Player Matchup

Scylla
Scylla
Masters
DiaryofaFatKid
Scylla
Masters
Level 69
God Stats
8W - 6L
1,702 SR
Queue Stats
147W - 113L
2,810 MMR
Solo
Ganesha
Ganesha
Masters
LoneSheeep
Ganesha
Masters
Level 68
God Stats
5W - 2L
1,750 SR
Queue Stats
57W - 50L
2,630 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
MisterDeez
Erlang Shen
Masters
Level 160
God Stats
33W - 24L
1,750 SR
Queue Stats
272W - 257L
2,698 MMR
Solo
Ne Zha
Ne Zha
Masters
YellowNumbersMan
Ne Zha
Masters
Level 79
God Stats
2W - 0L
1,787 SR
Queue Stats
57W - 44L
2,705 MMR
Party 1
Anhur
Anhur
Masters
partyperson123
Anhur
Masters
Level 159
God Stats
4W - 2L
1,746 SR
Queue Stats
97W - 62L
2,609 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 107
1,747 SR
2,690 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,667 SR
2,454 MMR
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
EloTerrorists
Cliodhna
Masters
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 193L
2,681 MMR
Solo
Yemoja
Yemoja
Masters
KepaArrizabalaga
Yemoja
Masters
Level 75
God Stats
21W - 13L
1,726 SR
Queue Stats
128W - 112L
2,636 MMR
Solo
Susano
Susano
Masters
lBryan3838l
Susano
Masters
Level 103
God Stats
4W - 6L
1,957 SR
Queue Stats
362W - 301L
2,859 MMR
Solo
Cupid
Cupid
Masters
savagemonk
Cupid
Masters
Level 160
God Stats
1W - 3L
1,653 SR
Queue Stats
216W - 205L
2,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
15,103
657
12,578
12,633
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
LoneSheeep
Ganesha
18
0 / 1 / 18
13,816
601
8,957
25,159
36,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
MisterDeez
Erlang Shen
20
9 / 3 / 9
15,307
666
16,825
23,856
18,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 7
16,026
697
23,304
24,644
27,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 7
15,250
663
20,034
22,517
8,366
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CamazotzBastetGebFreya

VS

Bans
LokiArtioHelOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 6 / 1
11,937
519
14,856
17,555
10,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
EloTerrorists
Cliodhna
17
1 / 8 / 4
10,871
473
10,734
22,172
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 0
8,086
352
3,089
11,115
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
20
6 / 7 / 4
12,661
550
17,229
21,855
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
0 / 9 / 4
11,046
480
12,198
26,261
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
34
Kills
10
10
Deaths
34
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
1
0.58
W
5
1
8
9
L
Cliodhna
EloTerrorists
Cliodhna
1
8
4
0.38
L
0
4
0
0
W
Ganesha
LoneSheeep
Ganesha
0
1
18
9
W
Erlang Shen
MisterDeez
Erlang Shen
9
3
9
4.5
W
11
2
7
7.25
L
Susano
6
7
4
1.14
W
9
3
7
4.17
L
Cupid
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
58,106
108,809
Taken
98,958
96,020
Mitigated
50,248
56,711
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,856
905
0
2,335
17,555
10,383
0
3,628
13,669
89,882
0
W
12,578
1,593
0
4,351
12,633
5,085
3,304
5,913
6,618
108,337
6,608
L
Cliodhna
EloTerrorists
Cliodhna
10,734
2,109
0
2,942
22,172
17,312
503
3,115
18,001
0
72,451
L
3,089
961
1,335
1,914
11,115
8,300
0
5,401
5,668
17,595
0
W
Ganesha
LoneSheeep
Ganesha
8,957
1,844
6,085
11,464
25,159
36,723
1,117
3,034
21,949
46,928
0
W
Erlang Shen
MisterDeez
Erlang Shen
16,825
8,063
0
12,279
23,856
18,479
1,417
3,623
19,119
0
125,497
W
23,304
8,529
0
11,758
24,644
27,367
2,850
3,045
20,942
0
113,590
L
Susano
17,229
4,819
0
956
21,855
7,960
0
4,854
16,694
0
77,724
W
20,034
11,113
0
10,774
22,517
8,366
5,650
4,839
17,580
0
131,581
L
Cupid
12,198
6,767
377
7,682
26,261
6,293
990
4,075
22,131
0
89,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,502
Gold Earned
54,601
794
Minions Killed
615
0
Camps Cleared
0
2,329,952
Distance Traveled
1,895,912
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,937
519
170
7
0
404,856
3
W
Scylla
15,103
657
241
10
0
461,210
6
L
Cliodhna
10,871
473
155
7
0
440,042
2
L
Yemoja
8,086
352
19
1
0
270,257
4
W
Ganesha
13,816
601
17
1
0
432,330
8
W
Erlang Shen
15,307
666
162
7
0
523,940
4
W
Ne Zha
16,026
697
180
8
0
521,107
6
L
Susano
12,661
550
114
5
0
431,555
4
W
Anhur
15,250
663
194
8
0
391,365
7
L
Cupid
11,046
480
157
7
0
349,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role