Player Matchup

Atlas
Atlas
Microkeys
Atlas
Level 64
God Stats
2W - 0L
1,950 SR
Queue Stats
118W - 62L
1,682 Elo+
Party 1
Anubis
Anubis
afrizzytoad
Anubis
Level 88
God Stats
16W - 16L
1,631 SR
Queue Stats
234W - 164L
1,664 Elo+
Party 1
Horus
Horus
xingtiansdaddy
Horus
Level 61
God Stats
8W - 8L
1,577 SR
Queue Stats
134W - 81L
1,608 Elo+
Party 1
Team Averages
Level 71
1,719 SR
1,651 Elo+

VS

Team Averages
Level 125
1,642 SR
1,710 Elo+
Thoth
Thoth
CyB0RGisMike
Thoth
Level 62
God Stats
7W - 6L
1,666 SR
Queue Stats
102W - 85L
1,602 Elo+
Solo
Bastet
Bastet
Kronic_Weezing
Bastet
Level 159
God Stats
10W - 8L
1,759 SR
Queue Stats
112W - 125L
1,601 Elo+
Solo
Chaac
Chaac
xXScooby2Xx
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Microkeys
Atlas
16
3 / 2 / 15
12,506
658
18,257
19,026
18,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
17
10 / 2 / 8
13,705
721
16,821
19,210
10,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 12
13,290
699
20,202
16,389
10,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
11,105
584
14,831
16,817
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 3
10,964
577
10,430
19,505
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 6 / 4
11,006
579
16,742
32,252
34,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
7
7
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
2
7
3
0.5
W
Atlas
Microkeys
Atlas
3
2
15
5.25
W
Anubis
10
2
8
7
L
2
6
4
0.67
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,280
Damage
42,003
54,625
Taken
68,574
39,727
Mitigated
47,491
26,832
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,831
444
236
1,800
16,817
4,091
67
9,050
7,294
53,095
0
L
10,430
2,329
0
2,078
19,505
9,306
78
9,675
9,248
0
21,475
W
Atlas
Microkeys
Atlas
18,257
5,033
1,452
5,463
19,026
18,779
413
6,356
12,433
40,101
0
W
Anubis
16,821
1,287
0
10,998
19,210
10,050
1,631
4,678
14,246
77,928
0
L
16,742
2,308
816
11,141
32,252
34,094
31
14,922
16,388
0
47,645
W
20,202
11,353
2,536
6,383
16,389
10,898
1,249
4,241
11,264
0
48,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
33,075
205
Minions Killed
154
10
Camps Cleared
4
1,008,672
Distance Traveled
1,000,741
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,105
584
84
4
0
285,681
1
L
Bastet
10,964
577
22
1
1
374,824
10
W
Atlas
12,506
658
40
2
1
373,735
1
W
Anubis
13,705
721
112
6
5
291,575
5
L
Chaac
11,006
579
48
3
3
340,236
2
W
Horus
13,290
699
53
3
4
343,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role