Player Matchup

Neith
Neith
BeefLoaf
Neith
Level 151
God Stats
7W - 6L
1,655 SR
Queue Stats
338W - 323L
1,599 Elo+
Party 4
Ganesha
Ganesha
BubbaZero1Three1
Ganesha
Level 140
God Stats
16W - 7L
1,786 SR
Queue Stats
457W - 432L
1,624 Elo+
Party 4
Fenrir
Fenrir
Mousayo
Fenrir
Level 79
God Stats
3W - 4L
1,761 SR
Queue Stats
255W - 233L
1,556 Elo+
Party 1
The Morrigan
The Morrigan
hateazaur
The Morrigan
Level 146
God Stats
3W - 2L
1,636 SR
Queue Stats
272W - 264L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
sneaknightmare
Gilgamesh
Level 158
God Stats
45W - 51L
1,566 SR
Queue Stats
400W - 392L
1,608 Elo+
Party 4
Team Averages
Level 135
1,681 SR
1,595 Elo+

VS

Team Averages
Level 119
1,550 SR
1,608 Elo+
Amaterasu
Amaterasu
A Wild ZW
Amaterasu
Level 153
God Stats
1W - 2L
1,503 SR
Queue Stats
649W - 522L
1,686 Elo+
Party 2
Freya
Freya
Dachikuma
Freya
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 195L
1,588 Elo+
Party 2
Achilles
Achilles
Dosatsu
Achilles
Level 158
God Stats
11W - 13L
1,575 SR
Queue Stats
537W - 507L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Toebee
Kukulkan
Level 82
God Stats
0W - 4L
1,472 SR
Queue Stats
132W - 126L
1,562 Elo+
Party 3
Hun Batz
Hun Batz
WildfireP01
Hun Batz
Level 140
God Stats
3W - 3L
1,700 SR
Queue Stats
254W - 247L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeefLoaf
Neith
14
4 / 0 / 0
7,760
597
8,714
6,600
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 5
6,589
507
3,149
6,265
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Mousayo
Fenrir
13
7 / 2 / 3
7,689
591
7,128
11,318
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
hateazaur
The Morrigan
13
3 / 0 / 7
7,729
595
9,993
3,537
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
sneaknightmare
Gilgamesh
13
1 / 0 / 2
7,127
548
3,077
9,388
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Wild ZW
Amaterasu
9
0 / 2 / 1
5,341
411
1,780
11,766
5,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Dachikuma
Freya
11
0 / 4 / 0
6,540
503
3,161
9,553
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Dosatsu
Achilles
12
1 / 1 / 0
6,912
532
6,731
6,902
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Toebee
Kukulkan
10
0 / 3 / 0
5,825
448
5,001
5,098
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WildfireP01
Hun Batz
11
1 / 5 / 1
6,416
494
4,624
10,812
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A Wild ZW
Amaterasu
0
2
1
0.25
W
Neith
BeefLoaf
Neith
4
0
0
4
W
0
0
5
2.5
L
Freya
Dachikuma
Freya
0
4
0
0
L
Achilles
Dosatsu
Achilles
1
1
0
1
W
Fenrir
Mousayo
Fenrir
7
2
3
4.25
L
Kukulkan
Toebee
Kukulkan
0
3
0
0
L
Hun Batz
WildfireP01
Hun Batz
1
5
1
0.3
W
The Morrigan
hateazaur
The Morrigan
3
0
7
6.5
W
Gilgamesh
sneaknightmare
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
21,297
37,108
Taken
44,131
16,730
Mitigated
18,351
16,107
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A Wild ZW
Amaterasu
1,780
534
654
2,706
11,766
5,503
0
5,767
5,768
0
18,882
W
Neith
BeefLoaf
Neith
8,714
3,219
0
3,567
6,600
2,685
1,378
2,339
4,261
0
71,246
W
3,149
377
0
2,057
6,265
4,332
0
1,505
4,760
19,145
0
L
Freya
Dachikuma
Freya
3,161
1,046
0
2,862
9,553
2,053
0
185
9,368
37,457
0
L
Achilles
Dosatsu
Achilles
6,731
1,325
0
2,788
6,902
6,480
0
608
5,788
0
34,771
W
Fenrir
Mousayo
Fenrir
7,128
2,327
0
4,926
11,318
3,750
0
3,012
8,235
0
35,314
L
Kukulkan
Toebee
Kukulkan
5,001
596
0
250
5,098
1,444
0
2,194
2,732
39,849
0
L
Hun Batz
WildfireP01
Hun Batz
4,624
1,546
0
2,922
10,812
2,871
0
3,263
7,378
0
37,337
W
The Morrigan
hateazaur
The Morrigan
9,993
2,362
0
488
3,537
1,155
0
672
2,865
50,642
2,731
W
Gilgamesh
sneaknightmare
Gilgamesh
3,077
420
304
4,765
9,388
4,808
0
634
8,067
297
37,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
31,034
413
Minions Killed
356
0
Camps Cleared
0
1,339,373
Distance Traveled
1,308,956
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,341
411
32
2
0
262,650
2
W
Neith
7,760
597
139
11
0
238,015
6
W
Ganesha
6,589
507
8
1
0
275,153
2
L
Freya
6,540
503
95
7
0
252,254
3
L
Achilles
6,912
532
75
6
0
260,619
3
W
Fenrir
7,689
591
57
4
0
293,487
2
L
Kukulkan
5,825
448
75
6
0
256,350
4
L
Hun Batz
6,416
494
79
6
0
277,083
3
W
The Morrigan
7,729
595
114
9
0
255,701
5
W
Gilgamesh
7,127
548
95
7
0
277,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role