Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
 
Athena
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
BearRiky
Ao Kuang
Gold IV
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
114W - 112L
1,325 MMR
Solo
King Arthur
King Arthur
Gold V
SagaGem
King Arthur
Gold V
Level 147
God Stats
7W - 8L
1,548 SR
Queue Stats
215W - 223L
1,179 MMR
Party 2
Thoth
Thoth
Gold IV
agouv13
Thoth
Gold IV
Level 126
God Stats
2W - 4L
1,776 SR
Queue Stats
54W - 52L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,576 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,625 SR
1,298 MMR
Izanami
Izanami
Gold IV
GuiltyRose
Izanami
Gold IV
Level 88
God Stats
36W - 19L
1,687 SR
Queue Stats
126W - 127L
1,336 MMR
Party 1
Persephone
Persephone
Gold V
KingNickolaii
Persephone
Gold V
Level 147
God Stats
5W - 5L
1,648 SR
Queue Stats
126W - 127L
1,336 MMR
Party 1
Bastet
Bastet
Bronze III
NovarcDid
Bastet
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,263 MMR
Solo
Guan Yu
Guan Yu
Gold III
Punishh
Guan Yu
Gold III
Level 108
God Stats
8W - 9L
1,540 SR
Queue Stats
655W - 650L
1,308 MMR
Solo
Ganesha
Ganesha
Silver V
RiskyHanzo395
Ganesha
Silver V
Level 141
God Stats
2W - 0L
1,749 SR
Queue Stats
7W - 17L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 6 / 1
8,209
432
8,369
10,708
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
 
Athena
14
2 / 3 / 2
8,199
432
3,998
14,461
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
BearRiky
Ao Kuang
14
4 / 3 / 3
8,789
463
7,225
13,988
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SagaGem
King Arthur
16
1 / 4 / 3
9,493
500
13,636
17,432
12,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
agouv13
Thoth
15
2 / 6 / 1
8,917
469
7,921
11,752
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolArtioGeb

VS

Bans
SobekMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GuiltyRose
Izanami
19
10 / 1 / 3
12,130
638
14,345
14,257
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
KingNickolaii
Persephone
16
6 / 4 / 4
10,650
561
12,007
9,577
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
NovarcDid
Bastet
17
1 / 1 / 10
9,701
511
8,038
13,055
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Punishh
Guan Yu
17
5 / 1 / 3
10,438
549
9,255
15,434
14,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
14
0 / 3 / 14
8,765
461
6,190
14,548
15,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
22
22
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
1
0.25
L
Athena
 
Athena
2
3
2
1
L
Ao Kuang
BearRiky
Ao Kuang
4
3
3
1.83
W
Izanami
GuiltyRose
Izanami
10
1
3
11.5
W
Persephone
KingNickolaii
Persephone
6
4
4
2
W
Bastet
NovarcDid
Bastet
1
1
10
6
W
Guan Yu
Punishh
Guan Yu
5
1
3
6.5
W
Ganesha
0
3
14
2.33
L
King Arthur
SagaGem
King Arthur
1
4
3
0.63
L
Thoth
agouv13
Thoth
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
49,835
68,341
Taken
66,871
34,302
Mitigated
44,537
13,202
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,369
3,576
0
1,785
10,708
3,378
0
1,700
8,928
0
59,749
L
Athena
 
Athena
3,998
836
0
1,434
14,461
10,352
37
5,785
8,536
30,983
0
L
Ao Kuang
BearRiky
Ao Kuang
7,225
1,518
0
4,279
13,988
4,212
0
1,978
11,880
56,617
0
W
Izanami
GuiltyRose
Izanami
14,345
7,932
0
6,010
14,257
5,456
2,821
4,348
9,909
0
115,033
W
Persephone
KingNickolaii
Persephone
12,007
228
81
2,142
9,577
3,189
593
5,280
4,293
65,726
0
W
Bastet
NovarcDid
Bastet
8,038
1,834
0
7,064
13,055
5,229
9
4,145
8,910
0
59,230
W
Guan Yu
Punishh
Guan Yu
9,255
1,521
403
6,182
15,434
14,870
0
4,059
11,375
0
59,189
W
Ganesha
6,190
767
222
1,718
14,548
15,793
282
3,942
10,606
26,083
0
L
King Arthur
SagaGem
King Arthur
13,636
1,188
0
4,090
17,432
12,746
0
3,097
14,242
8,638
59,255
L
Thoth
agouv13
Thoth
7,921
109
0
1,614
11,752
3,614
0
4,982
6,558
71,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
51,684
520
Minions Killed
526
0
Camps Cleared
0
1,868,527
Distance Traveled
1,911,447
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,209
432
109
6
0
350,558
3
L
Athena
8,199
432
43
2
0
396,850
8
L
Ao Kuang
8,789
463
89
5
0
387,548
5
W
Izanami
12,130
638
201
11
0
364,476
1
W
Persephone
10,650
561
113
6
0
361,052
2
W
Bastet
9,701
511
93
5
0
419,559
3
W
Guan Yu
10,438
549
113
6
0
401,367
3
W
Ganesha
8,765
461
6
0
0
364,993
4
L
King Arthur
9,493
500
149
8
0
363,625
3
L
Thoth
8,917
469
130
7
0
369,946
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role