Player Matchup

He Bo
He Bo
Googolplex31
He Bo
Level 158
God Stats
5W - 2L
1,551 SR
Queue Stats
154W - 130L
1,616 Elo+
Solo
Cerberus
Cerberus
HerrDesNichts
Cerberus
Level 119
God Stats
2W - 1L
1,687 SR
Queue Stats
63W - 54L
1,545 Elo+
Solo
Nike
Nike
MA3J0RTK
Nike
Level 129
God Stats
4W - 4L
1,536 SR
Queue Stats
231W - 200L
1,567 Elo+
Solo
Sol
Sol
MagicJuanson
Sol
Level 103
God Stats
6W - 2L
1,802 SR
Queue Stats
86W - 78L
1,585 Elo+
Party 1
Awilix
Awilix
Mlg420BongHitz
Awilix
Level 153
God Stats
1W - 2L
1,487 SR
Queue Stats
142W - 130L
1,566 Elo+
Party 1
Team Averages
Level 132
1,613 SR
1,576 Elo+

VS

Team Averages
Level 127
1,580 SR
1,580 Elo+
Nu Wa
Nu Wa
AMADEUSjso
Nu Wa
Level 150
God Stats
26W - 14L
1,672 SR
Queue Stats
81W - 73L
1,577 Elo+
Solo
Hades
Hades
ButtWhisk
Hades
Level 125
God Stats
234W - 220L
1,536 SR
Queue Stats
249W - 246L
1,509 Elo+
Solo
Neith
Neith
Khxnsu
Neith
Level 147
God Stats
2W - 1L
1,703 SR
Queue Stats
76W - 61L
1,589 Elo+
Solo
Geb
Geb
KirihaYuu02
Geb
Level 109
God Stats
0W - 1L
1,471 SR
Queue Stats
45W - 30L
1,647 Elo+
Solo
King Arthur
King Arthur
tjmat99
King Arthur
Level 103
God Stats
5W - 11L
1,520 SR
Queue Stats
37W - 31L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 6
11,620
894
13,834
6,487
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
HerrDesNichts
Cerberus
17
3 / 4 / 12
10,317
794
12,357
19,350
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
15
1 / 3 / 9
8,865
682
9,610
15,410
8,838
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

18
3 / 1 / 6
10,293
792
11,081
9,830
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

17
3 / 1 / 7
9,899
761
9,744
9,103
3,021
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 4 / 2
9,744
750
11,999
7,495
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hades
ButtWhisk
Hades
16
3 / 7 / 3
9,339
718
8,802
18,815
7,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Khxnsu
Neith
16
3 / 3 / 3
9,020
694
8,796
11,214
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 4
8,152
627
7,270
12,230
11,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
tjmat99
King Arthur
16
1 / 2 / 7
9,163
705
12,310
16,520
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
19
Kills
9
9
Deaths
19
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
2
0.75
L
Hades
ButtWhisk
Hades
3
7
3
0.64
W
9
0
6
12
W
Cerberus
HerrDesNichts
Cerberus
3
4
12
2.25
L
Neith
Khxnsu
Neith
3
3
3
1.5
L
0
3
4
0.67
W
Nike
1
3
9
1.83
W
3
1
6
6
W
3
1
7
6.5
L
King Arthur
tjmat99
King Arthur
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,626
Damage
49,177
60,180
Taken
66,274
34,769
Mitigated
37,936
14,447
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,999
1,442
0
120
7,495
2,899
14
5,056
2,356
40,374
0
L
Hades
ButtWhisk
Hades
8,802
681
2,506
4,507
18,815
7,410
216
11,678
6,806
28,346
0
W
13,834
407
0
1,502
6,487
1,664
205
3,096
3,093
42,784
0
W
Cerberus
HerrDesNichts
Cerberus
12,357
449
0
6,017
19,350
17,614
185
8,975
9,774
35,809
0
L
Neith
Khxnsu
Neith
8,796
2,765
0
2,172
11,214
4,284
1,346
4,910
6,088
0
35,430
L
7,270
308
212
2,014
12,230
11,350
0
5,646
6,536
30,131
0
W
Nike
9,610
886
0
3,468
15,410
8,838
0
7,274
7,514
0
22,386
W
11,081
5,026
0
3,335
9,830
3,632
1,215
6,135
3,385
54,275
0
W
9,744
3,437
0
125
9,103
3,021
788
3,412
5,388
0
35,758
L
King Arthur
tjmat99
King Arthur
12,310
855
263
1,922
16,520
11,993
325
9,006
7,104
2,541
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
45,418
364
Minions Killed
313
6
Camps Cleared
10
1,325,851
Distance Traveled
1,230,347
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,744
750
92
7
4
235,719
3
L
Hades
9,339
718
52
4
2
215,441
4
W
He Bo
11,620
894
88
7
1
259,347
2
W
Cerberus
10,317
794
65
5
0
266,233
5
L
Neith
9,020
694
85
7
1
225,978
2
L
Geb
8,152
627
37
3
1
275,729
3
W
Nike
8,865
682
33
3
0
243,898
0
W
Sol
10,293
792
111
9
4
267,848
0
W
Awilix
9,899
761
67
5
1
288,525
1
L
King Arthur
9,163
705
47
4
2
277,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role