Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LEO xtrose
Izanami
Level 69
God Stats
55W - 49L
1,420 SR
Queue Stats
360W - 374L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Sad-girl44
Nu Wa
Level 44
God Stats
8W - 2L
1,824 SR
Queue Stats
120W - 29L
1,805 Elo+
Party 2
Atlas
Atlas
alabsia67
Atlas
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 195L
1,676 Elo+
Party 2
Merlin
Merlin
faisal_the_lord
Merlin
Level 155
God Stats
7W - 5L
1,646 SR
Queue Stats
405W - 164L
1,785 Elo+
Party 2
Team Averages
Level 114
1,578 SR
1,644 Elo+

VS

Team Averages
Level 91
1,577 SR
1,529 Elo+
Neith
Neith
GS_izakis
Neith
Level 102
God Stats
27W - 42L
1,423 SR
Queue Stats
86W - 111L
1,400 Elo+
Solo
Bellona
Bellona
HyperBound
Bellona
Level 84
God Stats
42W - 31L
1,543 SR
Queue Stats
201W - 139L
1,550 Elo+
Party 1
Susano
Susano
Magic-Turtell
Susano
Level 88
God Stats
1W - 2L
1,550 SR
Queue Stats
314W - 308L
1,505 Elo+
Solo
Kukulkan
Kukulkan
THEVIPER468
Kukulkan
Level 25
God Stats
37W - 17L
1,620 SR
Queue Stats
124W - 66L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ltz Finchy
Kumbhakarna
Level 155
God Stats
0W - 1L
1,750 SR
Queue Stats
389W - 322L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 0 / 4
7,096
710
4,546
2,870
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LEO xtrose
Izanami
11
4 / 4 / 0
6,473
647
5,143
6,093
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
0 / 1 / 3
6,060
606
3,801
4,354
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
alabsia67
Atlas
9
1 / 0 / 11
5,628
563
1,519
4,986
2,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 2 / 4
6,615
662
3,600
3,522
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GS_izakis
Neith
10
3 / 2 / 1
5,868
587
3,334
7,064
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HyperBound
Bellona
8
1 / 2 / 0
5,097
510
3,257
6,158
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 3
5,834
583
2,917
6,219
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
THEVIPER468
Kukulkan
9
2 / 5 / 0
5,341
534
1,511
4,700
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ltz Finchy
Kumbhakarna
4
0 / 3 / 0
3,970
397
181
4,549
1,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
7
7
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
4
9
L
Neith
GS_izakis
Neith
3
2
1
1.75
L
Bellona
HyperBound
Bellona
1
2
0
0.5
W
Izanami
LEO xtrose
Izanami
4
4
0
1
L
1
4
3
0.63
W
Nu Wa
0
1
3
1.5
L
Kukulkan
THEVIPER468
Kukulkan
2
5
0
0.4
W
Atlas
alabsia67
Atlas
1
0
11
6.5
W
4
2
4
3
L
Kumbhakarna
ltz Finchy
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
11,200
21,825
Taken
28,690
6,642
Mitigated
9,656
7,813
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,546
1,535
0
1,896
2,870
851
267
475
2,348
0
33,932
L
Neith
GS_izakis
Neith
3,334
674
0
2,098
7,064
1,475
0
923
6,087
0
31,900
L
Bellona
HyperBound
Bellona
3,257
659
0
2,890
6,158
3,704
146
2,247
3,605
0
23,652
W
Izanami
LEO xtrose
Izanami
5,143
3,267
162
950
6,093
1,674
946
0
6,093
0
42,488
L
2,917
723
0
1,053
6,219
2,185
0
1,708
4,457
0
29,404
W
Nu Wa
3,801
757
0
1,880
4,354
965
1,366
0
4,354
35,463
0
L
Kukulkan
THEVIPER468
Kukulkan
1,511
75
0
162
4,700
1,290
0
2,569
2,129
22,339
0
W
Atlas
alabsia67
Atlas
1,519
477
338
2,087
4,986
2,119
97
388
4,554
8,893
0
W
3,600
217
0
500
3,522
1,033
200
678
2,784
40,485
0
L
Kumbhakarna
ltz Finchy
Kumbhakarna
181
53
213
654
4,549
1,002
0
1,153
3,342
4,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
26,110
344
Minions Killed
237
0
Camps Cleared
0
963,484
Distance Traveled
802,503
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,096
710
77
8
0
238,407
0
L
Neith
5,868
587
58
6
0
177,024
1
L
Bellona
5,097
510
52
5
0
154,552
3
W
Izanami
6,473
647
89
9
0
167,473
3
L
Susano
5,834
583
62
6
0
208,410
3
W
Nu Wa
6,060
606
91
9
0
171,926
4
L
Kukulkan
5,341
534
54
5
0
175,528
1
W
Atlas
5,628
563
11
1
0
203,436
2
W
Merlin
6,615
662
76
8
0
182,242
0
L
Kumbhakarna
3,970
397
11
1
0
86,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role