Player Matchup

Bacchus
Bacchus
ABORAWATOBONAST
Bacchus
Level 67
God Stats
42W - 31L
1,445 SR
Queue Stats
283W - 305L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
Dan Dlamond
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 252L
1,353 Elo+
Solo
Charybdis
Charybdis
dc_cola106
Charybdis
Level 65
God Stats
11W - 11L
1,492 SR
Queue Stats
290W - 285L
1,416 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,375 Elo+

VS

Team Averages
Level 58
1,470 SR
1,433 Elo+
Bacchus
Bacchus
ic__mole
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,445 Elo+
Solo
Ra
Ra
jj_518__jj
Ra
Level 84
God Stats
37W - 61L
1,383 SR
Queue Stats
237W - 219L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
xxSGTbetoxx
Cernunnos
Level 44
God Stats
63W - 49L
1,528 SR
Queue Stats
240W - 249L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
9,051
905
6,771
6,083
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
12
4 / 2 / 7
7,763
776
5,952
6,679
2,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
dc_cola106
Charybdis
13
5 / 2 / 11
8,325
833
9,206
6,953
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ic__mole
Bacchus
8
0 / 3 / 2
5,964
596
2,714
9,093
4,172
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 7 / 2
6,730
673
5,112
8,038
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xxSGTbetoxx
Cernunnos
10
2 / 6 / 0
6,488
649
4,887
8,577
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Ne Zha
4
2
7
3.75
W
Charybdis
dc_cola106
Charybdis
5
2
11
5.25
L
Bacchus
ic__mole
Bacchus
0
3
2
0.33
L
2
7
2
0.43
L
Cernunnos
xxSGTbetoxx
Cernunnos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,929
Damage
12,713
19,715
Taken
25,708
9,324
Mitigated
9,071
5,041
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,771
420
0
2,082
6,083
4,319
0
1,685
4,398
16,349
0
W
Ne Zha
5,952
919
255
488
6,679
2,639
213
3,134
3,545
0
18,752
W
Charybdis
dc_cola106
Charybdis
9,206
4,590
0
2,216
6,953
2,366
1,127
3,771
3,182
0
32,702
L
Bacchus
ic__mole
Bacchus
2,714
100
0
84
9,093
4,172
170
2,193
6,900
10,059
0
L
5,112
359
390
546
8,038
2,234
0
2,153
5,885
21,709
0
L
Cernunnos
xxSGTbetoxx
Cernunnos
4,887
2,188
0
775
8,577
2,665
328
2,682
5,895
0
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
19,182
121
Minions Killed
80
7
Camps Cleared
1
603,221
Distance Traveled
545,512
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,051
905
19
2
1
204,657
0
W
Ne Zha
7,763
776
28
3
1
210,575
0
W
Charybdis
8,325
833
74
7
5
187,989
0
L
Bacchus
5,964
596
20
2
1
198,269
0
L
Ra
6,730
673
40
4
0
175,546
2
L
Cernunnos
6,488
649
20
2
0
171,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role