Player Matchup

Chaac
Chaac
BigChungus515
Chaac
Level 34
God Stats
3W - 4L
1,516 SR
Queue Stats
22W - 19L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
OddleWaddles
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,595 Elo+
Party 2
Xing Tian
Xing Tian
TheLarryWilson
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,525 Elo+
Party 2
Vulcan
Vulcan
itzVook
Vulcan
Level 28
God Stats
2W - 2L
1,487 SR
Queue Stats
72W - 29L
1,754 Elo+
Party 3
Ullr
Ullr
itz_NARFMAN
Ullr
Level 157
God Stats
1W - 1L
1,481 SR
Queue Stats
47W - 55L
1,498 Elo+
Party 3
Team Averages
Level 55
1,497 SR
1,584 Elo+

VS

Team Averages
Level 87
1,681 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
AsherLev
Ah Muzen Cab
Level 86
God Stats
12W - 5L
1,644 SR
Queue Stats
66W - 60L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
FaTal_L3gend63
Gilgamesh
Level 150
God Stats
17W - 7L
1,788 SR
Queue Stats
36W - 25L
1,578 Elo+
Party 4
Chronos
Chronos
PayneTrayne133
Chronos
Level 45
God Stats
13W - 5L
1,666 SR
Queue Stats
103W - 79L
1,571 Elo+
Party 1
Loki
Loki
TCharp35
Loki
Level 120
God Stats
5W - 3L
1,596 SR
Queue Stats
161W - 126L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trriiss
Morgan Le Fay
Level 32
God Stats
14W - 6L
1,709 SR
Queue Stats
166W - 125L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
9,803
490
15,357
30,390
21,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
OddleWaddles
Ao Kuang
16
3 / 7 / 3
9,787
489
9,390
20,136
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TheLarryWilson
Xing Tian
13
2 / 6 / 1
8,481
424
6,337
22,060
25,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
itzVook
Vulcan
14
0 / 5 / 1
8,573
429
10,188
11,432
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 1
9,523
476
5,295
13,227
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsherLev
Ah Muzen Cab
18
5 / 2 / 5
11,132
557
10,381
8,443
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
FaTal_L3gend63
Gilgamesh
17
3 / 1 / 16
10,998
550
9,903
17,954
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 7
11,858
593
16,200
18,730
14,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
19
10 / 2 / 5
11,647
582
16,905
15,055
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Trriiss
Morgan Le Fay
17
5 / 2 / 11
10,428
521
18,577
11,377
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
8
Kills
27
27
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AsherLev
Ah Muzen Cab
5
2
5
3.75
L
2
7
2
0.43
W
Gilgamesh
FaTal_L3gend63
Gilgamesh
3
1
16
11
L
Ao Kuang
OddleWaddles
Ao Kuang
3
7
3
0.64
W
4
2
7
3.75
W
Loki
10
2
5
6.25
L
Xing Tian
TheLarryWilson
Xing Tian
2
6
1
0.42
W
Morgan Le Fay
Trriiss
Morgan Le Fay
5
2
11
5.25
L
Vulcan
itzVook
Vulcan
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
71,966
97,245
Taken
71,559
62,854
Mitigated
49,721
31,813
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AsherLev
Ah Muzen Cab
10,381
4,121
0
4,213
8,443
3,170
3,816
2,750
5,689
0
85,008
L
15,357
4,021
539
13,842
30,390
21,468
0
11,769
18,621
0
61,573
W
Gilgamesh
FaTal_L3gend63
Gilgamesh
9,903
2,220
0
2,651
17,954
21,072
222
7,912
9,826
0
31,086
L
Ao Kuang
OddleWaddles
Ao Kuang
9,390
3,120
0
7,246
20,136
7,319
76
5,568
14,568
53,648
0
W
16,200
8,101
0
7,558
18,730
14,509
504
4,418
14,237
82,817
10,023
W
Loki
16,905
5,502
0
6,110
15,055
5,893
0
2,522
12,461
0
94,740
L
Xing Tian
TheLarryWilson
Xing Tian
6,337
694
546
5,346
22,060
25,051
0
6,602
15,458
27,482
0
W
Morgan Le Fay
Trriiss
Morgan Le Fay
18,577
1,429
146
4,166
11,377
5,077
568
7,765
3,356
84,531
0
L
Vulcan
itzVook
Vulcan
10,188
3,649
0
1,362
11,432
4,154
132
5,911
5,521
61,768
0
L
5,295
1,660
0
2,932
13,227
4,862
184
2,833
10,394
0
70,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
56,063
528
Minions Killed
637
0
Camps Cleared
0
1,851,753
Distance Traveled
2,016,041
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,132
557
156
8
0
425,323
7
L
Chaac
9,803
490
99
5
0
393,017
3
W
Gilgamesh
10,998
550
61
3
0
431,236
3
L
Ao Kuang
9,787
489
103
5
0
356,404
0
W
Chronos
11,858
593
162
8
0
330,398
1
W
Loki
11,647
582
127
6
0
427,722
2
L
Xing Tian
8,481
424
45
2
0
386,445
6
W
Morgan Le Fay
10,428
521
131
7
0
401,362
4
L
Vulcan
8,573
429
120
6
0
378,089
9
L
Ullr
9,523
476
161
8
0
337,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role