Player Matchup

Hou Yi
Hou Yi
ABlindDrunkMan
Hou Yi
Level 49
God Stats
5W - 0L
1,748 SR
Queue Stats
97W - 28L
1,815 Elo+
Party 1
Ra
Ra
BigBallsVick
Ra
Level 129
God Stats
2W - 0L
1,696 SR
Queue Stats
135W - 86L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
BurstGolem
Sun Wukong
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 15L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
SawyerKnight
Sylvanus
Level 29
God Stats
2W - 1L
1,210 SR
Queue Stats
15W - 17L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slayzay
Tsukuyomi
Level 156
God Stats
11W - 9L
1,752 SR
Queue Stats
258W - 187L
1,671 Elo+
Party 1
Team Averages
Level 104
1,628 SR
1,666 Elo+

VS

Team Averages
Level 97
1,481 SR
1,521 Elo+
Serqet
Serqet
Borghinie
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 123L
1,458 Elo+
Party 2
Tyr
Tyr
BrntBiscuit
Tyr
Level 149
God Stats
2W - 1L
1,438 SR
Queue Stats
86W - 89L
1,519 Elo+
Party 3
Izanami
Izanami
LordYava_Lux
Izanami
Level 16
God Stats
1W - 5L
1,503 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 2
Geb
Geb
Sithera14
Geb
Level 141
God Stats
2W - 3L
1,464 SR
Queue Stats
55W - 47L
1,590 Elo+
Party 3
Baron Samedi
Baron Samedi
Thaertios
Baron Samedi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 11
14,448
1,032
32,503
18,984
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 6 / 17
10,771
769
10,928
12,800
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BurstGolem
Sun Wukong
17
5 / 3 / 19
11,510
822
14,756
16,930
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SawyerKnight
Sylvanus
16
3 / 1 / 11
10,253
732
7,254
15,436
10,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Slayzay
Tsukuyomi
16
6 / 4 / 18
11,410
815
22,168
17,404
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Borghinie
Serqet
15
3 / 9 / 1
9,552
682
6,519
17,040
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 6
10,002
714
12,092
20,708
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LordYava_Lux
Izanami
14
1 / 5 / 4
8,839
631
3,325
14,883
4,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 10
13,210
944
14,801
25,099
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Thaertios
Baron Samedi
18
5 / 8 / 9
11,895
850
22,202
18,503
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
34
Kills
19
19
Deaths
34
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
17
5
11
4.5
W
3
6
17
1.92
L
Serqet
Borghinie
Serqet
3
9
1
0.39
L
4
8
6
0.88
W
Sun Wukong
BurstGolem
Sun Wukong
5
3
19
4.83
L
Izanami
LordYava_Lux
Izanami
1
5
4
0.6
W
Sylvanus
SawyerKnight
Sylvanus
3
1
11
8.5
L
6
4
10
2.75
W
Tsukuyomi
Slayzay
Tsukuyomi
6
4
18
3.75
L
Baron Samedi
Thaertios
Baron Samedi
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,609
Damage
58,939
81,554
Taken
96,233
50,400
Mitigated
61,084
30,261
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,503
21,549
0
5,756
18,984
7,840
2,438
8,257
9,817
0
68,139
W
10,928
1,212
8,026
3,579
12,800
4,945
786
5,544
6,500
34,407
0
L
Serqet
Borghinie
Serqet
6,519
570
0
426
17,040
7,233
0
2,879
13,688
0
21,309
L
12,092
1,414
0
4,700
20,708
18,179
292
4,113
15,944
0
19,249
W
Sun Wukong
BurstGolem
Sun Wukong
14,756
2,109
0
4,561
16,930
17,269
251
7,702
8,099
0
31,236
L
Izanami
LordYava_Lux
Izanami
3,325
2,743
0
0
14,883
4,044
0
2,261
12,055
0
13,696
W
Sylvanus
SawyerKnight
Sylvanus
7,254
2,689
2,208
4,245
15,436
10,069
2,402
6,181
8,716
31,154
0
L
14,801
1,100
0
3,524
25,099
22,282
3
5,090
19,054
29,492
0
W
Tsukuyomi
Slayzay
Tsukuyomi
22,168
5,622
0
1,886
17,404
10,277
167
7,899
8,676
0
33,218
L
Baron Samedi
Thaertios
Baron Samedi
22,202
1,927
3,321
5,560
18,503
9,346
0
3,914
14,071
47,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
53,498
279
Minions Killed
177
11
Camps Cleared
5
1,336,921
Distance Traveled
1,224,452
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,448
1,032
80
6
6
243,315
2
W
Ra
10,771
769
66
5
0
273,939
0
L
Serqet
9,552
682
32
2
4
233,738
0
L
Tyr
10,002
714
20
1
1
239,606
3
W
Sun Wukong
11,510
822
50
4
2
282,523
0
L
Izanami
8,839
631
26
2
0
231,747
0
W
Sylvanus
10,253
732
57
4
3
245,956
0
L
Geb
13,210
944
38
3
0
289,981
0
W
Tsukuyomi
11,410
815
26
2
0
291,188
0
L
Baron Samedi
11,895
850
61
4
0
229,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role