Player Matchup

Ymir
Ymir
Aribitor
Ymir
Level 63
God Stats
98W - 96L
1,572 SR
Queue Stats
155W - 164L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
LordZoltag
Jing Wei
Level 69
God Stats
38W - 32L
1,602 SR
Queue Stats
253W - 233L
1,573 Elo+
Party 2
Anubis
Anubis
MoCreamm
Anubis
Level 40
God Stats
40W - 25L
1,627 SR
Queue Stats
113W - 110L
1,507 Elo+
Party 2
Skadi
Skadi
Sliiderss
Skadi
Level 125
God Stats
4W - 0L
1,991 SR
Queue Stats
419W - 396L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
uChallengeMakoa
Cthulhu
Level 25
God Stats
20W - 12L
1,572 SR
Queue Stats
57W - 48L
1,490 Elo+
Party 2
Team Averages
Level 64
1,673 SR
1,540 Elo+

VS

Team Averages
Level 46
1,598 SR
1,509 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CarrierQC
Awilix
Level 40
God Stats
7W - 3L
1,590 SR
Queue Stats
139W - 126L
1,549 Elo+
Solo
Arachne
Arachne
Modglitcher
Arachne
Level 43
God Stats
4W - 5L
1,550 SR
Queue Stats
238W - 212L
1,526 Elo+
Solo
Izanami
Izanami
Moqwaio
Izanami
Level 44
God Stats
17W - 7L
1,663 SR
Queue Stats
98W - 80L
1,500 Elo+
Solo
Ymir
Ymir
Sexoplayer
Ymir
Level 13
God Stats
1W - 2L
1,687 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 14
9,568
504
6,398
14,520
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
LordZoltag
Jing Wei
18
6 / 3 / 10
11,616
611
14,699
12,199
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
MoCreamm
Anubis
16
4 / 4 / 4
10,499
553
8,002
10,937
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Sliiderss
Skadi
18
7 / 3 / 6
11,145
587
14,024
10,400
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 7
9,053
476
9,255
14,028
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 5
10,321
543
7,774
14,773
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
CarrierQC
Awilix
16
6 / 4 / 5
10,501
553
8,674
13,126
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Modglitcher
Arachne
16
3 / 3 / 2
10,949
576
10,939
14,238
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Moqwaio
Izanami
16
4 / 3 / 2
10,264
540
11,388
8,177
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 6
8,472
446
4,809
21,079
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
20
Kills
16
16
Deaths
20
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
5
1.1
W
Ymir
1
2
14
4
L
Awilix
CarrierQC
Awilix
6
4
5
2.13
W
Jing Wei
LordZoltag
Jing Wei
6
3
10
3.67
W
Anubis
MoCreamm
Anubis
4
4
4
1.5
L
Arachne
Modglitcher
Arachne
3
3
2
1.33
L
Izanami
Moqwaio
Izanami
4
3
2
1.67
L
0
5
6
0.6
W
Skadi
Sliiderss
Skadi
7
3
6
3.33
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,378
Damage
43,584
62,084
Taken
71,393
39,357
Mitigated
36,742
14,754
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,774
524
1,038
4,325
14,773
4,107
0
5,911
8,734
65,143
0
W
Ymir
6,398
1,146
0
2,911
14,520
13,621
15
2,294
12,158
23,698
0
L
Awilix
CarrierQC
Awilix
8,674
2,997
0
4,243
13,126
4,146
0
3,772
9,222
0
69,312
W
Jing Wei
LordZoltag
Jing Wei
14,699
11,348
0
1,235
12,199
4,489
1,528
3,464
8,619
0
85,843
W
Anubis
MoCreamm
Anubis
8,002
0
0
2,921
10,937
5,747
500
3,818
6,963
59,282
0
L
Arachne
Modglitcher
Arachne
10,939
6,877
0
6,597
14,238
6,428
2,768
4,788
8,901
0
61,199
L
Izanami
Moqwaio
Izanami
11,388
6,258
0
1,073
8,177
2,330
764
2,562
5,570
0
77,951
L
4,809
703
170
3,022
21,079
19,731
140
6,083
14,820
28,458
0
W
Skadi
Sliiderss
Skadi
14,024
9,041
0
3,604
10,400
3,645
1,567
781
9,619
0
78,718
W
9,255
1,562
0
4,083
14,028
11,855
120
1,940
11,970
37,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
50,507
477
Minions Killed
577
0
Camps Cleared
0
1,836,714
Distance Traveled
1,647,757
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,321
543
135
7
0
320,460
3
W
Ymir
9,568
504
35
2
0
366,645
9
L
Awilix
10,501
553
114
6
0
375,657
4
W
Jing Wei
11,616
611
139
7
0
399,765
1
W
Anubis
10,499
553
114
6
0
313,401
1
L
Arachne
10,949
576
137
7
0
311,839
4
L
Izanami
10,264
540
169
9
0
320,208
3
L
Ymir
8,472
446
22
1
0
319,593
4
W
Skadi
11,145
587
108
6
0
366,758
1
W
Cthulhu
9,053
476
81
4
0
390,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role