Player Matchup

Loki
Loki
Chef Chion
Loki
Level 121
God Stats
10W - 9L
1,705 SR
Queue Stats
587W - 551L
1,556 Elo+
Solo
Sol
Sol
Jagni2667
Sol
Level 141
God Stats
2W - 4L
1,620 SR
Queue Stats
17W - 21L
1,580 Elo+
Party 2
Bacchus
Bacchus
TheLordSylveon
Bacchus
Level 160
God Stats
0W - 1L
1,299 SR
Queue Stats
21W - 27L
1,549 Elo+
Party 2
Team Averages
Level 141
1,541 SR
1,562 Elo+

VS

Team Averages
Level 118
1,607 SR
1,552 Elo+
Ah Puch
Ah Puch
SalamiSniffer
Ah Puch
Level 119
God Stats
22W - 11L
1,686 SR
Queue Stats
148W - 153L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
VizardBroly
Guan Yu
Level 148
God Stats
1W - 2L
1,669 SR
Queue Stats
148W - 153L
1,620 Elo+
Party 1
Chaac
Chaac
lllAudaciouslll
Chaac
Level 88
God Stats
73W - 68L
1,467 SR
Queue Stats
410W - 456L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
10,447
615
12,906
13,531
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 4
9,386
552
17,864
15,443
5,269
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 2
9,677
569
7,228
19,737
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
4 / 1 / 12
10,985
646
19,893
8,797
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
VizardBroly
Guan Yu
16
9 / 2 / 6
11,716
689
11,796
20,692
22,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 12
11,128
655
12,767
20,322
21,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
16
16
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
6
4
0.33
W
Ah Puch
4
1
12
10
L
1
3
2
0.67
W
Guan Yu
VizardBroly
Guan Yu
9
2
6
6
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
44,456
48,711
Taken
49,811
37,798
Mitigated
47,488
4,677
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,906
3,867
0
313
13,531
5,397
0
4,458
9,073
0
33,473
L
17,864
4,037
0
2,919
15,443
5,269
1,092
5,956
9,487
48,831
0
W
Ah Puch
19,893
635
0
709
8,797
3,651
0
4,626
4,171
47,685
0
L
7,228
943
0
1,445
19,737
27,132
0
9,808
9,929
18,638
0
W
Guan Yu
VizardBroly
Guan Yu
11,796
3,089
3,224
7,400
20,692
22,737
626
10,233
10,459
0
32,720
W
12,767
1,348
233
6,249
20,322
21,100
591
10,757
9,565
0
58,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
33,829
163
Minions Killed
203
5
Camps Cleared
10
893,024
Distance Traveled
981,196
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,447
615
57
3
2
284,902
1
L
Sol
9,386
552
81
5
2
281,453
3
W
Ah Puch
10,985
646
61
4
2
294,304
4
L
Bacchus
9,677
569
25
1
1
326,669
6
W
Guan Yu
11,716
689
52
3
4
335,136
3
W
Chaac
11,128
655
90
5
4
351,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role