Player Matchup

Heimdallr
Heimdallr
Blankettes
Heimdallr
Level 127
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 2
Atlas
Atlas
IKILLCOWS573
Atlas
Level 98
God Stats
1W - 3L
1,449 SR
Queue Stats
6W - 6L
1,615 Elo+
Party 2
Nemesis
Nemesis
Jam12795
Nemesis
Level 100
God Stats
11W - 18L
1,488 SR
Queue Stats
175W - 149L
1,539 Elo+
Solo
Horus
Horus
ViridianDefender
Horus
Level 69
God Stats
68W - 85L
1,628 SR
Queue Stats
230W - 250L
1,566 Elo+
Solo
Tiamat
Tiamat
spookypsycho
Tiamat
Level 160
God Stats
2W - 3L
1,481 SR
Queue Stats
126W - 109L
1,667 Elo+
Party 2
Team Averages
Level 111
1,518 SR
1,624 Elo+

VS

Team Averages
Level 109
1,655 SR
1,516 Elo+
Cerberus
Cerberus
Bab Daddy XL
Cerberus
Level 123
God Stats
1W - 1L
1,956 SR
Queue Stats
83W - 76L
1,555 Elo+
Party 1
Thanatos
Thanatos
Canada4lifeEh
Thanatos
Level 144
God Stats
10W - 3L
1,550 SR
Queue Stats
137W - 128L
1,573 Elo+
Party 1
Poseidon
Poseidon
Dilbyson
Poseidon
Level 122
God Stats
7W - 4L
1,576 SR
Queue Stats
324W - 299L
1,526 Elo+
Party 3
King Arthur
King Arthur
Faxyrr
King Arthur
Level 28
God Stats
4W - 8L
1,648 SR
Queue Stats
9W - 17L
1,405 Elo+
Solo
Skadi
Skadi
SimperialWalker
Skadi
Level 127
God Stats
5W - 7L
1,544 SR
Queue Stats
296W - 266L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blankettes
Heimdallr
16
1 / 11 / 2
9,692
606
9,641
16,568
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 7 / 2
9,950
622
8,893
16,982
13,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jam12795
Nemesis
17
0 / 8 / 4
10,185
637
6,921
19,159
13,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 3
8,636
540
1,975
5,595
3,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
19
4 / 6 / 2
12,584
787
16,821
17,354
14,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bab Daddy XL
Cerberus
17
3 / 0 / 17
12,182
761
6,754
10,003
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Canada4lifeEh
Thanatos
19
4 / 2 / 6
11,846
740
7,671
11,797
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
Dilbyson
Poseidon
20
11 / 1 / 17
14,648
916
27,113
14,387
6,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Faxyrr
King Arthur
18
4 / 0 / 18
11,765
735
7,171
18,950
28,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
12 / 4 / 19
14,054
878
19,031
11,507
5,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
7
Kills
34
34
Deaths
7
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bab Daddy XL
Cerberus
3
0
17
11.5
L
Heimdallr
Blankettes
Heimdallr
1
11
2
0.18
W
Thanatos
Canada4lifeEh
Thanatos
4
2
6
3.5
W
Poseidon
Dilbyson
Poseidon
11
1
17
19.5
W
King Arthur
Faxyrr
King Arthur
4
0
18
13
L
2
7
2
0.43
L
Nemesis
Jam12795
Nemesis
0
8
4
0.25
W
12
4
19
5.38
L
0
2
3
0.75
L
Tiamat
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
67,740
75,658
Taken
66,644
49,616
Mitigated
58,609
7,974
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bab Daddy XL
Cerberus
6,754
566
1,205
3,812
10,003
12,677
145
4,347
5,656
22,389
0
L
Heimdallr
Blankettes
Heimdallr
9,641
2,859
0
718
16,568
4,948
0
6,310
10,077
0
35,518
W
Thanatos
Canada4lifeEh
Thanatos
7,671
1,174
0
10,148
11,797
5,651
2,088
4,842
6,955
0
53,826
W
Poseidon
Dilbyson
Poseidon
27,113
4,200
0
3,116
14,387
6,827
1,870
5,621
8,766
74,819
0
W
King Arthur
Faxyrr
King Arthur
7,171
371
294
5,024
18,950
28,202
301
5,857
13,093
0
26,501
L
8,893
1,941
0
718
16,982
13,843
1
7,568
8,698
21,302
0
L
Nemesis
Jam12795
Nemesis
6,921
2,443
0
1,773
19,159
13,099
246
9,870
8,939
0
31,915
W
19,031
8,840
0
581
11,507
5,252
3,268
5,453
6,054
0
57,423
L
1,975
743
505
939
5,595
3,305
0
3,356
2,008
0
5,222
L
Tiamat
16,821
1,563
0
3,321
17,354
14,421
0
7,066
10,082
59,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
64,495
284
Minions Killed
417
6
Camps Cleared
11
1,197,163
Distance Traveled
1,678,075
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,182
761
46
3
0
324,278
3
L
Heimdallr
9,692
606
66
4
0
259,499
2
W
Thanatos
11,846
740
107
7
5
306,022
1
W
Poseidon
14,648
916
112
7
2
399,168
4
W
King Arthur
11,765
735
66
4
1
388,685
3
L
Atlas
9,950
622
20
1
0
249,956
2
L
Nemesis
10,185
637
68
4
3
224,516
0
W
Skadi
14,054
878
86
5
3
259,922
3
L
Horus
8,636
540
8
1
1
170,216
1
L
Tiamat
12,584
787
122
8
2
292,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role