Player Matchup

Morgan Le Fay
Morgan Le Fay
Cryptic2199
Morgan Le Fay
Level 59
God Stats
81W - 75L
1,502 SR
Queue Stats
231W - 244L
1,380 Elo+
Party 2
Amaterasu
Amaterasu
GHosTNInja3312
Amaterasu
Level 93
God Stats
22W - 20L
1,495 SR
Queue Stats
480W - 465L
1,499 Elo+
Party 2
Atlas
Atlas
ImortalXbombing
Atlas
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 149L
1,568 Elo+
Party 2
Team Averages
Level 76
1,499 SR
1,482 Elo+

VS

Team Averages
Level 84
1,499 SR
1,416 Elo+
Artemis
Artemis
IcemanJr35
Artemis
Level 62
God Stats
11W - 13L
1,497 SR
Queue Stats
30W - 20L
1,510 Elo+
Solo
Bacchus
Bacchus
Sirnymph
Bacchus
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 38L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
emoluver9
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 49L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cryptic2199
Morgan Le Fay
14
7 / 2 / 3
9,309
716
14,094
9,219
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
GHosTNInja3312
Amaterasu
14
3 / 0 / 9
9,075
698
11,758
14,675
16,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 7
8,313
639
9,362
9,972
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IcemanJr35
Artemis
10
1 / 6 / 4
7,409
570
6,724
10,256
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sirnymph
Bacchus
11
1 / 2 / 4
8,208
631
8,027
16,188
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
emoluver9
Morgan Le Fay
12
3 / 4 / 2
8,088
622
10,338
13,443
4,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
5
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cryptic2199
Morgan Le Fay
7
2
3
4.25
W
Amaterasu
GHosTNInja3312
Amaterasu
3
0
9
7.5
L
Artemis
IcemanJr35
Artemis
1
6
4
0.5
W
2
3
7
1.83
L
Bacchus
Sirnymph
Bacchus
1
2
4
1.5
L
Morgan Le Fay
emoluver9
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,214
Damage
25,089
33,866
Taken
39,887
24,516
Mitigated
23,063
6,165
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cryptic2199
Morgan Le Fay
14,094
721
280
1,387
9,219
3,607
26
6,084
3,135
39,691
0
W
Amaterasu
GHosTNInja3312
Amaterasu
11,758
3,485
104
3,822
14,675
16,534
150
6,057
8,618
0
31,040
L
Artemis
IcemanJr35
Artemis
6,724
3,192
271
1,684
10,256
3,454
84
6,099
4,157
0
24,783
W
9,362
2,627
0
572
9,972
4,375
0
6,510
3,462
22,811
1,181
L
Bacchus
Sirnymph
Bacchus
8,027
1,247
460
6,373
16,188
14,811
100
9,892
6,296
16,521
0
L
Morgan Le Fay
emoluver9
Morgan Le Fay
10,338
1,360
679
4,069
13,443
4,798
379
7,378
6,065
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
23,705
123
Minions Killed
117
9
Camps Cleared
3
747,397
Distance Traveled
640,022
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,309
716
59
5
2
256,001
1
W
Amaterasu
9,075
698
28
2
6
268,837
2
L
Artemis
7,409
570
55
4
2
198,626
5
W
Atlas
8,313
639
36
3
1
222,559
1
L
Bacchus
8,208
631
18
1
0
232,601
2
L
Morgan Le Fay
8,088
622
44
3
1
208,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role