
2,517
0
1,824
3,987
0
6,399
W
Ao Kuang
DEA_YoungYoda
Ao Kuang
2,626
908
0
2,657
5,642
1,724
0
1,609
3,951
23,569
0
W
3,676
1,261
220
1,842
5,695
2,134
0
1,278
4,417
24,827
5,481
W
2,067
790
0
2,118
3,997
1,283
2,016
917
3,018
0
57,653
L
3,001
250
162
1,530
4,799
1,295
0
1,563
3,236
40,151
0
L
Mulan
KeBeζ
Mulan
0
0
0
0
694
223
0
317
349
0
0
L
Medusa
PAlN_VI
Medusa
3,472
849
0
820
2,538
688
0
616
1,922
0
32,282
W
Guan Yu
RAFMAXTEJON
Guan Yu
1,687
312
30
1,240
3,479
2,367
619
0
3,479
3,805
25,108
L
Atlas
2,496
589
192
2,478
7,732
3,231
0
2,837
4,895
11,353
0
L
Hun Batz
WillMac46
Hun Batz
3,111
1,162
0
2,116
6,156
1,575
0
711
5,336
0
28,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
30,009
227
Minions Killed
314
0
Camps Cleared
0
840,866
Distance Traveled
1,022,269
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,003
500
6
1
0
222,964
0
W
Ao Kuang
6,164
616
54
5
0
181,712
2
W
Olorun
5,206
521
64
6
0
194,255
1
W
Izanami
7,289
729
123
12
0
211,505
6
L
Ra
5,806
581
80
8
0
207,425
1
L
Mulan
3,510
351
0
0
0
22,613
0
L
Medusa
5,365
537
67
7
0
198,485
2
W
Guan Yu
6,347
635
67
7
0
211,833
0
L
Atlas
5,084
508
19
2
0
179,942
3
L
Hun Batz
5,167
517
61
6
0
232,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role