Player Matchup

Gilgamesh
Gilgamesh
BreakingKanklez
Gilgamesh
Level 18
God Stats
4W - 8L
1,348 SR
Queue Stats
21W - 33L
1,247 Elo+
Party 2
Fenrir
Fenrir
Sunlockdo
Fenrir
Level 57
God Stats
2W - 5L
1,338 SR
Queue Stats
98W - 130L
1,246 Elo+
Party 2
Anubis
Anubis
kingcahoon11
Anubis
Level 31
God Stats
0W - 2L
1,244 SR
Queue Stats
47W - 61L
1,230 Elo+
Party 2
Team Averages
Level 35
1,310 SR
1,241 Elo+

VS

Team Averages
Level 52
1,306 SR
1,277 Elo+
Sol
Sol
Anthelion-
Sol
Level 49
God Stats
5W - 9L
1,268 SR
Queue Stats
99W - 129L
1,194 Elo+
Party 1
Neith
Neith
Rade Royal
Neith
Level 68
God Stats
4W - 9L
1,365 SR
Queue Stats
76W - 98L
1,383 Elo+
Solo
Discordia
Discordia
d__aydream
Discordia
Level 39
God Stats
4W - 0L
1,286 SR
Queue Stats
113W - 148L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreakingKanklez
Gilgamesh
16
5 / 4 / 3
14,359
624
13,520
22,630
11,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Sunlockdo
Fenrir
16
3 / 7 / 4
13,423
584
19,427
30,081
13,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
2 / 13 / 5
13,419
583
14,399
27,942
10,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 14
15,428
671
29,741
21,903
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
19
10 / 5 / 13
15,646
680
23,574
21,888
8,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
d__aydream
Discordia
19
5 / 2 / 16
14,561
633
16,629
10,703
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
10
Kills
24
24
Deaths
10
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Gilgamesh
BreakingKanklez
Gilgamesh
5
4
3
1.63
W
Neith
10
5
13
3.3
L
Fenrir
Sunlockdo
Fenrir
3
7
4
0.71
W
Discordia
d__aydream
Discordia
5
2
16
6.5
L
Anubis
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
69,944
80,653
Taken
54,494
36,058
Mitigated
21,102
15,809
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,741
7,212
397
11,920
21,903
9,114
2,443
5,003
16,900
79,821
5,147
L
Gilgamesh
BreakingKanklez
Gilgamesh
13,520
5,523
0
3,299
22,630
11,334
0
12,078
10,552
0
45,733
W
Neith
23,574
14,141
0
6,636
21,888
8,099
686
5,922
15,966
0
55,365
L
Fenrir
Sunlockdo
Fenrir
19,427
3,414
224
3,680
30,081
13,979
0
15,663
14,418
0
42,710
W
Discordia
d__aydream
Discordia
16,629
1,826
1,044
3,696
10,703
3,889
10
4,304
6,399
59,285
0
L
Anubis
14,399
899
367
8,239
27,942
10,745
84
17,874
10,068
71,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
45,635
209
Minions Killed
256
8
Camps Cleared
11
1,099,390
Distance Traveled
1,161,026
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,428
671
101
4
5
416,941
1
L
Gilgamesh
14,359
624
39
2
3
424,244
3
W
Neith
15,646
680
76
3
1
368,122
0
L
Fenrir
13,423
584
48
2
4
398,526
7
W
Discordia
14,561
633
79
3
5
375,963
1
L
Anubis
13,419
583
122
5
1
276,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role