Player Matchup

Loki
Loki
BravoTango00
Loki
Level 122
God Stats
0W - 3L
1,530 SR
Queue Stats
66W - 61L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
NixTheFallen
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Tikpa
Scylla
Level 90
God Stats
6W - 5L
1,719 SR
Queue Stats
136W - 121L
1,517 Elo+
Party 2
Team Averages
Level 72
1,583 SR
1,492 Elo+

VS

Team Averages
Level 64
1,507 SR
1,392 Elo+
Chang'e
Chang'e
PrimerSaucey
Chang'e
Level 83
God Stats
13W - 10L
1,689 SR
Queue Stats
852W - 709L
1,751 Elo+
Solo
Charybdis
Charybdis
SaikoTsunami
Charybdis
Level 20
God Stats
24W - 36L
1,392 SR
Queue Stats
48W - 77L
1,198 Elo+
Party 1
Izanami
Izanami
SunlitBumblebee
Izanami
Level 89
God Stats
24W - 26L
1,439 SR
Queue Stats
45W - 63L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
12,173
553
8,236
16,574
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NixTheFallen
Amaterasu
13
0 / 12 / 8
11,242
511
3,257
20,347
15,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Tikpa
Scylla
19
8 / 1 / 3
13,828
629
31,903
14,147
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PrimerSaucey
Chang'e
20
14 / 0 / 7
15,928
724
25,814
18,348
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SaikoTsunami
Charybdis
16
1 / 2 / 13
12,641
575
5,575
11,542
5,872
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 9 / 5
13,376
608
10,006
21,728
6,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
22
22
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
Amaterasu
NixTheFallen
Amaterasu
0
12
8
0.33
W
Chang'e
PrimerSaucey
Chang'e
14
0
7
17.5
W
Charybdis
SaikoTsunami
Charybdis
1
2
13
3.75
W
7
9
5
1.06
L
Scylla
Tikpa
Scylla
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
41,395
51,068
Taken
51,618
27,310
Mitigated
20,861
6,629
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
1,476
0
1,102
16,574
8,073
48
8,361
8,213
0
50,469
L
Amaterasu
NixTheFallen
Amaterasu
3,257
995
0
1,694
20,347
15,139
0
9,086
11,261
0
11,221
W
Chang'e
PrimerSaucey
Chang'e
25,814
2,006
1,341
11,474
18,348
8,569
689
10,018
7,931
87,677
0
W
Charybdis
SaikoTsunami
Charybdis
5,575
2,380
0
1,015
11,542
5,872
0
7,281
3,864
0
30,501
W
10,006
5,899
606
4,130
21,728
6,420
436
14,012
7,093
0
46,465
L
Scylla
Tikpa
Scylla
31,903
2,338
571
3,262
14,147
4,098
0
9,219
4,928
87,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
41,945
220
Minions Killed
267
8
Camps Cleared
11
1,114,055
Distance Traveled
1,028,702
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,173
553
60
3
6
385,585
4
L
Amaterasu
11,242
511
18
1
0
299,436
3
W
Chang'e
15,928
724
137
6
9
333,030
5
W
Charybdis
12,641
575
54
2
2
369,473
5
W
Izanami
13,376
608
76
3
0
326,199
7
L
Scylla
13,828
629
142
6
2
429,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role