Player Matchup

Nu Wa
Nu Wa
ANTIxCerberus
Nu Wa
Level 127
God Stats
1W - 2L
1,561 SR
Queue Stats
124W - 115L
1,542 Elo+
Party 1
Fenrir
Fenrir
ANTIxYoshi
Fenrir
Level 128
God Stats
6W - 2L
1,501 SR
Queue Stats
119W - 107L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
MinatoIII
Heimdallr
Level 27
God Stats
2W - 4L
1,582 SR
Queue Stats
20W - 18L
1,409 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,499 Elo+

VS

Team Averages
Level 90
1,419 SR
1,581 Elo+
King Arthur
King Arthur
OmanNotAgain
King Arthur
Level 26
God Stats
2W - 5L
1,309 SR
Queue Stats
45W - 48L
1,518 Elo+
Party 2
Charybdis
Charybdis
WarVulcan
Charybdis
Level 156
God Stats
1W - 0L
1,446 SR
Queue Stats
44W - 36L
1,693 Elo+
Solo
Anubis
Anubis
hikuxi
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 5
9,210
658
7,588
11,225
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ANTIxYoshi
Fenrir
13
5 / 6 / 3
9,324
666
7,738
14,796
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
MinatoIII
Heimdallr
12
1 / 7 / 7
8,572
612
6,701
16,562
3,523
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OmanNotAgain
King Arthur
13
3 / 5 / 14
9,851
704
4,737
12,404
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
WarVulcan
Charybdis
15
11 / 1 / 7
11,523
823
18,254
6,849
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
hikuxi
Anubis
15
6 / 5 / 9
10,415
744
13,636
10,441
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
11
Kills
20
20
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Fenrir
ANTIxYoshi
Fenrir
5
6
3
1.08
L
Heimdallr
MinatoIII
Heimdallr
1
7
7
0.64
W
King Arthur
OmanNotAgain
King Arthur
3
5
14
2
W
Charybdis
WarVulcan
Charybdis
11
1
7
14.5
W
Anubis
hikuxi
Anubis
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
36,627
42,583
Taken
29,694
11,833
Mitigated
17,771
3,593
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,588
1,959
0
342
11,225
2,155
261
3,970
6,957
28,187
0
L
Fenrir
ANTIxYoshi
Fenrir
7,738
2,165
0
1,243
14,796
6,155
0
5,288
9,250
0
18,378
L
Heimdallr
MinatoIII
Heimdallr
6,701
3,368
0
2,008
16,562
3,523
150
4,573
11,839
0
27,338
W
King Arthur
OmanNotAgain
King Arthur
4,737
499
305
2,070
12,404
10,296
185
3,772
8,339
0
12,047
W
Charybdis
WarVulcan
Charybdis
18,254
9,898
0
1,972
6,849
2,391
2,033
1,774
4,975
0
55,634
W
Anubis
hikuxi
Anubis
13,636
457
0
2,910
10,441
5,084
135
2,631
7,542
46,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
31,789
118
Minions Killed
164
5
Camps Cleared
7
667,975
Distance Traveled
781,894
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,210
658
34
2
2
213,187
5
L
Fenrir
9,324
666
25
2
3
229,388
4
L
Heimdallr
8,572
612
59
4
0
225,400
0
W
King Arthur
9,851
704
13
1
1
280,935
3
W
Charybdis
11,523
823
89
6
3
263,896
5
W
Anubis
10,415
744
62
4
3
237,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role