Player Matchup

Ullr
Ullr
ChuckChina
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 234L
1,319 Elo+
Party 1
Chang'e
Chang'e
FlyiToMars
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 273L
1,358 Elo+
Party 1
Bellona
Bellona
FromFarBeyond1
Bellona
Level 118
God Stats
1W - 4L
1,416 SR
Queue Stats
228W - 353L
1,377 Elo+
Party 1
Atlas
Atlas
SuperHero1219
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 236L
1,334 Elo+
Party 1
Cliodhna
Cliodhna
VailingApe41303
Cliodhna
Level 85
God Stats
5W - 11L
1,323 SR
Queue Stats
124W - 221L
1,302 Elo+
Party 1
Team Averages
Level 96
1,448 SR
1,338 Elo+

VS

Team Averages
Level 93
1,494 SR
1,493 Elo+
Nemesis
Nemesis
GingyJutsu
Nemesis
Level 62
God Stats
2W - 4L
1,194 SR
Queue Stats
194W - 168L
1,507 Elo+
Party 3
Sol
Sol
LosMeoChikoTee
Sol
Level 113
God Stats
4W - 6L
1,325 SR
Queue Stats
349W - 305L
1,455 Elo+
Party 2
Khepri
Khepri
OnnorkXelitx
Khepri
Level 119
God Stats
8W - 3L
1,613 SR
Queue Stats
146W - 157L
1,511 Elo+
Party 2
Bellona
Bellona
QjKill88
Bellona
Level 108
God Stats
3W - 0L
1,672 SR
Queue Stats
21W - 20L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Timbuk204
Kukulkan
Level 64
God Stats
4W - 3L
1,665 SR
Queue Stats
333W - 289L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,467
423
7,088
18,545
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
FlyiToMars
Chang'e
13
0 / 6 / 5
8,452
423
8,025
16,481
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 4 / 2
11,847
592
17,127
25,786
27,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 4
9,048
452
10,600
22,039
20,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
16
3 / 5 / 3
9,329
466
10,020
12,942
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GingyJutsu
Nemesis
17
4 / 3 / 7
10,769
538
7,667
12,747
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
10 / 4 / 6
11,266
563
29,912
19,241
12,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
14
1 / 3 / 14
9,694
485
6,099
15,676
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
QjKill88
Bellona
19
2 / 3 / 6
11,639
582
15,632
17,968
18,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Timbuk204
Kukulkan
18
9 / 1 / 1
11,625
581
17,476
9,335
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
14
Kills
26
26
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Chang'e
FlyiToMars
Chang'e
0
6
5
0.42
L
7
4
2
2
W
Nemesis
GingyJutsu
Nemesis
4
3
7
2.5
W
10
4
6
3.25
W
Khepri
1
3
14
2.67
W
Bellona
QjKill88
Bellona
2
3
6
1.67
L
3
4
4
1.25
W
Kukulkan
Timbuk204
Kukulkan
9
1
1
9.5
L
Cliodhna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
76,786
95,793
Taken
74,967
64,756
Mitigated
60,448
34,743
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
3,260
465
5,955
18,545
6,405
723
12,614
5,931
0
45,587
L
Chang'e
FlyiToMars
Chang'e
8,025
863
1,954
6,296
16,481
5,273
348
8,047
8,434
38,391
0
L
17,127
3,929
0
8,281
25,786
27,489
289
9,812
15,974
17,546
56,076
W
Nemesis
GingyJutsu
Nemesis
7,667
1,155
0
4,548
12,747
6,317
766
3,828
8,713
0
69,429
W
29,912
13,117
0
11,380
19,241
12,443
1,799
6,690
12,456
88,746
13,822
W
Khepri
6,099
433
813
4,968
15,676
18,364
93
4,347
11,182
21,364
0
W
Bellona
QjKill88
Bellona
15,632
5,503
0
7,080
17,968
18,685
1,318
4,031
13,849
8,388
77,732
L
10,600
4,810
2,612
6,364
22,039
20,895
0
14,314
7,725
32,881
0
W
Kukulkan
Timbuk204
Kukulkan
17,476
1,868
0
789
9,335
4,639
1,398
3,471
5,720
97,531
0
L
Cliodhna
10,020
1,093
0
2,816
12,942
4,694
686
7,291
5,651
0
59,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
54,993
458
Minions Killed
615
0
Camps Cleared
0
1,879,812
Distance Traveled
1,880,135
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,467
423
92
5
0
368,642
2
L
Chang'e
8,452
423
78
4
0
338,658
4
L
Bellona
11,847
592
149
7
0
374,788
0
W
Nemesis
10,769
538
113
6
0
457,314
4
W
Sol
11,266
563
131
7
0
336,508
0
W
Khepri
9,694
485
26
1
0
366,413
4
W
Bellona
11,639
582
169
8
0
351,141
2
L
Atlas
9,048
452
44
2
0
363,317
4
W
Kukulkan
11,625
581
176
9
0
368,759
1
L
Cliodhna
9,329
466
95
5
0
434,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role