Player Matchup

Chaac
Chaac
Mr_Zombie_529
Chaac
Level 28
God Stats
1W - 0L
1,151 SR
Queue Stats
35W - 49L
1,587 Elo+
Party 3
Persephone
Persephone
OriginVII
Persephone
Level 112
God Stats
17W - 10L
1,509 SR
Queue Stats
23W - 20L
1,447 Elo+
Party 3
Sol
Sol
RM_BVB45
Sol
Level 129
God Stats
18W - 19L
1,440 SR
Queue Stats
871W - 827L
1,490 Elo+
Party 2
Thoth
Thoth
RodCommander
Thoth
Level 149
God Stats
7W - 13L
1,420 SR
Queue Stats
1,156W - 1,132L
1,424 Elo+
Party 2
Izanami
Izanami
lagui01
Izanami
Level 19
God Stats
18W - 10L
1,451 SR
Queue Stats
121W - 110L
1,395 Elo+
Party 2
Team Averages
Level 87
1,394 SR
1,469 Elo+

VS

Team Averages
Level 58
1,485 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Arneaux
Gilgamesh
Level 97
God Stats
2W - 4L
1,548 SR
Queue Stats
37W - 39L
1,472 Elo+
Party 1
Medusa
Medusa
DeeepWinter
Medusa
Level 68
God Stats
1W - 2L
1,528 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 1
Atlas
Atlas
Jerrico2228
Atlas
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 84L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
Tetobigbro
Baba Yaga
Level 40
God Stats
1W - 2L
1,423 SR
Queue Stats
37W - 37L
1,394 Elo+
Party 1
Tiamat
Tiamat
WhitnersKat
Tiamat
Level 29
God Stats
0W - 1L
1,426 SR
Queue Stats
25W - 28L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
7,850
714
4,155
11,191
9,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
OriginVII
Persephone
16
6 / 2 / 6
10,039
913
9,693
8,381
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 11
9,077
825
10,083
7,230
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 9
8,556
778
6,395
7,892
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lagui01
Izanami
15
4 / 2 / 3
9,058
823
5,543
7,607
2,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arneaux
Gilgamesh
14
1 / 3 / 4
7,996
727
6,581
10,722
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
4 / 4 / 2
8,004
728
14,537
11,533
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 2
6,868
624
2,494
3,872
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Tetobigbro
Baba Yaga
14
2 / 3 / 2
7,504
682
7,372
8,522
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
2 / 7 / 3
8,644
786
5,615
9,290
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
17
Kills
9
9
Deaths
17
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arneaux
Gilgamesh
1
3
4
1
L
Medusa
4
4
2
1.25
L
0
0
2
1
W
1
3
9
1.83
W
Persephone
OriginVII
Persephone
6
2
6
4.5
W
4
2
11
4.75
W
2
0
9
6.5
L
Baba Yaga
Tetobigbro
Baba Yaga
2
3
2
1
L
Tiamat
2
7
3
0.5
W
Izanami
lagui01
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
36,599
42,301
Taken
43,939
19,724
Mitigated
24,900
9,008
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arneaux
Gilgamesh
6,581
1,959
0
1,348
10,722
8,583
0
7,212
3,510
0
22,004
L
Medusa
14,537
4,879
0
2,430
11,533
4,409
105
6,182
5,351
0
32,730
L
2,494
836
0
392
3,872
2,117
0
1,819
2,053
9,335
0
W
4,155
212
160
2,055
11,191
9,813
216
3,578
7,154
0
10,809
W
Persephone
OriginVII
Persephone
9,693
346
0
2,673
8,381
2,766
106
2,879
5,036
36,690
0
W
10,083
3,374
0
2,365
7,230
2,722
2,335
3,901
2,847
23,745
2,251
W
6,395
170
72
1,011
7,892
2,211
1,238
1,698
5,980
28,733
0
L
Baba Yaga
Tetobigbro
Baba Yaga
7,372
604
0
993
8,522
4,045
0
4,259
4,263
27,199
0
L
Tiamat
5,615
280
152
1,408
9,290
5,746
1
6,099
3,191
19,359
0
W
Izanami
lagui01
Izanami
5,543
4,393
0
672
7,607
2,212
1,409
2,362
4,883
0
27,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
39,016
260
Minions Killed
205
10
Camps Cleared
5
1,004,121
Distance Traveled
998,662
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,996
727
51
5
2
219,408
2
L
Medusa
8,004
728
38
3
0
205,824
2
L
Atlas
6,868
624
11
1
0
174,626
0
W
Chaac
7,850
714
12
1
0
219,750
1
W
Persephone
10,039
913
84
8
3
201,418
0
W
Sol
9,077
825
49
4
3
195,019
0
W
Thoth
8,556
778
52
5
3
213,831
1
L
Baba Yaga
7,504
682
69
6
0
212,942
0
L
Tiamat
8,644
786
36
3
3
185,862
4
W
Izanami
9,058
823
63
6
1
174,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role