Player Matchup

Merlin
Merlin
Madscientist6104
Merlin
Level 99
God Stats
4W - 1L
1,627 SR
Queue Stats
113W - 76L
1,468 Elo+
Party 1
Pele
Pele
X-MENKILL
Pele
Level 122
God Stats
2W - 1L
1,338 SR
Queue Stats
181W - 132L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
xUnStopAble_JaYx
Sylvanus
Level 60
God Stats
25W - 15L
1,611 SR
Queue Stats
161W - 121L
1,512 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,484 Elo+

VS

Team Averages
Level 116
1,465 SR
1,410 Elo+
Atlas
Atlas
G_R_O_L_D
Atlas
Level 154
God Stats
14W - 19L
1,426 SR
Queue Stats
246W - 291L
1,492 Elo+
Party 2
Chaac
Chaac
fatboiii99
Chaac
Level 106
God Stats
29W - 28L
1,470 SR
Queue Stats
54W - 82L
1,313 Elo+
Party 2
Khepri
Khepri
matanoobs3560
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
10,286
686
14,576
7,743
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
3 / 1 / 7
9,457
630
20,118
16,658
7,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 10
10,008
667
8,019
11,554
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
G_R_O_L_D
Atlas
13
1 / 6 / 1
8,426
562
12,792
18,155
8,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
0 / 2 / 2
8,373
558
11,773
19,501
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 0
8,874
592
4,667
11,954
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
G_R_O_L_D
Atlas
1
6
1
0.25
W
7
0
4
9
W
Pele
3
1
7
6.5
L
Chaac
0
2
2
0.5
L
1
3
0
0.33
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
29,232
35,955
Taken
49,610
22,460
Mitigated
32,462
19,162
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
G_R_O_L_D
Atlas
12,792
3,175
1,284
5,892
18,155
8,657
0
8,770
9,385
34,581
0
W
14,576
539
0
2,902
7,743
3,201
338
3,709
3,989
45,358
0
W
Pele
20,118
3,649
0
5,637
16,658
7,085
837
8,433
7,653
0
47,269
L
Chaac
11,773
2,296
788
7,697
19,501
11,544
0
8,450
11,051
0
44,550
L
4,667
584
964
2,031
11,954
12,261
0
5,810
6,144
10,049
0
W
8,019
1,431
4,500
6,123
11,554
12,174
28
5,696
5,355
12,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
25,673
150
Minions Killed
159
3
Camps Cleared
5
793,612
Distance Traveled
811,603
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,426
562
52
3
1
247,066
3
W
Merlin
10,286
686
81
5
2
273,152
3
W
Pele
9,457
630
63
4
1
264,894
4
L
Chaac
8,373
558
92
6
4
302,778
3
L
Khepri
8,874
592
15
1
0
261,759
0
W
Sylvanus
10,008
667
6
0
0
255,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role