Player Matchup

Bastet
Bastet
BMBryce
Bastet
Level 159
God Stats
6W - 1L
1,673 SR
Queue Stats
298W - 84L
2,024 Elo+
Party 1
Ganesha
Ganesha
Nibstahh
Ganesha
Level 154
God Stats
6W - 0L
1,865 SR
Queue Stats
527W - 168L
2,026 Elo+
Party 1
Zeus
Zeus
Sugmedic
Zeus
Level 143
God Stats
3W - 0L
1,805 SR
Queue Stats
497W - 160L
2,026 Elo+
Party 1
Team Averages
Level 152
1,781 SR
2,025 Elo+

VS

Team Averages
Level 139
1,705 SR
1,723 Elo+
Danzaburou
Danzaburou
ClinicallyDank
Danzaburou
Level 144
God Stats
3W - 2L
1,476 SR
Queue Stats
138W - 132L
1,734 Elo+
Party 2
Baron Samedi
Baron Samedi
Squirticles
Baron Samedi
Level 142
God Stats
77W - 51L
1,679 SR
Queue Stats
220W - 189L
1,701 Elo+
Solo
Bastet
Bastet
VinylicChip6866
Bastet
Level 132
God Stats
16W - 5L
1,961 SR
Queue Stats
180W - 161L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BMBryce
Bastet
17
14 / 4 / 6
12,723
795
20,602
14,378
6,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Nibstahh
Ganesha
16
2 / 4 / 20
12,314
770
9,409
23,226
30,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
9 / 4 / 8
11,736
734
21,865
10,778
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClinicallyDank
Danzaburou
14
7 / 9 / 2
12,185
762
14,086
19,700
5,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Squirticles
Baron Samedi
13
1 / 10 / 5
9,951
622
6,305
15,891
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 6 / 4
11,041
690
15,722
24,088
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
25
Kills
12
12
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
BMBryce
Bastet
14
4
6
4.25
L
Danzaburou
ClinicallyDank
Danzaburou
7
9
2
0.89
W
Ganesha
Nibstahh
Ganesha
2
4
20
3
L
Baron Samedi
Squirticles
Baron Samedi
1
10
5
0.35
W
Zeus
9
4
8
3.25
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
36,113
48,382
Taken
59,679
40,357
Mitigated
27,045
13,279
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BMBryce
Bastet
20,602
5,263
0
3,544
14,378
6,189
91
2,816
11,328
0
50,366
L
Danzaburou
ClinicallyDank
Danzaburou
14,086
6,373
0
2,754
19,700
5,592
0
10,855
8,845
0
38,573
W
Ganesha
Nibstahh
Ganesha
9,409
1,097
719
8,137
23,226
30,231
133
2,963
19,628
33,312
0
L
Baron Samedi
Squirticles
Baron Samedi
6,305
295
784
1,616
15,891
5,679
0
8,747
7,144
25,507
0
W
Zeus
21,865
3,101
0
879
10,778
3,937
1,300
954
9,508
53,818
0
L
15,722
4,995
0
3,424
24,088
15,774
0
11,845
12,243
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
33,177
196
Minions Killed
135
11
Camps Cleared
2
821,413
Distance Traveled
677,061
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,723
795
88
6
9
284,396
2
L
Danzaburou
12,185
762
49
3
0
247,049
1
W
Ganesha
12,314
770
20
1
0
278,038
2
L
Baron Samedi
9,951
622
40
3
2
161,580
2
W
Zeus
11,736
734
88
6
2
258,979
1
L
Bastet
11,041
690
46
3
0
268,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role