Player Matchup

The Morrigan
The Morrigan
Agent Flames
The Morrigan
Level 59
God Stats
16W - 10L
1,645 SR
Queue Stats
213W - 161L
1,505 Elo+
Party 2
Kali
Kali
J_The_Crow
Kali
Level 25
God Stats
2W - 1L
1,438 SR
Queue Stats
10W - 14L
1,366 Elo+
Party 3
Sun Wukong
Sun Wukong
LuisIsLate0101
Sun Wukong
Level 64
God Stats
2W - 0L
1,565 SR
Queue Stats
20W - 30L
1,304 Elo+
Party 3
Atlas
Atlas
TX Prometheus
Atlas
Level 132
God Stats
20W - 24L
1,475 SR
Queue Stats
533W - 489L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
prymst0n3
Heimdallr
Level 27
God Stats
38W - 16L
1,667 SR
Queue Stats
57W - 41L
1,549 Elo+
Party 2
Team Averages
Level 61
1,558 SR
1,441 Elo+

VS

Team Averages
Level 55
1,569 SR
1,448 Elo+
Chaac
Chaac
Rapidace-_-
Chaac
Level 26
God Stats
3W - 7L
1,349 SR
Queue Stats
5W - 9L
1,282 Elo+
Party 1
Sylvanus
Sylvanus
dylthethot
Sylvanus
Level 84
God Stats
0W - 1L
1,679 SR
Queue Stats
54W - 45L
1,486 Elo+
Party 1
Arachne
Arachne
juancho_lascano
Arachne
Level 64
God Stats
37W - 27L
1,490 SR
Queue Stats
235W - 270L
1,345 Elo+
Solo
Nu Wa
Nu Wa
leafymoose
Nu Wa
Level 88
God Stats
25W - 19L
1,565 SR
Queue Stats
93W - 91L
1,493 Elo+
Party 1
Neith
Neith
oBLACK n PROUDo
Neith
Level 11
God Stats
23W - 13L
1,762 SR
Queue Stats
23W - 16L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agent Flames
The Morrigan
13
3 / 0 / 3
7,618
635
5,191
5,589
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 3
7,241
603
5,590
7,876
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LuisIsLate0101
Sun Wukong
12
0 / 2 / 4
6,586
549
4,541
7,536
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 0 / 3
6,534
545
2,775
7,224
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
prymst0n3
Heimdallr
11
4 / 0 / 0
6,369
531
3,783
2,965
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,326
527
4,426
8,865
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
dylthethot
Sylvanus
9
0 / 1 / 0
5,727
477
2,628
7,012
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 0
6,044
504
4,279
8,411
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
10
0 / 3 / 0
5,820
485
5,255
5,103
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,162
430
1,354
5,314
1,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Agent Flames
The Morrigan
3
0
3
4.5
W
4
1
3
5.5
W
Sun Wukong
LuisIsLate0101
Sun Wukong
0
2
4
1
L
1
2
1
0.75
W
1
0
3
2.5
L
Sylvanus
dylthethot
Sylvanus
0
1
0
0
L
2
3
0
0.67
L
Nu Wa
0
3
0
0
L
0
3
0
0
W
Heimdallr
prymst0n3
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
17,942
31,190
Taken
34,705
13,536
Mitigated
13,665
10,635
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Agent Flames
The Morrigan
5,191
990
0
1,022
5,589
1,683
0
2,149
3,322
49,587
2,801
W
5,590
2,637
0
2,802
7,876
3,562
0
1,483
6,218
0
38,508
W
Sun Wukong
LuisIsLate0101
Sun Wukong
4,541
891
0
3,919
7,536
3,629
0
457
6,385
0
31,883
L
4,426
331
0
3,041
8,865
4,626
188
54
8,154
0
31,288
W
2,775
1,194
0
1,489
7,224
3,734
0
2,570
4,512
21,068
0
L
Sylvanus
dylthethot
Sylvanus
2,628
997
907
2,461
7,012
3,579
0
1,847
5,159
27,147
0
L
4,279
2,444
110
2,863
8,411
3,175
22
1,828
6,504
0
34,855
L
Nu Wa
5,255
1,624
0
480
5,103
1,239
26
2,930
1,949
38,778
0
L
1,354
566
0
360
5,314
1,046
0
882
4,431
0
20,126
W
Heimdallr
prymst0n3
Heimdallr
3,783
962
0
1,403
2,965
928
0
1,030
1,869
0
40,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
29,079
368
Minions Killed
310
0
Camps Cleared
0
1,198,002
Distance Traveled
1,211,296
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,618
635
114
10
0
231,962
1
W
Kali
7,241
603
85
7
0
262,274
0
W
Sun Wukong
6,586
549
66
6
0
263,421
2
L
Chaac
6,326
527
67
6
0
228,773
6
W
Atlas
6,534
545
31
3
0
224,917
1
L
Sylvanus
5,727
477
59
5
0
222,663
4
L
Arachne
6,044
504
62
5
0
289,057
0
L
Nu Wa
5,820
485
77
6
0
226,423
5
L
Neith
5,162
430
45
4
0
244,380
0
W
Heimdallr
6,369
531
72
6
0
215,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role